RimWorld

RimWorld

Room Food
189 Comments
Far-Seeker Oct 16 @ 6:43pm 
o7
Major Sheridan Sep 27 @ 9:25am 
o7
Co Pilot Sep 11 @ 9:30pm 
o <3 RIP, dawg.
Adal Pyke Sep 9 @ 1:41pm 
o7
SpaceDorf Sep 1 @ 9:46am 
I can't unsubscribe.
This feels so unreal.
Robert McGovernor Aug 18 @ 5:43pm 
o7
FULL SEND Aug 10 @ 9:02pm 
o7
asleepsheep Aug 10 @ 1:21pm 
o7
蓝老师 Aug 7 @ 12:01am 
07 谢谢
Bunkeror Jul 31 @ 11:49am 
o7
BigBunny Jul 22 @ 8:05am 
Rest in peace. Thanks for all the joy you helped bring.
elektroman Jul 22 @ 6:43am 
o7
The Lord Drake Jul 20 @ 5:26pm 
If anyone is having an issue with pawns not eating food when hungry, I have a (slightly) updated version of this mod here . I'm not 100% certain this mod was the cause, but it does seem to work now.
claus mother 3 Jul 16 @ 4:13am 
o7, rest in peace & thanks for all the mods
Fiach Jul 15 @ 10:33pm 
o7
Jetwolf Jul 15 @ 3:52pm 
o7
Ploof Ploof Jul 15 @ 8:16am 
Rest in Piece.
Crabapple Jul 14 @ 10:38pm 
Rest In Peace - good dude who cared about his community
Appokallopps Jul 14 @ 6:21pm 
o7
BinguBingu Jul 14 @ 4:49pm 
RIP bro...
SHAZBOT Jul 14 @ 9:14am 
from a comment on another thread (CTRL F mod) -
Uuugggg  [author] 3 hours ago 
Sadly my son Alex TD @uuugggg died June 2025. Can anyone tell me if I could/should report this to someone? And I know he made a lot of mods that people used and seemed to depend on. He was very proud of his mods. And his games.. see tdsgames.com Is it possible for someone to take over managing his mods? I’m at catears@me.com thank you Marilyn T (T of TD)
Raluzo Mar 4 @ 7:21pm 
I get several issues unfortunately. Pawns will eat anything that is in a fridge now rather than keep policies. Also they can't eat with prisoners (if you want that) since the room is a considers prison barracks.
Three Dec 28, 2024 @ 11:02am 
@Nightfish Check Table Range mod
SILVERIII Sep 14, 2024 @ 5:59pm 
But if a patient need other pawn to feed,it will feed the patient with the same rules?
Nightfish Jul 14, 2024 @ 1:11am 
Is there a way I can make this work with a hospital that has individual rooms? Something like this: https://ibb.co/qj86rqB Except I would add doors in the obvious places? As sort of a lifehack, would the mod work if I added the doors but also put a regular hospital sleepings spot in the hallway? Or would the mod make it so that the meals in the hallway are then bound to that one sleeping spot that's also in the hallway since that is technically the only hospital bed in that "room"?
Lil Kitty Girl Apr 25, 2024 @ 3:03am 
You dont need the patch for that version of rimfridge.
Patient Apr 16, 2024 @ 9:33am 
@Darth Ceveo sorry for double post might also want this https://steamcommunity.com/sharedfiles/filedetails/?id=2928173309
Darth Ceveo Apr 16, 2024 @ 8:35am 
So RimFridge is seemingly dead, is that mod necessary for anything? Or is it just so the food isn't just left on the ground?
FrAmed46 Jan 4, 2024 @ 1:59am 
safe to remove mid save?
BlueLeafy Nov 22, 2023 @ 4:14am 
Does this make them stop carrying food in their pockets, or just prefer the dining room food over entering the freezer?
Wheazzy Oct 6, 2023 @ 10:01am 
Yes
Black Jesus Sep 6, 2023 @ 6:41am 
Is this compatible with common sense?
[VI] Ragnok Ulfbhert Aug 13, 2023 @ 11:14am 
Thanks for keeping up with the mod updates
Uuugggg  [author] Aug 7, 2023 @ 10:42pm 
Not enough people were complaining for me to look into this

Fixed.

subscriber count was going up and this mod wasn't even doing anything.
NovaBlue Apr 23, 2023 @ 9:44am 
Please someone update this, it does not work at all anymore, pawns get food from anywhere but the food in the dining room.
ELLIOTTCABLE on Discord Mar 29, 2023 @ 10:10am 
Has anyone tried this with Prison Commons? If so, do prisoners correctly prioritize food in the Commons (which is literally "a room with a table, in a prison", so I'm hoping yes?)
daenyth Mar 14, 2023 @ 3:03pm 
Can this be safely removed from a save?
JFochtTheGOAT Feb 2, 2023 @ 8:53am 
Colonists still focus on going to grab a meal from a shelf in the freezer rather than the fridges in the dining room, unless i draft and undraft them while they're in this process, then they'll focus on the fridge instead.
Uuugggg  [author] Dec 17, 2022 @ 9:18am 
Both of those: you go ahead and find out, heh.
Muad'dib Dec 17, 2022 @ 8:44am 
1: When getting 'room food' how does it handle the fridge that counts as a wall? Will it properly get that from dining room instead of going to freezer or god forbid walking all the way to the kitchen, get food, then walk all the way back through freezer to the dining room to eat?

2: Any chance you know if this causes issues with multiplayer? I know most people don't stress MP support but I figured I'd ask if you knew.
ReneeEclipse Dec 8, 2022 @ 7:43pm 
Dunno if it's a current problem or a possible future problem, or even if it's just Steam not updating my stuff, but I had similar yellow errors for other food mods. I'm currently troubleshooting a giant modlist, so I'm kinda just reporting errors as I encounter them.
Uuugggg  [author] Dec 8, 2022 @ 7:11pm 
Yah I disagree with hugslibs for spamming people with that
ReneeEclipse Dec 8, 2022 @ 7:07pm 
I'm getting a yellow error from this saying that it's using an obsolete method.

Log: https://gist.github.com/448a6411ec5f35a8bb875d5462821a42
pureMJ Dec 4, 2022 @ 2:23pm 
Somehow this no longer works reliably.
My colonist often fetch food from "left side" (which happens to be my freezer) and walk tens of tiles.
Uuugggg  [author] Nov 15, 2022 @ 10:44pm 
1.4.3549 should fix that WillEat problem
Undeadbanana Nov 15, 2022 @ 1:38am 
Darn, that wasn't the issue. I'll post a hugslib log in the report thread.
Undeadbanana Nov 15, 2022 @ 1:15am 
@Fortuna I'm actually having the same issue and was coming here to report it. The errors popping up only show this mod and spams missing Bool in the dev log. But I'm using the release version, not the unstable one AND I'm positive pawns were eating normally earlier today.

When I disable this mod and reload the game, majority of my pawns run for food.

Did you install ISMA - Better Combat AI? That's the only mod I changed and it changes NPC AI, wonder if it's overwriting something in this mod and breaking it. I'll try it out in a sec
Uuugggg  [author] Nov 14, 2022 @ 2:12pm 
TL;DR okay once it's live I'm ready to fix, but for now unstable is unsurprisingly unstable
Uuugggg  [author] Nov 14, 2022 @ 1:55pm 
Did you not mention there's red error broken, not "this doesn't work" broken