Arma 3
Max_Terminator
433 Comments
Maxjoiner  [author] Jul 25 @ 7:44pm 
Thanks mate I appreciate
djalecmx Jul 7 @ 10:02am 
For all the work you have done over the years ( witch is awesome by the way ) I hope you have a great modding or input to the future Arma games. I for one salute you SIR.
Hajime Sugoroku Jul 7 @ 1:16am 
oh, well i understand
Maxjoiner  [author] Jul 6 @ 7:42pm 
sorry mate I closed with the modding, too much work little satisfactions
Hajime Sugoroku Jul 6 @ 2:28am 
I could Maybe help you make new one's?
Maxjoiner  [author] Jun 6 @ 10:48pm 
And about the 3D models binarized what do I make?!
Hajime Sugoroku Jun 5 @ 4:34am 
Couldn't You Just Use Pbo Tool To Extract The Source Files?
Avibird Apr 20 @ 7:11am 
There are some visual disturbances now? With the plasma rifle when AI uses it. And can somebody confirm did the laser go from purple to Blue now?
Avibird Apr 13 @ 4:24am 
Could anybody confirm that the plasma rifle used to shoot purple rounds and now it's light blue.
Maxjoiner  [author] Mar 22 @ 9:29am 
.:steamhappy:
janetteglenn68 Mar 14 @ 1:10am 
it is a good mod
Maxjoiner  [author] Jan 16 @ 9:30am 
It's fine :steamhappy:
Cypher Jan 7 @ 3:44am 
Would it be ok for me to repack this to make it work?
Maxjoiner  [author] Nov 22, 2024 @ 5:32am 
Sorry but without the source folder I can't :steamsad:
Cypher Nov 11, 2024 @ 2:53am 
You key says it doesn't work any longer. Can you fix this?
Maxjoiner  [author] Sep 26, 2024 @ 6:21am 
..:steamsad::steamsad::steamsad:
Terminus Sep 7, 2024 @ 4:57am 
Sucks about losing the source files. If you still had them I would have suggested perhaps looking at adding the A.C.E Battle Armour for the resitance from Terminator 2029. Could be interesting to add the weapon modability in for it too.
Maxjoiner  [author] Aug 8, 2024 @ 2:42am 
I'll see what I can do, but without the source folder is very hard......:steamsad:
turtletron9 Aug 5, 2024 @ 8:06am 
Works for me but I cant find the HK tank anywhere
Maxjoiner  [author] Jul 24, 2024 @ 5:56am 
its database could be corrupt :steamsad:
death2341 Jul 18, 2024 @ 10:27pm 
just curious
death2341 Jul 18, 2024 @ 10:27pm 
so...i just want to have ask, could this mod have a data leak
cus every time i have this modpack it causes me unbelivable lag like 1 fps in a matter of mins if not seconds
Maxjoiner  [author] Jul 16, 2024 @ 8:43am 
Not at moment, I'm wating an inspiration...
tredavidson77 Jul 10, 2024 @ 7:31pm 
Hey you think it would be possible to add these guys into the game?
https://en.battlestarwikiclone.org/wiki/U-87_Cyber_Combat_Unit
Maxjoiner  [author] Jul 1, 2024 @ 9:33am 
unfortunately I lost the mod source folder :steamsad:
TwistedT Jun 26, 2024 @ 7:56pm 
Please make the HK arieal turret rotate would be a dream!!!!
Schizo Jun 21, 2024 @ 8:06am 
I was using this mod for a fallout institute mod that used this as a dependency. It was prolly just an issue in their part
Maxjoiner  [author] Jun 9, 2024 @ 2:15pm 
probably there is a compatibility issue. Are you using many mods together?
Schizo Jun 6, 2024 @ 3:17pm 
this mod has a weird tendency to bug out the optics on other mods weapons. Does anyone know if theres a fix for this or do i just need to cope
Maxjoiner  [author] Jun 1, 2024 @ 9:01am 
Please for these requests use the mail:
70max.bevilacqua@libero.it
Rgscriven May 31, 2024 @ 10:07pm 
can i have permission to use your mod inside my server mod
Trooper_025 Apr 19, 2024 @ 9:19pm 
Thanks!
Maxjoiner  [author] Apr 17, 2024 @ 8:23am 
Ok mate, of course don't forget my credits :steammocking:
Trooper_025 Apr 16, 2024 @ 12:41pm 
I got it packed, signed and working properly. Didn’t change anything other than adding the ERCO to the resistance rifle and adding that and the other sights to the plasma rifle. Would it be alright with you if I posted it on the workshop?
Trooper_025 Apr 13, 2024 @ 4:08pm 
Thanks tho
Trooper_025 Apr 13, 2024 @ 4:08pm 
Aight, I’ll probably look into it next week
Maxjoiner  [author] Apr 13, 2024 @ 1:08pm 
sorry I deleted for the mistake the folder source, me too have a problem with the pack it:steamsad:
Trooper_025 Apr 12, 2024 @ 5:55pm 
if you get the chance can you add the ERCO (optic_ERCO_blk_f) to the resistance rifle? I tried doing it myself but idk how to repack it all into a pbo, nor how the key / signing thing works
Maxjoiner  [author] Mar 21, 2024 @ 2:13pm 
Did You try to use a trigger with a timer (at least 1 sec delay) ?
Beary Mar 12, 2024 @ 2:28pm 
Is there a way to force the T-800s to keep their hats? They despawn once I start the scenario
malonebugsy7 Mar 9, 2024 @ 6:55pm 
Thinking about adding an Update?
Maxjoiner  [author] Jan 15, 2024 @ 9:03am 
Not all the sounds ported inside the game have a good effect :steamsad:
Coffee Tom91 Jan 7, 2024 @ 3:52am 
Why does the plasma rifle sound like a childrens toy? Am I missing some files or something?
Maxjoiner  [author] Dec 3, 2023 @ 1:39pm 
Sorry Mates but in the last period I only develop if I have an inspiration
Modern Spartan Nov 27, 2023 @ 5:53pm 
The things I'd do for the KHA turret to rotate
SwordOfTheStars Nov 26, 2023 @ 1:11pm 
I feel like the T1000 does way too easy
TemporaryTeMp3R Nov 19, 2023 @ 1:41pm 
Y'know when we'll get a full mod? I feel like you've mentioned there won't be one but it'd be nice. I'd love to see a fully fleshed out mod with quality textures, sounds, etc. Something similar to TIOW or OPTRE mods. So many terminator models and units to work with in the franchise including comics.
Ayrton Nov 13, 2023 @ 6:00am 
When's the next update ? This is your best mod !
Maxjoiner  [author] Oct 18, 2023 @ 11:41am 
Thanks mate :steammocking:
TwistedT Oct 13, 2023 @ 5:45am 
sick mod. been playing with the vehicles:steamhappy: i just wish the hk tank didn't push out the AI while driving and the hk Arial had rotating turrets. still i love the terminator series this is an awesome mod well done