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This mod handles the chance of death on incapacitation, that other mod handles the total damage that can be on a pawn before they die
https://steamcommunity.com/sharedfiles/filedetails/?id=2657551690
https://steamcommunity.com/sharedfiles/filedetails/?id=2574056954
The mod offers a few additional features but yes, you can adjust the death chance through the storyteller now.
Because Death Randomness feature can be adjusted in the storyteller settings, ingame
It's been updated for 1.2 for awhile now.
@Kernyx
Yes, it should. This mod just changes the chance a pawn dies when downed, not what happens after a pawn is downed.
If you set it to 100% in the custom settings, it should only kill off 67% of pawns (this is the default setting) plus storyteller penalty.
If you set it to 100% in the mod settings, it will kill off every enemy pawn that downs.
Short answer is yes, it's a lightweight version that gives the same core feature although the mod offers more diversity and options.
The custom storyteller settings always apply storyteller scaling and it only adjusts the "extra chance" meaning it gives you the option for 0-67%. The mod gives you a few more options like distinction between animals and humanoids, ability to set the death chance to a true 100% and remove storyteller scaling.
https://github.com/pardeike/HarmonyRimWorld