Arma 3
101 ratings
Max_Terminator
 
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Data Type: Mod
Mod Type: Character
File Size
Posted
Updated
43.712 MB
Jul 26 @ 7:15am
Sep 11 @ 1:17am
4 Change Notes ( view )

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Max_Terminator

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Description




Max_Terminator by Maxjoiner

This addon adds Terminators Units (Human and Skeleton)
You can find them in Opfor-Skynet faction
Notes:
Please Help Me, Subscribe at my Youtube Channel:
https://www.youtube.com/user/maxjoiner
My Patreon:
https://www.patreon.com/maxjoiner
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115 Comments
3rdshockarmy1945 Sep 18 @ 7:37pm 
Noice
landonbaytown Sep 16 @ 6:07pm 
I still love this!
By chance, how did you get the characters to have a high tolerance to being shot at?
Can it be programed into other characters, I been wanting to work on factions and plan to have characters with high tolerance to damage.
MaceLupo Sep 4 @ 11:35pm 
@Maxjoiner Good that I could help.
Maxjoiner  [author] Sep 4 @ 8:06pm 
Yes Friend, just possible I'll release an update
MaceLupo Sep 4 @ 7:13pm 
@Maxjoiner What do you think about the 40k guns? Was it usefull to look at them?
LordStarhammer Sep 4 @ 2:40am 
I must say this mod is great and I love the gun, only downside is the explosions lol like why does the plasma jolts cause an explosion lmao. It’s a really big one, should be more like starwars weapons and not like a 20mm cannon going off 😂 hopefully you’ll change it so its more like a bullet than a cannon haha
MaceLupo Aug 26 @ 10:47am 
@Maxjoiner Like Columbo always said. One more thing. I really do not like the explosion effect so much because it blocks the sight. On the other hand in the scene from the first Terminator movie in the resistance base there a some explosions. Would it be possible to make the explosion a bit smaler? Or just to reduce the smoke a bit. Now I have something positive to say about the gun. I really like its soundeffekt. It is music to my ears. And enjoy the Warhammer 40k mod which is my absolute favorite. Test the Sentinel walker and see how good it is. Also the tanks.
Doctor Vanilla Aug 26 @ 10:31am 
@Maxjoiner saying the problem is only to me, doesn't fix the problem... based on https://community.bistudio.com/wiki/server.cfg verifySignatures = 2; meaning, if you you make changes, then do not go through the bikey proccess of verification after you change content inside terminator.pbo you will get kicked from the server, as verification fails...
Doctor Vanilla Aug 26 @ 10:24am 
Since your update your bikey no longer supports verification. Maybe others do not have the verification enabled on their servers. Either way, there is a problem with your bikey since the update, possibly it was corrupted when you updated the mod, I've seen that happen before with steam. It's not uncommon.
Maxjoiner  [author] Aug 26 @ 10:22am 
OK Friend, meanwhile I'm downloading "There is only War", then I'll see what I can do ;)