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And well... do you think github actions don't have code..?
I also don't really see file or folder filters for that github action.
In the end this is just far easier to use, and applies tags and such correctly like the base game does.
https://i.kym-cdn.com/entries/icons/original/000/036/684/bananacover.jpg
- _PublisherPlus.xml now saves relative paths only
- Fixed checkboxes not working
- Fixed support for Fluffy's Mod Manager
- Performance fixes from RealTelefonmast
- Improved display of extra long paths
https://cdn.discordapp.com/attachments/666659634928680962/961801361803055114/PublisherPlus.zip
Not sure if need an invite: https://discord.gg/pnZGQAN
Goes in
C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1510554297\Assemblies
Or preferably build it yourself from
https://github.com/Jaxe-Dev/PublisherPlus
Need to add reference to:
C:\Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Managed/com.rlabrecque.steamworks.net.dll
And probably need to replace 0Harmony reference, I used
C:\PATH\TO\MY\MOD\packages\Lib.Harmony.2.0.4\lib\net472\0Harmony.dll
and I was able to build it.
PublisherPlus.csproj assumes the source folder is in
C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods\
Hope this helps. Appears to be working fine, just published an update to my mod with it.
I've started dabbling in modding and one of the first things I found annoying was cut and pasting the source and git files before every upload.
This is a godsend
thanks for your work
- Readded support for RimWorld 1.1 and 1.2
What?
- Now supports version 1.3
Rly, don't have any button for show modal window of this mod.
- Supports new translation tag inclusion
I cant find it menu.
There is a new button asking if the update is a translation. I guess the method to upload has evolved and it's not bypassed anymore. I cant update my mods without this wonderful mod
- Added support for RimWorld 1.2
- Removed support for RimWorld 1.0