Sid Meier's Civilization VI

Sid Meier's Civilization VI

Kushan Empire
10 Comments
starverse May 4, 2024 @ 7:39am 
Wish this could be updated.
lionelcheahkaien | trade.tf Jul 15, 2020 @ 12:34pm 
Will you update this mod for gathering storm?
Nigel Jul 9, 2020 @ 3:37am 
I like it!:steamlaughcry:
Ankoù de Pouagnard Jan 28, 2020 @ 4:31am 
Will this mod be updated ?
Nizou Sep 11, 2019 @ 11:27am 
Did you know that there's a Civ4 leaderhead who could be funnier to see than the actual picture ?
jemalomlcs Aug 5, 2018 @ 3:10am 
why didnt you use a diffrent architecture for the cities ?
Jay Jul 5, 2018 @ 4:03am 
Is that custom art for the unit and the building? It would be awesome if this could get a high quality leader art as well
circeus Jul 3, 2018 @ 4:24pm 
I hadn't even noticed the free relic, which would seem indeed to be overpowered (since each stupa you build makes the next easier to faith-build).
Foulweather  [author] Jul 3, 2018 @ 2:12pm 
No problem. Yeah, I had to be a little brief in the descriptions of the uniques because I had two unique buildings, and there was so much text it began to run to more than one page on the Create Game screen. I can make it a bit clearer, though.

At one point I allowed the player to build more than one reliquary stupa, but you got so many free relics it was crazy easy to win culturally. But more annoyingly, the other leaders kept bugging me every few turns wanting to trade 30 turns of incense for a relic, and I honestly had to quit the game early because they were so bothersome with their trade requests.
circeus Jul 3, 2018 @ 11:54am 
Thanks for clarifying the Kanishka Stupa. I wouldn't have been able to figure out exactly how it worked from the short description (for starters, I didn't even assume it was a one-time only building!).