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https://steamcommunity.com/sharedfiles/filedetails/?id=3383994502&searchtext=
I just tested the timerblock triggering on dock/undock and it went well.
Question: your timer is on the PAM grid? Not on the station grid?
For the test:
- I've set up the shuttle route, "record path"
- I went in "setup shuttle job" / "next"
- I chose the timerblocks
- then "start" and "undock"
I've created timeblocks on both PAM grid and station grid, to check. I only see PAM grid ones.
I can share the test world if you want to compare with your setup.
On shuttle mode, there is a page in the menu to trigger timers in shuttle scenario.
( "Timer events" in the guide ).
@KraziYeti
I didn't use this feature since long time ago. I'll give it a try.
I don't remember having to set tag nor anything else. Perhaps try recompile or force shuttle mode again, using the "shuttle" exec parameter? For the script to re-scan the grid connectors list.
I recently faced same issue. In my case, I wonder if it was coming from far distance from world center.
My miner also faced some issues lining up with connector.
I tried Echthros variation, changing only variables types/precision , and it fixed it.
Maybe give it a try?
https://steamcommunity.com/sharedfiles/filedetails/?id=3383994502
@Keks
Thanks again for this script. Love it so much.
(Some modded drills are sorters for whatever reason lol)
Another question: Do you use Discord? If you do that's one of the best places to get help with this kind of thing. There's a modding channel among the clutter on Discord. If you don't use it I've sent a friend request to you, I'll help get it going as much as I can.
Ai :- Title: Remote Control of PAM and AI Integration
Hi everyone,
I've set up an automatic miner using the PAM script in Space Engineers. I'm trying to switch control from PAM to an AI path to follow my rover and dock. Since I'm not a coder, I used AI to generate this script:
```csharp
void Main(string argument, UpdateType updateSource)
{
var pamBlock = GridTerminalSystem.GetBlockWithName("PAM Block") as IMyProgrammableBlock;
var aiBlock = GridTerminalSystem.GetBlockWithName("AI Block") as IMyRemoteControl;
if (argument == "EnablePAM")
{
pamBlock.Enabled = true;
aiBlock.Enabled = false;
}
else if (argument == "EnableAI")
{
pamBlock.Enabled = false;
aiBlock.Enabled = true;
}
}
```
Event Controller settings:
- **Event 1**: Reaches final PAM waypoint -> Disable PAM -> Enable AI block.
- **Event 2**: Docks at mobile connector -> Enable PAM -> Disable AI block.
Any tips or improvements? Thanks!
i tried the controller commands did not seem to work ....
what AI recorder will do it ? that's perfect :) i need to test that :)
If you read the guide linked in the description there are commands we can run to tell PAM to do everything possible to do with its capable of doing. How I would do that is I would use Easy Automation to tell PAM to STOP and start an AI flight controller. It can be done that way. It's some reading and a learning curve but it can be done.
We can also use an AI recorder block to both fly the ship and turn PAM on and off (stop, continue job)using Actions at specific waypoints. All of PAMs commands are listed in its guide. We can run whatever command we want through Actions in the AI Recorder block.
I've been having a blast with the PAM mod in Space Engineers, and I'm curious if anyone has managed to control PAM remotely. Specifically, I'm trying to set up a scenario where my craft can navigate to a waypoint, then switch off PAM, and have the AI take over to fly to a mobile connector.
Has anyone successfully done this? Any tips or setups you can share would be greatly appreciated!
Thanks in advance!