Portal 2
After Hours 2 - Distance
댓글 28
canticle 2020년 9월 28일 오전 2시 36분 
I assumed a cube throw too--thanks for your comment of that not being the solution. Way more fun when you find the right way! Maybe a wall to prevent cube throw entirely?...
_galaxy 2019년 7월 1일 오후 4시 13분 
Also if you jump on the broken elevator near the test chamber you get stuck. Be sure to add a playerclip there.
_galaxy 2019년 7월 1일 오후 4시 11분 
uhhhhhhh so why this chamber even exists. You already teached about the orange fizzler on the past chamber, and these puzzles where reeeeeally easy. From seeing some reviews before playing the map, I think you could get a puzzlemaker while doing the hammer work yourself.
miguel 2019년 5월 24일 오후 3시 19분 
I got a zero portal on that one ! I don't know if it's an issue for you, so just to let you know
Blondie  [작성자] 2019년 1월 1일 오전 1시 55분 
@timothy.cizaldo I think everything you said was true. When the sequel eventually releases, you can be sure to expect improvements :p2cube:
timothy.cizadlo 2018년 12월 31일 오전 6시 40분 
To finish my prior comment:

In retrospect, it feels like there was an effort to make the maps look a particular way, but in the process it lost the visual cues for the players, which, when added to the exact timing nature of many puzzles, made the levels functionally unplayable for me.
timothy.cizadlo 2018년 12월 31일 오전 6시 40분 
I have two main issues with this series.

The first is the number of exact timing puzzles that are encountered - and by exact I mean split second timing needed. This first shows up here when you get the portal gun. I may be a midling player, but I did complete the main story and the multiplayer portion of the game, and I don't recall either of them requiring that degree of precision.

The second is the visual language used on these maps. Portal 2 followed the Portal launguage of thigns that are white or grey tend to be portalable surfaces while metals are not. Here, there are lots of concrete areas that you can't put a portal on, which is frustrating, but it got worse when there were other surfaces that didn't look like you could place portals on, that were required placements for the solution to the test.
Blondie  [작성자] 2018년 11월 26일 오후 2시 32분 
@Wolfrost not sure why that would happen, but it's not supposed to
PsypherWolf 2018년 11월 26일 오전 1시 42분 
Elevator got stuck after the puzzles, unless that's supposed to happen and I haven't figured out what to do.
Donderbus 2018년 8월 21일 오후 1시 22분 
bit short, but liking it so far.
lol 2018년 8월 21일 오전 11시 14분 
ezpz
e.a.niles 2018년 8월 20일 오후 3시 36분 
easy but great ghraphics 10-10
Braite 2018년 8월 19일 오후 9시 02분 
I spawned in with no portal gun and it was making weird noised at the start same goes for all the other levels... :(
jojomae# 2018년 8월 19일 오후 8시 19분 
Easy but great graphics
try jojomae#
RexXus 2018년 8월 19일 오전 6시 39분 
Well done! Keep going! :steamhappy:
Arsen0r_ 2018년 8월 19일 오전 1시 27분 
xd great:steamhappy:
Ick Am Su 2018년 8월 17일 오후 3시 44분 
Much better than the first. Short but fun and I'm starting to get your concept.
Blondie  [작성자] 2018년 8월 17일 오후 2시 04분 
Why is everybody throwing the cube? You have a Portal Gun for pete's sake :)
EndOfPortal 2018년 8월 17일 오후 1시 23분 
Nice easy map.
arlowood 2018년 8월 17일 오전 7시 41분 
Not ken on cube throwing exploits but I managed it after a couple of tries. Strightforward once the throw was mastered
Expat 2018년 8월 17일 오전 12시 50분 
Simpler than the first, still fun. Thanks for creating.
kimist108 2018년 8월 16일 오후 10시 11분 
Just started playing this series. Fun! Thanks for all the work you did. To joe98, no throwing is required.
joe98 2018년 8월 16일 오후 6시 41분 
Can't throw the cube far enough.

Retiring
.
quatrus 2018년 8월 16일 오후 4시 46분 
Easy and quick. on to the next.
sass 2018년 8월 16일 오전 7시 34분 
I keep thinking those orange fields are Force Deflection Fields.

Could I suggest that for the final version you change the colour?

I don't know, maybe it's just me.
jandlml 2018년 8월 15일 오후 10시 30분 
i like these after hours maps. fun
kwinten 2018년 8월 15일 오후 8시 43분 
good!
to fix: i can be stuck if i jump from high, angled to the right
you should put a signage to indicate to the player that the "sensor" can kill the cube, because the previous ones did not
Dimanyc 2018년 8월 15일 오후 3시 32분 
GTA Online?