RimWorld

RimWorld

RandomPlus
533 Comments
Iki Jul 15 @ 3:08am 
@gravino force rosetta to launch the game
Bloodyfist Jul 14 @ 6:53pm 
Is there a way to include the apssions from skills expanded? Also @ gravino what other mods are you running. Does this happen with no mods except this one. I have found a few mods that mess with the ui of random plus
Gravino Jul 14 @ 2:14am 
does this not work on mac?

literally none of the options come up at all
dontbebart Jul 13 @ 1:47pm 
are you using HAR?
BAAAAAAAAAKAAAAAAAAAA Jul 13 @ 3:17am 
I've got no access to ''Fast'' reroll algorithm after patch 1.6. Will it be added back later, or is there something wrong on my side?
andyhubbell Jul 13 @ 1:00am 
Ok I tested it on my windows laptop and it works just fine so apparently this mod has a problem running on the linux version of rimiworld.
andyhubbell Jul 12 @ 7:34pm 
nope, I just can not seem to get it to work at all (playing on linux version btw)
andyhubbell Jul 12 @ 6:28pm 
I was using rimpy sort so I'll go ahead and use the sort built in to rimworld and see if that helps
Cheeki Boi Jul 12 @ 2:22pm 
I used it when I started my oddysey run and it worked, I used the ''auto sort'' button for mods at the top tho
Iki Jul 12 @ 5:47am 
not working ?
andyhubbell Jul 12 @ 4:00am 
Is there a particular load order necessary for this mod? It doesn't seem to be working at all with my current modlist in 1.6 & odyssey.
Conflict with Mad Skills+ mod. You should remove Mad Skills+ when using this mod.
King Bradley of Lucerna Jul 10 @ 4:41pm 
The button to add traits and all of the options in your screenshot under "other options" are not there at all
BCS Jul 5 @ 3:31am 
Got this error on rolling for a trait

Accessing TicksAbs but gameStartAbsTick is not set yet (you most likely want to use GenTicks.TicksAbs instead).
MacGyver Jun 28 @ 3:25pm 
@asraelsecreto Fast algorithm seems not to leak memory
azraelsecreto Jun 24 @ 1:39pm 
When you start randomizing, the RAM gradually increases and doesn't go down. I use 25 GB of RAM when I take a long time to decide.
RazmatazPlayz Jun 22 @ 11:32pm 
This has made my day, genuinely rolled back to 1.5 from unstable because of how much I missed this mod! 1.6 update appreciated like you cant imagine!
Bee Jun 21 @ 12:00pm 
thank you!!!!
😑 Jun 21 @ 1:31am 
fucking. legend.
Torpedo Strawberry Jun 20 @ 9:51pm 
absolute legend!
*^Wadd^* Jun 20 @ 9:08am 
thank youuuuuuuuuu:steamhappy:
靜薰 Jun 18 @ 4:42am 
After rerolling many times, I felt that the computer became slow, and then I realized that the memory was consumed by 90G.
Tested in the state of 3 DLC (I don't have Anomaly), rerolling the character too many times will also cause the memory to slowly increase.
It seems that the memory leak problem is caused by the original version, and this mod just exacerbates the process.
Manual rerolls can detect memory increases, and the increase in memory under violent rerolls can be imagined.
The comments section reported that the crash after rerolling is likely due to this reason. Including being unable to enter the map afterwards.
Tango Seco Jun 16 @ 4:40am 
I made the PR in the github repository to adjust to 1.6, in the tests I performed it is working well, I sent you the invitation on steam too
Omaru Jun 13 @ 1:29pm 
Best mod ever. Should be a vanilla feature, I can barely be bothered to play without it. Really hope we get an update for 1.6.
madoere Jun 13 @ 11:48am 
Any chance of getting this updated to 1.6?
Turu May 28 @ 11:38pm 
Can confirm this works, but it might take a few tries at first. The reroll count bug is the main culprit that makes the filter not working. It sets the reroll count to 1000/1000 in red.

The solution is simple: just go back to the previous screen (either the map or ideology selection). You may need to do this a few times to make it work. If the reroll count resets to zero, the filter should start working again.

Once you find pawns that suit your criteria, save them, because sometimes the filter will break again. Also, the "Allow None" filter can cause the issue sometimes. There's no error log, so I'm not sure which mod is responsible for the bug, probably a trait mod, since I have a few of those along with that forbidden mod.
Idiot Sandwich May 2 @ 9:36am 
@goldendove20 How do you know if a mod conflicts
Idiot Sandwich May 2 @ 9:35am 
Been a mess since biotech (for me), when it works its amazing but sometimes even with just a single setting changed it goes 50k/50k
GoldenDove20 Apr 23 @ 10:43pm 
It's working just fine for me, make sure you don't have conflicting mods
Phuizour Apr 17 @ 8:30pm 
Can confirm this mod currently is pointless as it doesn't work.
Amroth Mar 23 @ 11:23am 
I can confirm that a lot of the things don't work, but it could be incompatibilities with other mods. Anyhow, I'm disabling it.
bzik Mar 12 @ 2:34pm 
best mod ever
Catonator228 Feb 27 @ 9:53pm 
Не работает,после выбора пешек не получается зайти в мир
CptZhu Jan 16 @ 6:55am 
doesnt fking work
Professional Dumbass Dec 28, 2024 @ 9:33pm 
The mod is good but there's a small issue. Every time i try to use a race with a genetic health effect (Wasters or Pyhtokin from VE) i commonly forget to disable the allow none for health effects which crashes my game. If you could add something where it disregards genetic health effects it would be GREATLY appreciated, and i mean GREATLY.
하나 Oct 15, 2024 @ 7:12pm 
even if the generated pawn becomes gay, i would like the 'fast' algorithm to be chosen. can't that be removed using another mod, such as the character editor? a speed difference between two algorithms is kinda huge, and personally it's quite difficult for me to create characters without HAR anyway. so yeah, i would be suuuuuper happy if you could leave 'fast with HAR' as an option even with a warning, welp, if you cannot fix the bug still.
Bannk Oct 15, 2024 @ 1:08am 
i have vse skill expansion isuue where i cant select character passion :/
KiTA Oct 6, 2024 @ 7:47pm 
Anyone having an issue where the passion and skill range sliders are broken? Can't seem to pick between required passion levels, either. IS this the Vanilla Skills Expanded incompatibility people are talking about?
Aion9 Aug 30, 2024 @ 4:59pm 
@dr_bobs Colonists can't randomize with any condition other than those determined in the chosen scenario, an example would be Cryptosleep Sickness in Crashlanded
dr_bobs Aug 20, 2024 @ 3:00am 
What does "Only start conditions" mean?
Squishyjellyfish Aug 11, 2024 @ 3:03am 
does this work with vanilla expanded mods?
Marcus Aug 9, 2024 @ 8:26pm 
dont work at all make the game crash at 50 000 rerols and if I put only 1000 rerols and even when I specify male whit minimal filter I get female whit nothing I asked
Nihil Aug 2, 2024 @ 10:30pm 
yep, it really is...
vee Aug 1, 2024 @ 5:28pm 
there's an issue with vanila skills expanded
Jath Jul 31, 2024 @ 7:49am 
Is it possible to include an option that would allow Randomize to work with any xenotype? Currently if you set the option to "Any", it just resets it back to Baseliner.
Bradley Jul 28, 2024 @ 3:15am 
Need compatibility with Passions from Vanilla Skills Expanded
NuanKi Jul 24, 2024 @ 9:44pm 
Spectral_Ace Jul 22, 2024 @ 12:47pm 
@Mumei excl means exclude, which makes the filter skip pawns with that trait. Pool means it goes into a pool of desired traits. There is a desired traits in pool value you can set below the traits selector that ranges from 0-3. Only pawns with at least that many of the desired traits will appear.

For example, if you have: Wimp (Excl), Bloodlust (Req), Nimble (Pool), Careful Shooter (Pool), Jogger (Pool), and desired traits in pool set to 2, then the results will be:
Pawns with Wimp will never be selected
Only pawns with Bloodlust will be selected
Only pawns with at least 2 (meaning 2 or 3 in this case) of Nimble, Careful Shooter, and Jogger will be selected
Spectral_Ace Jul 22, 2024 @ 10:30am 
I have found a new bug. Using the Fast (beta) reroll method causes ghouls in the research expedition origin to not have their ghoul health conditions (ghoul and unnatural regeneration).
pro1225 Jul 18, 2024 @ 5:52am 
There seems to be a memory leak when keeps re-rolling with 50000. It will end up occupying entire ram space. Anyone having the same issue?