RimWorld

RimWorld

Animal Collab Project
25 Comments
Hellbat Jul 17, 2022 @ 3:32am 
whys this mod tagged incompatible with mods like masturbation and foreskin. what did you guys fuckin add?
cucumpear Oct 28, 2018 @ 2:26am 
@coldcell This mod is mistagged, it's B19. https://steamcommunity.com/sharedfiles/filedetails/?id=949283405 is the proper 1.0 release of ACP.

@HENRiYE I've been watching people beeing confused since before RimWorld's official release. Please either fix the version number (and the trade tags) or take this down. I'm tired of pointing people to our actual workshop page so they get a working version of ACP.
coldcell Oct 27, 2018 @ 9:31pm 
Hi,

I'm wondering if this mod is compatible with Alpha Animals and/or Genetic Rim?

If so does the load order of the 3 mods matter at all?

Thanks!
jpinard Oct 21, 2018 @ 1:48pm 
Is I wanted to add the Nightling monster/animal to this mod on my own system. To do a quick and dirty option, could I just (using the Bison as an example)

1. Add a new folder for Nightling with the proper subfolders and graphics.
2. In everything applicable add another entry for Nightling where I swap Bison text for Nightling.
3. Add bison xml in things.def.races folder and then edit bison entries for nightling

Would this work?
cucumpear Oct 20, 2018 @ 10:45am 
Heads up, this was tagged as 1.0 before the version was renumbered 0.19 so this is NOT a real 1.0 version!
Our official post (and the ADS patch) will be updated very soon and is fine to use as it is for now.
Slye_Fox Oct 20, 2018 @ 10:15am 
I'm getting errors about 'trailing whitespace' in the ACPAngoraRabbit & ACPKomodo configs.
AvocadoGuy Oct 18, 2018 @ 4:07pm 
@tynan WE FUCKIN LOVE YOU MAN <3
You're awesome!
Tynan  [developer] Oct 3, 2018 @ 2:53am 
The mod's tagged as 1.0, but does it work with the final 1.0 build currently on the unstable branch? I just want to avoid old tags on mods causing problems for players.

More info: https://ludeon.com/forums/index.php?topic=45988.0
KaT Sep 11, 2018 @ 4:32pm 
Loving this mod so much!!! Although I made a tuque out of sheeps wool and it provides 10% against heat but nothing against cold. Is this intentional?
mfelizandy Sep 9, 2018 @ 1:08pm 
Hi. Just a heads-up--the animal tradeTags have changed. Instead of StandardAnimal and BadassAnimal, there are now AnimalCommon, AnimalUncommon, AnimalFighter, and AnimalPet. Some of the other tradeTags have changed too--maybe there's some kind of trade overhaul in the works.
Hydromancerx Sep 7, 2018 @ 1:57pm 
Is this for build 19?
SqFKYo Aug 26, 2018 @ 11:08am 
I made some items out of sheep wool, but they don't seem to be improving my heat resistance and they don't have the "Insulation - Heat" field at all. Since we're talking about duster and cowboy hat, it seems rather odd.
SqFKYo Aug 26, 2018 @ 2:26am 
Minor thing: Game's complaining as ConfigError that Angora rabbit and Komodo have empty space in the description field in the xml. Removing that single space removes the "ConfigError".
Hazardous Aug 17, 2018 @ 7:37pm 
mind putting more information on steam rahter than just link to another site?
HENRiYE  [author] Aug 5, 2018 @ 11:55pm 
Hopfully these issues have been addressed in the latest update, chur
cucumpear Jul 31, 2018 @ 2:55am 
And that is why we hadn't updated it yet. :P
SqFKYo Jul 27, 2018 @ 2:42am 
Heyas, loving this mod, but unfortunately the new patch (1977) seems to have broken it. Here's the full log:
https://pastebin.com/y6W7bRm3
Cinereous Monk Jul 23, 2018 @ 6:16am 
So it seems all the wools do have cold/heat insulation percentage multipliers, but not the inital stat (ect +5.5C cold, +3.2C hot).
alkalinecube Jul 22, 2018 @ 8:23pm 
Oh, nevermind! I'm an idiot, I just realized there are no vanilla orbital animal traders, they're from another mod. You didn't see that comment!
alkalinecube Jul 22, 2018 @ 8:11pm 
I'm really liking the diversity of wildlife, but orbital animal traders don't seem to be interested in any Collab animals I have. Is there a patch for that?
Cinereous Monk Jul 20, 2018 @ 11:00pm 
The rest of the animals are awesome, and the wool gives me a steady supply of materials to make clothing to sell so no rush. :D
HENRiYE  [author] Jul 20, 2018 @ 4:54pm 
Hey Alphaphat, thanks for the comment and glad your enjoying it. I'm out for the day, but I'll look into both of those tonight and sort out an update
Cinereous Monk Jul 20, 2018 @ 7:28am 
Also, clothing made from sheep's wool has no stats other than heat armor.
Cinereous Monk Jul 19, 2018 @ 3:48pm 
Love the mod, only change so far I can think of is making sheep milkable.