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For some reason, this mod interferes with the German Civil War event chain?
I was doing an Imperial Germany playthrough and I noticed that after the civil war, the Nazi Leadership event never fired, as well as with Hitler killing himself event.
I experimented with my mods and found that when I turned off Actual Nukes, the event chain reverted back to normal.
Just letting you know!
If you're not doing an Imperial German playthrough, this probablt won't affect you, but I'm not sure if this means that other event chains would be affected.
Thanks :D
is there maybe another mod overwriting it?
For a historical perspective, atomic bomb casualties in Hiroshima and Nagasaki were 66,000 and 39,000 killed and 69,000 and 25,000 wounded respectively.
Additionally, it's lowering man power, not overall population. It sems population should be affected with the resultant lowering of the available manpower recruitment pool.
500k seems like a lot, I can update it to something else. Suggestions?
Makes nukes more impactful: they now damage national unity more, and will destroy/heavily damage any units in the province where it's dropped.
You should now need less than 84 nukes to bring a country's unity to its minimal value.
Update: Now lowers manpower by 500,000 for a country per province hit.
Do all these still apply? I didn't think you could link nuke use to manpower.