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...right?
I don't care if they don't do anything for the noise, I just have some buildings right next to the ramps and I want it to look like they are somewhat protected.
Basic/Bridge/Rail shader networks in the game aren't capible of exactly conforming to the ground, the network will raise or lower parts of the ground to make it smooth or if that feature is turned off, simply float there.
The fence shader is stuck to the ground exactly and follows the ground with perfect precision.
Making walls with regular network shaders was never an intended use, the fence shader was introduced to allow a proper way of making fences so they don't float (or require a mile long beam to the ground for that matter) because of poor terrain precision.
i figured i had to, thanks for the reply anyway.
@Quboid : Thanks!
One question though, do these sound barriers help block sound?
Thanks!
Thanks folks!
@exothermic : it basically works like a road
lol you all are funny, thanks for the comments - I really enjoy reading them
How ugly are we talking about?
Thanks all!