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it seems that this reset button only appears when a game is loaded, so you cannot reset from main menu.
How can I bring it back? :( I have the animal race i.e. Rat, Elephant - but not the cute animal pictures/icons next to the "race" category on the wildlife tab - thus for some reason I am unable to click on the animal to bring me to them on the map.
It's not a problem with the mod - just a problem I created for myself (not on purpose!). Help please?
Here is request. I'm caravaning with 50+ pack animals to trade. When I set a camp and looking in Numbers/Animals/Inventory, I can see bedrolls and other camping stuff. Could you add an option to drop selected items right from Numbers/Inventory window, please!
XXX => LabelShortWithIcon :
XXX => Numbers_Backstory :
XXX => Numbers_Equipment :
XXX => MedicalCare :
What's weird is that it seems to work... but the constant log spam is just too much. It's as if debug verbose logging is enabled for this mod.
https://gist.github.com/HugsLibRecordKeeper/ce1a88f1edb841deb7043243961b83e2
Huge, huge thanks ♥
- red "A" for awful
- white "N" for normal
- green "G" for good
- blue "E" for exceptional
- purple "M" for masterwork
- orange "L"
E.g:
[icon] A (50%)
How does it work exactly?
When looking at the prisoner's tab, bloodfeed and hemogen farming are still part of the mutually exclusive options for prisoner actions. They were each moved to their own toggles a while back, thus the method Numbers provides to toggle those does not work anymore. The vanilla method is a real chore to check multiple prisoners for that setting. I would love it if Numbers could handle it again.
Also, if possible, a column to see which enemies are Unwaveringly Loyal would be great, too. The column can be added to the prisoner menu, but not for enemies.
Thank you for an excellent mod! I look forward to a 1.6 update. Cheers!
支持排序、筛选、分组,比原版信息面板更高效。
属性一览:同时查看多个殖民者的技能等级、健康状态、心情值等。
批量操作:快速调整装备、饮食限制、医疗优先级等。
Mod 兼容:自动集成其他 Mod 添加的属性(如"Psychology"的性格特质)。
管理大规模殖民地时,快速对比殖民者能力。
精准分配工作或医疗资源时减少频繁点击。