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"HAL Autopilots",
"hal_posKey",
["Position Hold","Key for activating position hold autopilot. (Heli and VTOL Only)"],
{
_v = vehicle player;
if(driver _v == player)then{
if(!(_v getVariable ["hal_autopilotpos",false]))then{
if(_v isKindOf "Plane")then{
//no position hold for fixed wing
};
if(_v isKindOf "VTOL_Base_F")then{
[_v] spawn HAL_fnc_AutoPos_H;
};
if(_v isKindOf "Helicopter")then{
[_v] spawn HAL_fnc_AutoPos_H;
};
}else{
_v setVariable ["hal_autopilotpos",false];
};
};
}, //fire on key down
{}//, //fire on key up, none here
//[DIK,[false,false,false]]
] call CBA_fnc_addKeybind;
I found a bug in your mod, as you cannot disengage "Velocity hold autopilot" on helicopters.
In fact in your cba_keybinds.sqf, you're checking the wrong variable in "hal_attKey" to allow to disengage.
You should replace the references to "hal_autopilotpos" to "hal_autopilotatt".
It seems you just made a bad copy/paste from the hold pos function :)
For reference, here's the working code you can paste :
p.s. tried the mod in editor, it's fantastic. I loved that I could orbit targets and steady things out while I sling loaded.
thanks. :)
此设置变量[“hal_autopilot”,false];
这个mod是客户端的,这意味着服务器不需要运行任何额外的mod来支持它,但它必须允许客户端使用mod。
只需要CBA才能运行!
如果满足某些条件,自动驾驶仪将自动关闭(取决于您使用的模式)如果进行机动,直升机自动驾驶仪将(视情况而定)进入待机模式,在该模式下,一旦机动完成,自动驾驶仪将保持新值。(例如,打破位置保持,然后平稳地进入另一个悬停不会停止自动驾驶仪,而是会在您在位置之间飞行时将其设置为待机状态)需要注意的一点是,在尝试打开自动驾驶仪之前,必须让飞机平稳地移动。自动驾驶仪不是一个能为你飞行的神奇飞行员,它只是让你专注于目标或仪器,而不是专注于飞机本身的飞行。
高度保持(高于海平面的恒定高度)
不会自动关闭
姿态保持(保持向量和方向)
当节距为±60°或气缸组为±70°或速度低于15°时关闭
位置保持(类似自动悬停,但真实)
当俯仰角为±15°或倾斜角为±15°或速度过快时关闭
在任何方向控制装置(循环、集合、偏航踏板)上接收到来自飞行员的输入时,进入STBY
航向保持(保持单向瞄准)
当倾斜距离目标航向±10°或航向距离目标航向±5°或离地面太近(5m)时关闭
当保持左/右循环、保持偏航或给出显著的集体输入时,进入STBY。
平面和VTOL可获得:
高度保持(适于盘旋)
当节距为±7.5°或气缸组为±60°时关闭
高度和航向保持(适用于航路点)
当俯仰为±7.5°或倾斜为±10°或航向为目标航向±5°时关闭
小径保持(适合攀爬)
当俯仰距离目标±10°或倾斜角度±10°时关闭
自动油门控制(保持速度)
当飞行员改变油门时关闭
VTOLs获取:
位置保持(类似于自动悬停,但真实,现在适用于VTOL)
当俯仰角为±15°或倾斜角为±15°时关闭,或者速度过快或打开自动矢量控制时关闭
在任何方向控制装置(循环、集合、偏航踏板)上接收到来自飞行员的输入时,进入STBY
There are no CBA key-bindings listed. 6 spots and no keys in the keybindings spot for CBA on your mod.
This mod interest me a lot, especially to hold a chopper while tying to spot targets. But if it's working fine on planes, i've seen no effect on any chopper : i've tried the blackfoot, the hummingbird, the ghosthawk, both with my usual mod and with just CBA and vanilla, but it seems not acting on chopper. The scroll options are here, I hear a click when I activate one, but i can se no effect on the flight path, with or without vanilla hovering on. Am I the only one here ?
thanks
Cheers.