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WhAt YoU SAy?!?!/1?1?/!? ThIS IS yEr GoD!!!111!1111111
AAAaAaAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAa
WHAT'S THIS?
headhunter is queen
"$SurfaceProp" "flesh"
Go read the properties of the shader, for the shader "VertexLitGeneric" for several years is not used $model 1, except for special shaders of type Refract.
Also, for textures on a model, the material properties are not supported, one must know the basics.