Divinity: Original Sin 2

Divinity: Original Sin 2

393 ratings
Enhanced Talents
   
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Type: Add-on
Game Mode: Story
File Size
Posted
Updated
9.335 MB
Aug 31, 2018 @ 4:44pm
Sep 9, 2018 @ 3:03pm
5 Change Notes ( view )

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Enhanced Talents

In 1 collection by baardvaark
Baardvaark's Favorite Moddos
43 items
Description
This mod makes major improvements to a number of lesser talents, including Demon, Ice King, Escapist, Leech, Arrow Recovery, and Bigger and Better, and some minor buffs to various other talents.

Changes

Demon now gives you a 33% chance to gain a random fire-related buff when casting a pyrokinetic skill or receiving Necrofire.

Ice King gives you a 33% chance to gain a random water-related buff when casting a hydrosophist skill. On being frozen, you instead are placed in 1 turn of permafrost.

Leech makes it so 10% of the time when damaging a character with a positive status, you will receive a copy of this status.

Arrow Recovery renamed Frugality, now also lets you recover potions and resurrection scrolls on use 33% of the time.

Parry Master now also eliminates the 15% dodge penalty when being flanked. (Note, it still says you are being flanked, but the dodge penalty is gone.

Escapist lets you move slightly and use movement skills while crippled, entangled, or webbed.

Bigger and Better increases all of your stats by 1, in addition to +2 stats to spend. The +1 bonus increase to 2 at level 15.

Executioner now only grants 1 AP per kill, but can activate multiple times in one turn.

All Skilled Up now grants +2 combat and +1 civil ability points instead of 1 each.

Mnemonic grants 5 memory instead of 3.

Guerilla grants a 75% damage bonus instead of 40%.

Unstable now deals 65% of your vitality in damage instead of 50%

Living Armor now heals your magic armor for 40% of your healing instead of 35%

What A Rush's health threshold increased to 60%, from 50%.


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103 Comments
sass Dec 26, 2021 @ 8:40pm 
How does Leech work exactly? How does it define 'damage'?
Melee only? Is skill damage included?
Zemnexx Jul 22, 2021 @ 1:33pm 
@CraKaLaKinChr1s Move lower in load order, had this same issue and this fixed it.
CraKaLaKinChr1s Jul 21, 2021 @ 7:09pm 
executioner gives +0AP anyone know how to fix that?
SOTR Apr 28, 2021 @ 4:57am 
1ap for executioner but CAN ACTIVATE MULTIPLE TIMES IN ONE TURN. I'd say this is a buff.
ButtStorm Feb 27, 2021 @ 4:56am 
executioner nerf seems in place tho ^^. it was always a go-to perk, and now there are so many more valid options to pick from. great work in general! awesome!
hefty Jan 2, 2021 @ 10:28am 
executioner fail
PremierVader Dec 18, 2020 @ 3:31am 
Why touch executioner at all? This completely ruins it man although the other tweaks are fine. Only reason im not getting this mod.
Illmyst Oct 15, 2020 @ 5:14pm 
I love the idea of this, wish it had other flavors as some of the changes seem odd.:steamsad:
not gallant10 Jul 21, 2020 @ 8:29pm 
1 ap for executioner is horrible tbh
Shayne Starr Jul 7, 2020 @ 9:59pm 
@Hydro i would love to but dunno how and cant seem to find out :(