RimWorld

RimWorld

[TWC]Cupro's Alloys
26 Comments
Tallblackman52 Oct 28, 2018 @ 10:00pm 
do the metals/alloys have different sharp and blunt values...
IceMaverick Oct 20, 2018 @ 8:30pm 
The description hasn't been updated to link to it, but everyone check the author's page to find the 1.0 Update. It's been released.
Danielle Russell Is Hot. Oct 20, 2018 @ 12:25pm 
Mod as been updated. Search in the most recent mods for 1.0 in the workshop
#6 Oct 19, 2018 @ 6:29pm 
This mod seems to work just fine with 1.0, I've had no issues with new metals generating in world and everything else seems fine as well.
Toast Oct 17, 2018 @ 2:27pm 
1.0 update? :D
cammillotto Oct 16, 2018 @ 3:49pm 
hello, what would be the beauty stats for decorative alloys? I saw the other stats already. thanks!
Danielle Russell Is Hot. Oct 15, 2018 @ 2:27pm 
Hey, will you pick up Zen Garden too? And do you plan on updating for 1.0?
EasilyConfused Sep 23, 2018 @ 4:59pm 
Never mind, turns out that functionality was from Expanded Power, which Cupro deleted. Too bad, that was the best part.
EasilyConfused Sep 23, 2018 @ 11:20am 
As I recall from the original mod, copper was a required ingredient for conduits and other items. Is that still supposed to be the case? It isn't happening in my game, which might be a mod order issue, but I wanted to check.
SumGie425 Sep 3, 2018 @ 10:13am 
I've notice that several types of stone tile floors are missing. Is that a v19 thing, or am I having a mod issue? Right now the only type of stone blocks I can lay are sandstone, which is a pain since I'm in a map that doesn't have sandstone... only slate and marble. Anyone else seeing this?
Lady Hatty Aug 31, 2018 @ 4:34pm 
Thank you so much for updating these!!!! Was not looking forward to playing without:steamhappy:
Tyrant Aug 29, 2018 @ 3:57pm 
I hope you do Additional Joy Objects next.
TheWhiteCrayon  [author] Aug 29, 2018 @ 8:25am 
Yeah you've uploaded a .rar to github which is suspicious. Upload source files as is please
三途造苦 Aug 29, 2018 @ 8:20am 
my message disappeared.
theLinks have been blocked.
Baron Xot Aug 29, 2018 @ 1:58am 
Black Steel was the big one for me.
TheWhiteCrayon  [author] Aug 28, 2018 @ 11:24pm 
Hey 79570146, you can go to the github linked above and make a pull request. Thanks for your translation
三途造苦 Aug 28, 2018 @ 7:30pm 
HI,The White Crayon,thanks for your work.
I try to add Chinese translation for it.
How can I send it to you?
Meat Man (Alfons) Aug 25, 2018 @ 5:09am 
BIsmuth Bronze and Stainless steel appears not to have Armor stats
TheWhiteCrayon  [author] Aug 25, 2018 @ 12:32am 
I'll have a look. Is there a particular material that doesn't have any armor stats?
Baron Xot Aug 24, 2018 @ 5:13pm 
Same issue as Chris Brown; no armour value on helmets or platemail.
Sunny Aug 17, 2018 @ 12:51pm 
When making simple and advanced helmets out of some or all (I haven't tested that much) of the materials, the helmet has no armor value at all and my colinists don't auto equip it like they do with vanilla materials. I also have other mods installed, so I would like to know if anyone else has this issue, or if it is because of my mods.
Plymouth Aug 17, 2018 @ 10:46am 
Great job my dude
ArmoredStone Aug 12, 2018 @ 1:53pm 
:o I thought Cupro's mods would be dead forever! THANK YOU SO MUCH! :D
#6 Aug 11, 2018 @ 7:11pm 
Yay! You have no idea how much I love being able to make duralumin daggers, thanks for filling my request :D
csisupgilgrissom Aug 11, 2018 @ 11:24am 
Thank you so much for bringing this mod and Cupros Stones to b19! They are an essential part of my b18 game and I hope to see them in 1.0 :):steamhappy: