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The reason I'm asking is because I've used this mod in tandem with XSkin in order to have my troops dual-wield the Halo SMGs, but obviously since this is a dual semi-auto pistol mod, the SMGs only fire a single round each.
I was just wondering if there was any way that it could be added or altered or additional mod-support added to allow for full-auto dual-wielding.
Sick mod, though-- good work, friend, you make great stuff:)
Please, if someone could help me in solving this issue, it would be great.
truly unfortunate because im using your autopistol overhaul and would love to be able to use two of them. Thanks for your reply i highly appreciate it!
I don't know what is Dualwield Autopistol. This mod doesn't support dual autopistols because there are no firing animations for them, and if I'm gonna make new akimbo animations, I'd rather redo the entire dual pistols animation set, because I'm not really happy with them. But that's gonna take a long time, so it's not gonna happen soon. Considering autopistols are just cosmetic alternatives to pistols, it's not a high priority for me.
То что AML не подсвечивает конфликты - не значит что их нет, он обнаруживает только пару типов. Я не знаю как сколько народу ухитряется что-то делать не так, но мод работает нормально, это точно.
This mod doesn't touch upgrade slots.
Definitely not caused by any of my mods. 99% you have a mod conflict. Up to you to find it.
https://gyazo.com/e44d7146de3f7418602849e1854690ea
https://gyazo.com/2ad8ad8f0ca1b8e416d7349fe20737ee
All I can say is this mod does not modify the action cost of Lightning Hands in any way.
Two instances of damage would be clearly visible. Most likely something on your end just doesn't work properly, likely due to a mod conflict or you missing a required mod.
You're supposed to have only one pistol shot that deals two instances of damage, one for each pistol. If you get anything else, you're either missing a required mod or have a conflicting mod(s).
The other issue is that the animations are showing two shots, but it only does the damage once. Is it supposed to be two separate damages, or does it combine it into one?
If you're asking whether you can have one of the dual wielded pistols in the utility slot, the answer is no.
OMG, its working, thanx so much man, u are the best <3
Looks like I accidentally deleted a few animations in one of the previous updates. I've restored them, it should be working for you now, if it doesn't - unsub and resub to the mod.
Apoligies for the inconvenience.