Divinity: Original Sin 2

Divinity: Original Sin 2

326 ratings
Enhanced Talents
Type: Add-on
Game Mode: Story
File Size
9.335 MB
Aug 31, 2018 @ 4:44pm
Sep 9, 2018 @ 3:03pm
5 Change Notes ( view )

Subscribe to download
Enhanced Talents

In 1 collection by baardvaark
Baardvaark's Favorite Moddos
43 items
This mod makes major improvements to a number of lesser talents, including Demon, Ice King, Escapist, Leech, Arrow Recovery, and Bigger and Better, and some minor buffs to various other talents.


Demon now gives you a 33% chance to gain a random fire-related buff when casting a pyrokinetic skill or receiving Necrofire.

Ice King gives you a 33% chance to gain a random water-related buff when casting a hydrosophist skill. On being frozen, you instead are placed in 1 turn of permafrost.

Leech makes it so 10% of the time when damaging a character with a positive status, you will receive a copy of this status.

Arrow Recovery renamed Frugality, now also lets you recover potions and resurrection scrolls on use 33% of the time.

Parry Master now also eliminates the 15% dodge penalty when being flanked. (Note, it still says you are being flanked, but the dodge penalty is gone.

Escapist lets you move slightly and use movement skills while crippled, entangled, or webbed.

Bigger and Better increases all of your stats by 1, in addition to +2 stats to spend. The +1 bonus increase to 2 at level 15.

Executioner now only grants 1 AP per kill, but can activate multiple times in one turn.

All Skilled Up now grants +2 combat and +1 civil ability points instead of 1 each.

Mnemonic grants 5 memory instead of 3.

Guerilla grants a 75% damage bonus instead of 40%.

Unstable now deals 65% of your vitality in damage instead of 50%

Living Armor now heals your magic armor for 40% of your healing instead of 35%

What A Rush's health threshold increased to 60%, from 50%.

If you're interested in supporting me, consider buying me a coffee!

< >
ButtStorm Feb 27 @ 4:56am 
executioner nerf seems in place tho ^^. it was always a go-to perk, and now there are so many more valid options to pick from. great work in general! awesome!
ShwibbidyBop Jan 2 @ 10:28am 
executioner fail
PremierVader Dec 18, 2020 @ 3:31am 
Why touch executioner at all? This completely ruins it man although the other tweaks are fine. Only reason im not getting this mod.
Innocuous Oct 15, 2020 @ 5:14pm 
I love the idea of this, wish it had other flavors as some of the changes seem odd.:steamsad:
gallant10 Jul 21, 2020 @ 8:29pm 
1 ap for executioner is horrible tbh
Shayne Starr Jul 7, 2020 @ 9:59pm 
@Hydro i would love to but dunno how and cant seem to find out :(
Mr. Weables Apr 28, 2020 @ 6:57pm 
executioner it's broken, it gives +0 AP...fix needed :(
Soy Story Mar 30, 2020 @ 11:56pm 
Anyone feel like making a 2020 version of this? The mod is a bit dated and could do with some polish..
[A]ssassin Mar 26, 2020 @ 7:59am 
her @baardvaark , i dont know if you're still working on this mod, but I have some issues. Everything seems to work except Demon/Ice King. The buffs dont work, warm/chilled doesnt give the right buff (movement speed or resistance) and I cant get it to work no matter what I try. It kind of works halfway, permafrost on Ice King instead of basic Freeze and they still give the %-based random buffs. Any idea what might be the problem? I dont have any other talent mods that should conflict with Enhanced Talents.
Shadow1474 Sep 15, 2019 @ 10:30pm 
When you have Ice King and get Permafrost, it has the | | symbols in the buff description. Not really a big deal, but a bug nonetheless. Thought you'd want to know!

Also, is it at all possible in the future to have Ice King check if you're undead so you don't get a random healing buff since healing damages them?