Divinity: Original Sin 2

Divinity: Original Sin 2

All The Source - Source Fountains At All Waypoints
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Update: Oct 24, 2018 @ 3:08pm

Update: Oct 24, 2018 @ 2:52pm

Update: Oct 24, 2018 @ 2:33pm

Update: Oct 23, 2018 @ 2:46pm

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// v 1.2.0
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[OVERHAUL]
1. Completely REWORKED ALL Source Fountains in the game.
2. All Source Fountains now properly generate source at the fountain tip, instead of underneath the object itself.

[BUG FIX]
1. Fixed a major bug that was previously thought fixed many times over the last few updates; Combat "Froze" when completing the character's turn.

[DEV]
1. Exported: "S_RC_DW_Meistr_SourceFountain" to Mod Root Template.
2. Deleted: "AllTheSourceFountains_SourceFountain_A" from Mod Root Template
3. Replaced all previous fountains in the game with the copied Source Fountain that included:

-Editor:
--Item State:
"Send a use event to Osiris."

Update: Oct 15, 2018 @ 5:08pm

~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// v 1.1.1
~~~~~~~~~~~~~~~~~~~~~~~~~~~~

1. [VERSION CONTROL]

- Implemented a Version Offset Adjustment to correct any version deficiencies across the board.

Update: Oct 15, 2018 @ 1:46pm

~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// v 1.1.0
~~~~~~~~~~~~~~~~~~~~~~~~~~~~

1. [GENERAL]

- Version currently reads 1.0.9 ---> This is NORMAL and is due to an amatuer clerical error made on my part during earlier development of the mod. The next update will include an offset adjustment of this number to regain 100% accuracy for future versioning.


1. [ADMIN QOL]

- Changed Title & Description in the mod selection menu to improve format and readability.



2. [VERSION CONTROL]

- Version currently reads 1.0.9
- Developer: (Build 1.0.0)

Update: Oct 15, 2018 @ 11:22am

~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// v 1.0.9
~~~~~~~~~~~~~~~~~~~~~~~~~~~~

1. [ADMIN QOL]

- Changed Title & Description in the mod selection menu to improve format and readability.



2. [VERSION CONTROL]

- Developer: (Build 0.9.0)

Update: Oct 14, 2018 @ 9:10pm

~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// v 1.0.8
~~~~~~~~~~~~~~~~~~~~~~~~~~~~

2. [VERSION CONTROL]

- Corrected version number.
- Developer: (Build 0.8.0)

Update: Oct 14, 2018 @ 7:32pm

~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// v 1.0.7
~~~~~~~~~~~~~~~~~~~~~~~~~~~~

1. [BUG FIX]

- Fixed a game-breaking bug that caused combat to hang in limbo when completing the player's turn.


2. [DEV COMMENT]

"The issue has been isolated to the default checkmarked "can participate in combat" tick box option having been enabled for the mod-specific Source Fountain item."

- I have UNCHECKED that tick box to disable any connection between the source fountains and combat sessions.

- Upon testing this fix, the issue was no longer present and the player was able to interact in combat normally again.


3. [PUBLIC]

"In order to reset the Source Fountains to their new settings, existing saves may need to be loaded WITHOUT the mod activated, performing a manual save (overwriting the save), and then reloading that same save again with the mod activated again. Sorry for the inconvenience."


4. [VERSION CONTROL]

- Developer: (Build 0.7.0)

Update: Oct 1, 2018 @ 7:09pm

~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// v 1.0.6
~~~~~~~~~~~~~~~~~~~~~~~~~~~~

1. [BUG FIX]

- Fixed a bug that appeared as 2 source fountains stacked in the same space, getting in the way of interacting with the source fountain.


2. [DEV COMMENT]

"Deleted all the erroneous entries of the standard in-game item "QUEST_SourceFountain_A", fixing all Source Fountains for the regions below."

- The Reaper's Coast
- The Nameless Isle
- Arx
- The Lady Vengeance; Interior.


3. [QOL]

- Adjusted the height and width of all items to better suit their environments for immersion.


4. [VERSION CONTROL]

- Developer: (Build 0.6.0)