RimWorld

RimWorld

RandomPlus
535 kommentarer
mm 26. juli kl. 7:58 
Absolute garbage, game breaking mod full of bugs and memory problems. DO NOT DOWNLOAD
Noah Huls 17. juli kl. 15:25 
a friend of mine can roll 50.000 pawns with the beta feature within seconds, but mine takes a min or 2 to get to 50.000, my pc is generally better than his so why is that, can anyone help ?
Iki 15. juli kl. 3:08 
@gravino force rosetta to launch the game
Bloodyfist 14. juli kl. 18:53 
Is there a way to include the apssions from skills expanded? Also @ gravino what other mods are you running. Does this happen with no mods except this one. I have found a few mods that mess with the ui of random plus
Gravino 14. juli kl. 2:14 
does this not work on mac?

literally none of the options come up at all
dontbebart 13. juli kl. 13:47 
are you using HAR?
BAAAAAAAAAKAAAAAAAAAA 13. juli kl. 3:17 
I've got no access to ''Fast'' reroll algorithm after patch 1.6. Will it be added back later, or is there something wrong on my side?
andyhubbell 13. juli kl. 1:00 
Ok I tested it on my windows laptop and it works just fine so apparently this mod has a problem running on the linux version of rimiworld.
andyhubbell 12. juli kl. 19:34 
nope, I just can not seem to get it to work at all (playing on linux version btw)
andyhubbell 12. juli kl. 18:28 
I was using rimpy sort so I'll go ahead and use the sort built in to rimworld and see if that helps
Cheeki Boi 12. juli kl. 14:22 
I used it when I started my oddysey run and it worked, I used the ''auto sort'' button for mods at the top tho
Iki 12. juli kl. 5:47 
not working ?
andyhubbell 12. juli kl. 4:00 
Is there a particular load order necessary for this mod? It doesn't seem to be working at all with my current modlist in 1.6 & odyssey.
♡폭스비♡팬클럽회원 12. juli kl. 3:14 
Conflict with Mad Skills+ mod. You should remove Mad Skills+ when using this mod.
King Bradley of Lucerna 10. juli kl. 16:41 
The button to add traits and all of the options in your screenshot under "other options" are not there at all
BCS 5. juli kl. 3:31 
Got this error on rolling for a trait

Accessing TicksAbs but gameStartAbsTick is not set yet (you most likely want to use GenTicks.TicksAbs instead).
MacGyver 28. juni kl. 15:25 
@asraelsecreto Fast algorithm seems not to leak memory
azraelsecreto 24. juni kl. 13:39 
When you start randomizing, the RAM gradually increases and doesn't go down. I use 25 GB of RAM when I take a long time to decide.
RazmatazPlayz 22. juni kl. 23:32 
This has made my day, genuinely rolled back to 1.5 from unstable because of how much I missed this mod! 1.6 update appreciated like you cant imagine!
Bee 21. juni kl. 12:00 
thank you!!!!
😑 21. juni kl. 1:31 
fucking. legend.
Torpedo Strawberry 20. juni kl. 21:51 
absolute legend!
*^Wadd^* 20. juni kl. 9:08 
thank youuuuuuuuuu:steamhappy:
靜薰 18. juni kl. 4:42 
After rerolling many times, I felt that the computer became slow, and then I realized that the memory was consumed by 90G.
Tested in the state of 3 DLC (I don't have Anomaly), rerolling the character too many times will also cause the memory to slowly increase.
It seems that the memory leak problem is caused by the original version, and this mod just exacerbates the process.
Manual rerolls can detect memory increases, and the increase in memory under violent rerolls can be imagined.
The comments section reported that the crash after rerolling is likely due to this reason. Including being unable to enter the map afterwards.
Tango Seco 16. juni kl. 4:40 
I made the PR in the github repository to adjust to 1.6, in the tests I performed it is working well, I sent you the invitation on steam too
Omaru 13. juni kl. 13:29 
Best mod ever. Should be a vanilla feature, I can barely be bothered to play without it. Really hope we get an update for 1.6.
madoere 13. juni kl. 11:48 
Any chance of getting this updated to 1.6?
Turu 28. maj kl. 23:38 
Can confirm this works, but it might take a few tries at first. The reroll count bug is the main culprit that makes the filter not working. It sets the reroll count to 1000/1000 in red.

The solution is simple: just go back to the previous screen (either the map or ideology selection). You may need to do this a few times to make it work. If the reroll count resets to zero, the filter should start working again.

Once you find pawns that suit your criteria, save them, because sometimes the filter will break again. Also, the "Allow None" filter can cause the issue sometimes. There's no error log, so I'm not sure which mod is responsible for the bug, probably a trait mod, since I have a few of those along with that forbidden mod.
Idiot Sandwich 2. maj kl. 9:36 
@goldendove20 How do you know if a mod conflicts
Idiot Sandwich 2. maj kl. 9:35 
Been a mess since biotech (for me), when it works its amazing but sometimes even with just a single setting changed it goes 50k/50k
GoldenDove20 23. apr. kl. 22:43 
It's working just fine for me, make sure you don't have conflicting mods
Phuizour 17. apr. kl. 20:30 
Can confirm this mod currently is pointless as it doesn't work.
Amroth 23. mar. kl. 11:23 
I can confirm that a lot of the things don't work, but it could be incompatibilities with other mods. Anyhow, I'm disabling it.
bzik 12. mar. kl. 14:34 
best mod ever
Catonator228 27. feb. kl. 21:53 
Не работает,после выбора пешек не получается зайти в мир
CptZhu 16. jan. kl. 6:55 
doesnt fking work
Professional Dumbass 28. dec. 2024 kl. 21:33 
The mod is good but there's a small issue. Every time i try to use a race with a genetic health effect (Wasters or Pyhtokin from VE) i commonly forget to disable the allow none for health effects which crashes my game. If you could add something where it disregards genetic health effects it would be GREATLY appreciated, and i mean GREATLY.
하나 15. okt. 2024 kl. 19:12 
even if the generated pawn becomes gay, i would like the 'fast' algorithm to be chosen. can't that be removed using another mod, such as the character editor? a speed difference between two algorithms is kinda huge, and personally it's quite difficult for me to create characters without HAR anyway. so yeah, i would be suuuuuper happy if you could leave 'fast with HAR' as an option even with a warning, welp, if you cannot fix the bug still.
Bannk 15. okt. 2024 kl. 1:08 
i have vse skill expansion isuue where i cant select character passion :/
KiTA 6. okt. 2024 kl. 19:47 
Anyone having an issue where the passion and skill range sliders are broken? Can't seem to pick between required passion levels, either. IS this the Vanilla Skills Expanded incompatibility people are talking about?
Aion9 30. aug. 2024 kl. 16:59 
@dr_bobs Colonists can't randomize with any condition other than those determined in the chosen scenario, an example would be Cryptosleep Sickness in Crashlanded
dr_bobs 20. aug. 2024 kl. 3:00 
What does "Only start conditions" mean?
Squishyjellyfish 11. aug. 2024 kl. 3:03 
does this work with vanilla expanded mods?
Marcus 9. aug. 2024 kl. 20:26 
dont work at all make the game crash at 50 000 rerols and if I put only 1000 rerols and even when I specify male whit minimal filter I get female whit nothing I asked
Nihil 2. aug. 2024 kl. 22:30 
yep, it really is...
vee 1. aug. 2024 kl. 17:28 
there's an issue with vanila skills expanded
Jath 31. juli 2024 kl. 7:49 
Is it possible to include an option that would allow Randomize to work with any xenotype? Currently if you set the option to "Any", it just resets it back to Baseliner.
Bradley 28. juli 2024 kl. 3:15 
Need compatibility with Passions from Vanilla Skills Expanded
NuanKi 24. juli 2024 kl. 21:44 
Spectral_Ace 22. juli 2024 kl. 12:47 
@Mumei excl means exclude, which makes the filter skip pawns with that trait. Pool means it goes into a pool of desired traits. There is a desired traits in pool value you can set below the traits selector that ranges from 0-3. Only pawns with at least that many of the desired traits will appear.

For example, if you have: Wimp (Excl), Bloodlust (Req), Nimble (Pool), Careful Shooter (Pool), Jogger (Pool), and desired traits in pool set to 2, then the results will be:
Pawns with Wimp will never be selected
Only pawns with Bloodlust will be selected
Only pawns with at least 2 (meaning 2 or 3 in this case) of Nimble, Careful Shooter, and Jogger will be selected