Scrap Mechanic

Scrap Mechanic

X's Scripted Objects & Remote Logic Mod
234 Comments
NST-Tec Jan 20, 2024 @ 2:11pm 
whit this mod its so much eseyar to buld a skilift
tanks for this mod
Kototop_CMB Jan 9, 2023 @ 3:02am 
and if you can, make radar from mjm mod change targets with logic
Kototop_CMB Jan 9, 2023 @ 3:01am 
take script and replace E with logic signal
GustavGun Jan 9, 2023 @ 3:00am 
i've looking for a special mod for 1 year. Can you create or explain, why it is impossible to do a blueprint spawner? i mean an interactive part that some logic input can be connected, choose a blueprint and spawn it by pressing a button or other logic input. Something similar already exists in Vincling's Beta tools, but there you only can choose one blueprint, put its blueprint.json into the Data folder and spawn in game only by presing E on the block, any other inputs are not available
Kototop_CMB Dec 31, 2021 @ 2:39pm 
i think how usually logic gate
Microsoft PP Dec 31, 2021 @ 1:45pm 
What tick rate does this mod operate at?
Guillaume Sep 5, 2021 @ 11:29am 
could you add a remote camera? i can't find a working one anywhere
[L.D.S] Alexis The shiny Latias Aug 28, 2021 @ 1:07pm 
the A and D converters are broken
mistzy May 30, 2021 @ 8:29am 
Thank you!
Xesau  [author] May 30, 2021 @ 3:48am 
@mistzy with some logic you can use the Smart Engine from the Modpack to do that, no?
mistzy May 27, 2021 @ 5:46pm 
number logic engine or similar block? need to be able to have more power depending on how many inputs it gets. idea as follows:

-adjustable maximum power
-adjustable minimum power
-adjustable number of inputs necessary in between the minimum power and the maximum power

nothing else like this on the workshop. been looking for it to make a realistic diesel-electric and diesel-mechanical locomotive
tylereads704 May 15, 2021 @ 1:37pm 
hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm
NekooTrap Feb 26, 2021 @ 8:19am 
Well, ****. A and D conventer is not working. Try on dirver seat tier 1, 5 and mod seats. It's broken
DanialBlackBone Aug 23, 2020 @ 12:48am 
i can i ask 1 request please increase your wireless sender and receiver range in survival please i really need it
Gaalidas Jul 11, 2020 @ 7:56pm 
To be fair, none of the A/D scripts I've tried work. I'm having to go with a sensor setup instead.
Xesau  [author] Jul 11, 2020 @ 1:56pm 
I'll look into it
Gaalidas Jul 11, 2020 @ 11:38am 
So, finny thing... the A and D scripts fail to detect when i'm pressing down A or D respectively. Before you ask, they're both connected to the control seat and I'm using that control seat. They simply won't detect when I am pressing either button. If you could explain what the script is supposed to be doing, maybe I can diagnose the issue further.
robocat Jun 17, 2020 @ 1:45pm 
please don't change the mod because the wireless logic works with 3.5 and durfs wireless logic does not
Xesau  [author] Jun 7, 2020 @ 10:20am 
I need to update the particle machine still though
Xesau  [author] Jun 7, 2020 @ 10:19am 
It should work with the latest version
TudorG22 Jun 7, 2020 @ 9:37am 
i don't think it works with the new version
Jg_747 May 21, 2020 @ 1:09am 
Does this work with 0.4.3?
μ!ke May 18, 2020 @ 4:52am 
what a B+
What Im not doin somethin sus May 16, 2020 @ 8:58pm 
2
Xesau  [author] May 2, 2020 @ 6:40am 
@jshmccanna what is the generator block?
tylereads704 Apr 2, 2020 @ 3:32pm 
the hoverblade block transforms spinning into thrust
RealMrCactus Oct 19, 2019 @ 1:15pm 
what is the hoverblade block
Antonio Peltier Jul 7, 2019 @ 2:00pm 
What about MOUSE CONVERTER?
RMC Apr 21, 2019 @ 4:02pm 
update this mod i cant play multiplayer without unsubscribing
Tmccanna Apr 13, 2019 @ 7:47am 
hello?
Tmccanna Mar 23, 2019 @ 1:57pm 
what happened to the generator block?
Trollenger. Feb 14, 2019 @ 4:39pm 
Also i make tons of cool things on universe sandbox 2 if you get the game please check my workshop!
Trollenger. Feb 14, 2019 @ 4:36pm 
So good! I wish it never is taken down!
DANKLING Feb 5, 2019 @ 8:29am 
stxnij use durfs mod it has the blocks to do that
TON 618 Feb 1, 2019 @ 12:45am 
How to make bearing follow your mouse cursor? for airplane
Matt7444 Oct 27, 2018 @ 11:19am 
or they could communicate by an alphabet of letters and numbers
Matt7444 Oct 27, 2018 @ 11:15am 
hi xesau I had an idea for remote controls instead that communicate by the colors they could communicate by a code of at least four digits at least there would be infinite possibilities of codes while for the colors it is more restricted
Prophet Sep 23, 2018 @ 8:08am 
Oh! Ok thanks
Xesau  [author] Sep 23, 2018 @ 8:06am 
@Prophet the Gas and Electric Engine parts don’t accept power values above 1. But if you try a power combiner with a switch and a power reverser with switch as input, it should work
silly Sep 22, 2018 @ 6:28pm 
Love the mod:steamhappy:
Prophet Sep 21, 2018 @ 9:51am 
Does the power combiner block not work or am I just too stupid?
ShrooToo Sep 20, 2018 @ 5:53pm 
Thanks it works now!
Xesau  [author] Sep 18, 2018 @ 12:27pm 
I found the bug and (hopefully) fixed it! Thanks for reporting it, @ShrooToo
ShrooToo Sep 17, 2018 @ 2:01pm 
I just checked and while I am in my friend's world, I cannot see any of the particles but my friend can and I do have my particles on and can see the particles from the block in my own world and for me, it gives out an error saying something about the particles not being able to load
Xesau  [author] Sep 17, 2018 @ 1:21am 
@ShrooToo It should also work in multiplayer... Are you sure the client has its particle settings turned on?
ShrooToo Sep 13, 2018 @ 3:52pm 
I found a glitch where clients can't see any particles from the particle generator and only the host can. I just wanted to let you know about it, do you think you will be able to fix it?
Xesau  [author] Sep 12, 2018 @ 2:37am 
@UntoldTruth I wasn’t talking about you, don’ worry! But just scroll down a bit and you will see the people I was talking about.
@3ntropy1 If you saved the creations again with the remote blocks disconnected, you will probably have to fix it. But everything from before the explosive update that you didn’t change should still work!

Also, there’s something wrong with the Power Distributor and I’m working on it.
Austin5003 Sep 11, 2018 @ 7:30pm 
Thanks for the fix, I know it can be hard when the devs change the API
3ntropy1 Sep 11, 2018 @ 11:50am 
quick question. before your mod updated i spawned a build using it in the Explosives Update, and the remote logic parts completely unwired themselves. Now that the mod is updated, will they rewire themselves or will i have to fix my old builds?