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- Added support for RimWorld 1.5
I once lost 3 colonists because I had auto-slaughter, 20 boomalopes and maybe 500 chemfuel laying around them. Big fire, everyone roasted to a crisp.
- Compiled for Rimworld 1.4
- Better detection of boom type mobs
Because most boomthings usually end up incapacitated.
And it's mighty annoying that I can't cleanly dispatch them, but must keep smacking them.
- Added RimWorld 1.3 support
Have a pawn hunt with an autopistol and finish off those booms and they still blast off =(
https://steamcommunity.com/sharedfiles/filedetails/?id=2359846788
Hope it helps anyone!
- Added support for RimWorld 1.2
- Removed support for RimWorld 1.0
- Added 1.1 support
actually makes sense seeing as the explosive "gel" is in the yellow things, where as clocking it one on the head shouldn't make the bags blow up xD.
i wont feel the need to exterminated every boomer i see every time i start a game now lol