Divinity: Original Sin 2

Divinity: Original Sin 2

Enhanced Talents
111 Comments
Kuro Jun 11, 2023 @ 3:42am 
Hey would you be willing to create a mod for me that just reworks the Executioner perk?
(I would absolutely be willing to compensate you for your work)
Please let me know whether you'd be up for it :)
Yoink Apr 14, 2023 @ 6:23am 
I feel like Far Out should get a buff too
coolblue_2008 Apr 1, 2023 @ 9:59am 
@The Anti-Thanatoast: Totally agree about Executioner talent. The only chance this considered a buff is when your characters are OPed, (kill more than 2 enemies in one turn), which is meaningless.
Slice of Thanatoast Jan 15, 2023 @ 5:40pm 
@sass
Lone Wolf breaks a lot of stuff in the game and shouldn't be the focus of balance changes.
sass Jan 10, 2023 @ 12:13am 
@Slice Of Thanatoast
Executioner has always felt like it was more for long range spellcasters that don't need to move enough for The Pawn to be warranted, that are just going to use teleport scrolls and powerful high AP cost skills to nuke large amounts of enemies at once (by large I mean like... more than two), and for that, this Executioner change is a massive buff. You say it's not likely on Tactician, but factor in Lone Wolf and not only is it likely, it's hard to avoid.
Double Jan 6, 2023 @ 4:09pm 
anyone have any idea what the mentioned 33%-chance buffs are to "Demon"? Played with Demon from late act 1 to mid act 2 and never noticed anything interesting
Slice of Thanatoast Oct 22, 2022 @ 7:27am 
I know people aren't talking about this mod much anymore but the Executioner nerf seems baffling to me, why make people work twice as hard to get the same mediocre effect when Pawn is already better for everyone except Rangers?

You have to kill 3 people in one turn for it to provide any upside compared to its normal version and how frequently are you having one person kill 3 enemies in one turn on Tactician?
Tarruvi May 30, 2022 @ 11:53pm 
For those with a similar issue, or curious about the state of the Executioner talent. The Executioner talent does give the +1AP, but the visual "+1AP" says it's giving +0AP. I don't know if it's a mod conflict or not, it's working despite it displaying the contrary. You still get the extra green circle.
sass Dec 26, 2021 @ 8:40pm 
How does Leech work exactly? How does it define 'damage'?
Melee only? Is skill damage included?
Zemnexx Jul 22, 2021 @ 1:33pm 
@CraKaLaKinChr1s Move lower in load order, had this same issue and this fixed it.
CraKaLaKinChr1s Jul 21, 2021 @ 7:09pm 
executioner gives +0AP anyone know how to fix that?
Cold Apr 28, 2021 @ 4:57am 
1ap for executioner but CAN ACTIVATE MULTIPLE TIMES IN ONE TURN. I'd say this is a buff.
ButtStorm Feb 27, 2021 @ 4:56am 
executioner nerf seems in place tho ^^. it was always a go-to perk, and now there are so many more valid options to pick from. great work in general! awesome!
hefty Jan 2, 2021 @ 10:28am 
executioner fail
PremierVader Dec 18, 2020 @ 3:31am 
Why touch executioner at all? This completely ruins it man although the other tweaks are fine. Only reason im not getting this mod.
Illmyst Oct 15, 2020 @ 5:14pm 
I love the idea of this, wish it had other flavors as some of the changes seem odd.:steamsad:
gallant10 Jul 21, 2020 @ 8:29pm 
1 ap for executioner is horrible tbh
Cerezaaaa Jul 7, 2020 @ 9:59pm 
@Hydro i would love to but dunno how and cant seem to find out :(
Mr. Weables Apr 28, 2020 @ 6:57pm 
executioner it's broken, it gives +0 AP...fix needed :(
Soy Story Mar 30, 2020 @ 11:56pm 
Anyone feel like making a 2020 version of this? The mod is a bit dated and could do with some polish..
[A]ssassin Mar 26, 2020 @ 7:59am 
her @baardvaark , i dont know if you're still working on this mod, but I have some issues. Everything seems to work except Demon/Ice King. The buffs dont work, warm/chilled doesnt give the right buff (movement speed or resistance) and I cant get it to work no matter what I try. It kind of works halfway, permafrost on Ice King instead of basic Freeze and they still give the %-based random buffs. Any idea what might be the problem? I dont have any other talent mods that should conflict with Enhanced Talents.
Shadow1474 Sep 15, 2019 @ 10:30pm 
When you have Ice King and get Permafrost, it has the | | symbols in the buff description. Not really a big deal, but a bug nonetheless. Thought you'd want to know!

Also, is it at all possible in the future to have Ice King check if you're undead so you don't get a random healing buff since healing damages them?
AnimatedJester Sep 9, 2019 @ 2:03pm 
I have this enabled but the talents text is not changing which leads me to believe it is not working properly. Where does it need to be in the load order?
Shiroho Jun 22, 2019 @ 6:14am 
Very nice mod. I really would like it free from bugs ! if you have some little free time to look on that B&B issue + the message for executioner. Cheers Mate ! For the people complain about leech, i agree with mod creator, it's worthless and this new one is really fun.
DeNarr Jun 8, 2019 @ 12:10am 
I'd like to comment that I'd also really like it if Bigger and Better didn't unequip skills on death
Hastur May 2, 2019 @ 5:18am 
Is there a way to fix bigger and better's bonus stats disappearing (likely upon death), since the loss of memory slot removes skills?
miiike_x Apr 28, 2019 @ 6:35am 
@Blindfhire its one of the worst skills in the game leech ..
the healing is way to low for the amount of blood it sucks up, the blood can be better used in a different way than leeching it
Torchlight Apr 17, 2019 @ 9:11am 
Dunno how you though Leech, one of the best Talents to choose from needed to be changed.
Bromantic Apr 15, 2019 @ 3:59pm 
hmm, too bad its not complete, too buggy to be used :(
SuppeBargeld Feb 25, 2019 @ 9:57am 
Seems to work just fine except for a few quirks, e.g. the floating text for Executioner says +0AP, but it actually gives 1 just as it should.
ThrasherGX Feb 23, 2019 @ 8:50am 
This IS the definitive edition version, so it should work no problem.
Kurugane Feb 16, 2019 @ 6:18pm 
are we sure this is inactive?
Caaros Feb 12, 2019 @ 2:08am 
I'm going to want to do a modded play-through with a friend soon, and I would love to see this updated so we can use it.
CheezBallz Feb 10, 2019 @ 3:50am 
Please update if you can because I'd like to use this mod
chairmanhobo Jan 8, 2019 @ 1:36pm 
Is this mod dead?
KNYEX Jan 8, 2019 @ 12:31pm 
do summons gone mad from uruly guests go back to normal once they reenter the leadership aura of their summoner
Iceberg Dec 29, 2018 @ 3:29pm 
This is the definitive edition version.
Quentin Quarantino Dec 26, 2018 @ 4:31pm 
you guys sure you're not playing definitive edition and trying to use this one? There's a definitive edition version of this mod which works just fine...
Darkness Dec 10, 2018 @ 9:47am 
Executioner gives me +0 AP :/ so i wont use it but beside that nice mod :)
SharkSide Dec 5, 2018 @ 10:16pm 
Alot of this is no longer working.:steamfacepalm:
Young Marmalade Dec 4, 2018 @ 1:16am 
demon is not work.unfort.
DEAD RaNgEr 888 Nov 10, 2018 @ 10:36am 
does this mod affect enemies and npcs too?
Spiner909 Nov 9, 2018 @ 2:50pm 
Looking forward to trying this mod, but apparently lots of things are broken so I'll hold off for now
Fluffsy The Bunny Nov 5, 2018 @ 7:32pm 
Opportunitist is not working with this mod.
Hastur Oct 29, 2018 @ 7:47pm 
Demon is broken, doesn't give buffs.
Bigger and Better bonus to stats is lost upon death/randomly, making skills and equipment need to be re-equipped.
Executioner says it restores +0ap, but it still works as it should.

Other than that, this is a great mod.
Alystral Oct 19, 2018 @ 7:14pm 
@Baardvaark
Love this mod however being OCD that I am I couldn't help but notice the Demon and Ice King talents are a bit glitchy and seem to show each discription in each talent, an update to fix this would be a beut. :steamhappy:
Gutter Oct 18, 2018 @ 5:37pm 
mod works just fine for me. Not experiencing the bigger and better reset, or any talent resets for that matter.

In another game I did noting executioner was displaying +0 AP, but I neglected to actually pay attention if I was gaining AP.

I'll update a bit later, still playing around with my load order for some other mods.

Thanks Baardvaark, still waiting on your Bard class to hit DE :ffvighost:
maxine64 Oct 15, 2018 @ 9:08am 
Changed mod order, tried it alone, still doesn't work, the new patch broke it.
Taikage Menma斗宗 Oct 14, 2018 @ 6:58pm 
you sure grep confirmed it please by trying again on a new start or changing mods around dont want to stop using a good mod because someone said it didnt work :( i didnt notice it not working when i tried on 10/12/18
maxine64 Oct 13, 2018 @ 8:59am 
Mod doesn't work after the lastest patch.