Arma 3
HEBONTES MILITARY TRAINING GROUND
299 Comments
Inferno | M.D.F Dec 10, 2024 @ 7:53am 
>its not optimised

bro what
[OM] Godfrey de Ridefort Sep 13, 2024 @ 5:58pm 
It's not optimized, any suggestions to optimized it?
Mayan Jul 22, 2024 @ 5:31am 
Absolutely love this map! I'd like to see an After East Wind version of Hebontes.
SKYKID Oct 9, 2023 @ 10:13pm 
whats the lat and long for this map ?
TPM Jun 12, 2023 @ 3:40am 
If you are looking for a training map, take a look at Dagger Island Training Complex: https://steamcommunity.com/sharedfiles/filedetails/?id=2983546566&searchtext=dagger+island
Dr.Thodt Jun 11, 2023 @ 7:19pm 
@tchelabinsk This map is abandoned since years (as you can read in the commenmts). Use it or leave it. It's up to you.
tchelabinsk Jun 11, 2023 @ 7:05pm 
There are tons of graphical errors, objects clipping in the ground, etc, this is far from an unfinished project I assume but come on really? Also some places the terrain is deformed and twisted wtf
13 rickaby streete May 20, 2023 @ 10:43pm 
I'm trying to get the longitude and latitude of the map for sniping, but in the config.bin I can only get "longitude  latitude ÍÌ" Line 20 of the .bin file. Hexdecimal viewing also returns blank characters. Any Ideas?
Sneedtzsche bleeeeh May 19, 2023 @ 6:50am 
how do i even play on this map except for entering through the editor
R3tro- Apr 6, 2023 @ 1:03pm 
im trying to use a hide terrain object system on this map but it doesnt seem to work anyone have an idea why
Vestarr Mar 24, 2023 @ 3:42am 
Anyone else experiencing heavy flickering on this map? Everyone in my unit sees it on distant objects like trees and rocks
Lucyfer Angel Feb 27, 2023 @ 8:14am 
Are there any scripts on the Map?
Easy Feb 27, 2023 @ 8:01am 
I can hear the range talks and safety briefs already:(
Hunger  [author] Jan 25, 2023 @ 7:11am 
Do what ever you want with that map
dra90nslay3r Jan 21, 2023 @ 4:39pm 
hello would you give me permission to use this in a re-bundle into a map pack to reduce the number of mods in my groups modlist your mod would be linked and it would be unlisted so other people wouldn't be able to use it
joshuaharsch Jan 16, 2023 @ 10:11am 
The height for the pop up targets like the infantry, tank, etc.
Lucyfer Angel Jan 10, 2023 @ 9:26pm 
What do you mean with „heights for targets“?
joshuaharsch Jan 9, 2023 @ 4:31pm 
What are the heights for the targets?
Lucyfer Angel Jan 6, 2023 @ 8:24am 
I play with 100 Mods (Ace, Cup, RHS, ...) and have no problems.
Fisherdog Jan 5, 2023 @ 3:13am 
Hello, I have a certain issue with the mod which causes the map to lag extremely much and the textures to glitch out. I have around 150 mods but it only appears in that map while the other maps run pretty well, and it may be a mod-related issue. I'm not really sure what mod it is but if you know about a mod that causes those conflicts tell me about it, cause I really want to play this map and used to have no issue with this before.
Hunger  [author] Aug 22, 2022 @ 8:03am 
Excuse me? What next Phase?
Steel Aug 17, 2022 @ 4:21pm 
is the next phase gonna go live or not @hunger
Lucyfer Angel Aug 15, 2022 @ 4:53am 
@Hunger thank you :)
Hunger  [author] Aug 13, 2022 @ 1:27pm 
Feel free to modify anithing you want
Lucyfer Angel Aug 11, 2022 @ 2:49pm 
Hi, I very like your barretts, but for our unit we need more colors. I am making a mod for my unit. May I include a modified version of your barrett hat in the mod?
TPM Jul 22, 2022 @ 1:59pm 
@Feldi: You need to make your own missions for the map mod.
TPM Jul 22, 2022 @ 1:58pm 
Love your map. We are using it as intended and have been doing mini training ops on it 🙂

https://youtu.be/jwgA9sd5rw8
Feldi May 5, 2022 @ 7:38am 
I can't seem to load it up on a dedicated server, it shows the map but no missions and when I try to load it just boots me back out to create game screen. Anyone knows why? HostHavoc is the server.
K. Daum Apr 8, 2022 @ 5:37pm 
Has anyone come up with some scripts to keep scores with the ranges? just curious
Corporal Cal Jan 8, 2022 @ 8:44am 
Anyone know if its possible to activate individual targets in a row, rather than the whole row? I can do it by creating another control table but I'd like to have some randomness to it if I can.
ItIsntJack Jan 5, 2022 @ 9:20pm 
Works fine for me. Drop targets also work fine for me too with ACE.
Warhammer Actual Nov 12, 2021 @ 2:32pm 
Hi , can anyone confirm if this is working or broken as of now.. I set everything up exactly as in this video and none of the controls functionality is working? Thank you in advance for any help
Drew May 10, 2021 @ 3:35pm 
Is there any ZGMs for this map?
bendav.dock Feb 16, 2021 @ 3:55am 
How do I play this?
Rockfrog Feb 12, 2021 @ 3:10pm 
What a huge huge shame
Hunger  [author] Feb 12, 2021 @ 3:22am 
I'm very sorry. Hebontes was a very interesting and engaging project for me and my former platoon. Would have loved to make the source files available...
D. Sauter Feb 11, 2021 @ 5:13pm 
AH. Damn.
Hunger  [author] Feb 11, 2021 @ 12:33pm 
all the source files have been lost years ago.

"12. Apr. 2019 um 1:41 Uhr
Guys, there wont be any update, I'm sorry. I've lost mostly everything of my work due to PC problems long tome ago. Also, I've stopped work on ArmA Mods entirely. I'm very very sorry.

Greetings,

Hunger"
D. Sauter Feb 11, 2021 @ 9:25am 
i can provide an email via private message
D. Sauter Feb 11, 2021 @ 9:24am 
@hunger, would i be able to obtain source files for the map from you? you and your partner would be listed as original devs of the map, as well as contributors to my updated version.
D. Sauter Feb 6, 2021 @ 9:13am 
would it be possible for me to obtain the source files for the map?
D. Sauter Feb 6, 2021 @ 8:51am 
thank you! didnt want to use it without permission.
Hunger  [author] Feb 6, 2021 @ 3:48am 
@LordDemonWolfe do whatever you want with this map
D. Sauter Feb 5, 2021 @ 7:50pm 
@hunger, may i use Hebontes to make an OPTRE version, and hopefully implement the changes you wished to as best i can? while i love how most of the map is, a few small things do need a little bit of tweaking, like the motorpool needs expanding and the barracks would get reworked, as well as the nearby helipads. in addition i'd add those targets to the ranges, and work to implement whatever details are sent my way for both an OPTRE and a vanilla version.
cbfirefighter Dec 13, 2020 @ 1:02pm 
@Sleaz. while I am greatly disappointed that this map won't be finished, I can understand what Hunger is saying. From the playing side, there are so many things that can be done to keep arma feeling fresh and fun. But the hours you don't see, that go into things like map making and such, are all things that can lead to a quicker arma burnout. Map creation, is difficult at best, and tedious always. I have hundreds of hours into map developement, and unless BI offers an easier solution to map making with Arma 4, none of my maps will ever reach completion. Hebontes seems relatively close to completion but it won't get there either. there are all kinds of map authors out there, who have released maps in various forms of incompletion, who have disappeared from Arma.
Hunger  [author] Dec 13, 2020 @ 12:35pm 
@Sleaz, ArmA tends to be very time intensive and everyone gets older. Priorities just shift over to family and career. And sadly, ArmA rapidly gets to its limits if you want to simulate tank operations wich used to be my personal thing to do in ArmA.
Perk Duck Dec 13, 2020 @ 6:24am 
you're not "into" arma anymore? idk how anyone could ever get sick of this glorious game.
cbfirefighter Dec 6, 2020 @ 9:07am 
too bad this has been abandoned.
VoodooMonkey Sep 9, 2020 @ 1:00am 
Hi. If this is an abandoned project, is there any chance the licence could be changed to the APL, not the APL-ND? So that anyone willing can pick up the project and build upon it? Thanks.
Kane Aug 21, 2020 @ 9:08pm 
Is there a limit on the number of pop up targets you can populate on the map? When I go to the control station, I get the TAKE CONTROL option but nothing after that. I should get the ALL targets down option and I cant get the menu to drop or raise targets.