Space Engineers

Space Engineers

XL Industrial (Updated)
18 Comments
海夕里 Nov 25, 2022 @ 7:27pm 
Long time no update of mod
Victoria, Angel of the void Nov 21, 2022 @ 10:50pm 
I made an update to fix the assembler code, and updated the arc welder recipe a bit.

https://steamcommunity.com/sharedfiles/filedetails/?id=2891805833
Victoria, Angel of the void Jun 6, 2022 @ 2:47pm 
If it does, not well. There's been some updates to assembler code that may not translate well.
GoddessGaming1520 Feb 2, 2022 @ 2:18am 
@sevnn does this still work?
Ziku May 1, 2020 @ 1:43am 
@Anubis Interesting - I have these errors on original mod, yet not on this one. My wife, who plays with me though doesn't have errors on original mod. And we play on our own server, so that's kind strange, like errors would be on particular machines only.
Anubis Apr 28, 2020 @ 12:48pm 
latest update seems to have broken this mod, get error message on world load and blocks don't show up.
2020-04-28 11:57:04.476 - Thread: 1 -> MOD_CRITICAL_ERROR: XL Industrial (Updated)
2020-04-28 11:57:04.476 - Thread: 1 -> in file:
2020-04-28 11:57:04.476 - Thread: 1 -> MOD PARTIALLY SKIPPED, LOADED ONLY 1/6 PHASES, Following Error occured:
Object reference not set to an instance of an object.
Sandbox.Game
at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload)
Fenrir May 25, 2019 @ 4:15am 
Any Updates?
MachoNatchoMan Mar 17, 2019 @ 3:13pm 
uhm, got a weird issue. playing with a friend and we made one xl assembler each but when we open the productions panel while accessing one, it opens the productions panel for the other xl assembler and the other way around when accessing the other one.. Dx :p (accessing productions panel of xl-as-1 opens up xl-as-2 and opening up xl-as-2 opens up xl-as-1... :q) but inventories are fine and working as intended.

really quite frustrating sometimes.. also. when accessing the production panel from anywhere on the base with said 2 xl assemblers it will open up the panel for the first built xl assembler even if opened from another normal vanilla assembler.. D: any chance of this getting a fix? <3 xoxo
Darkfire Mar 5, 2019 @ 11:56am 
Is there a way to get a update on this mod, since it is not open source? The Assemblers do not do tier 2 or tier 3 tools/weapons. So it causes the server to crash when using a inventory script.
PewPewLaserBeams Mar 1, 2019 @ 4:36pm 
area welder crashed my game
JonFuse Jan 8, 2019 @ 2:33am 
im trying to set up block limits on these on my server but dont know what the id/name of the blocks should be. i tried XL refinery and that didnt work.
serg23169 Nov 25, 2018 @ 11:06am 
модели солничных понелей имеют не правильный лудбокс, и скины не подходят к текущей игре. :steamsad::steamsad: можно ли исправить???
Razgriz [597TH ADR] Nov 14, 2018 @ 12:11am 
still working to this day?
spacedout Nov 8, 2018 @ 5:28pm 
thatnks for getting the mod working again.
Victoria, Angel of the void Sep 20, 2018 @ 10:58pm 
I've not tried this yet, but I'm going to thank you in advance. This mod was and is one of my favorite mods to use! I was actually extremely sad when the newer updates of SE broke the mod. Thank you so much for updating it! Seriously.

Thank you.
Sevnn  [author] Aug 25, 2018 @ 3:10pm 
@Tau, I'll dig into that but it might be something related to the new welder logic they released.
Delta Aug 24, 2018 @ 1:28am 
Issue: Welders now only weld what is exactly infront of them, If the tip of a welder was Y axis, It has the same X and Z as normal welders seem to.

If this is too hard to fix, perhaps just rename them to "beam" welders, They'd still have a big use!
Delta Aug 24, 2018 @ 1:17am 
Awesome, Thanks for taking the time to do this Sevnn!
I hated the thought of having to re-do my whole refining station with those dinky little laggy refineries!