Space Engineers

Space Engineers

Spug's Easy Automated Docking [OBSOLETE/See Description]
690 Comments
Spug  [author] Jul 1, 2020 @ 6:01am 
Autodocking 2.0 is complete! The code base has been totally rewritten, and much more reliable. Subscribe to it here: https://steamcommunity.com/sharedfiles/filedetails/?id=2146371052
classicpark Jun 18, 2020 @ 6:44am 
@Spug greath to hear from you again i cant waith for you new script
Fvracer_x Jun 16, 2020 @ 5:27pm 
Eyes peeled! Looking very much forward to 2.0!
Spug  [author] Jun 16, 2020 @ 11:22am 
I'm afraid this version is currently not being maintained, the bugfixes below may work however I'm working on an Auto-Docking ver 2.0 as we speak. This new version will be so much better so keep an eye out ;)
kalazzerx Jun 4, 2020 @ 12:36pm 
Warbeast May 24, 2020 @ 3:33pm 
hm so i guess this isnt getting maintained?
ZettDeEff May 24, 2020 @ 3:44am 
@Aggressor
Regardless of the fact that the script currently does NOT work as intended; due to the use of the possibilities given by Space Engineers with the remote control and its path finding: No.

The pathfinding does its job like a brainless computer. From A to B in a straight line, no matter what lies in between.
Aggressor May 23, 2020 @ 11:45pm 
What about collision detection ? Drone goin back to the base will avoid hills, mountains, trees, builded objects etc ?
ZettDeEff Apr 30, 2020 @ 4:47pm 
How about using this?! Works fine ;-)

"GruntBlender 13. Feb. at 1:49 AM
I changed a couple lines to make it compile. My upload: https://steamcommunity.com/sharedfiles/filedetails/?id=1996010099
Let me know if i'm overstepping and I'll take it down."
☣ ΞIMGΞ Kira0rg™ ☣ Apr 30, 2020 @ 2:36pm 
Still Broken
Snow Apr 16, 2020 @ 8:45am 
script broken
wolf Apr 3, 2020 @ 10:17am 
getting "Assembly not found please compile scipt"
ZettDeEff Mar 30, 2020 @ 6:11am 
Hello and thanks for this very very useful script.Great work!

I use the script (The Bugfix Version) exactly as described in the guide, sometimes it happens that the docking doesn't work and the ship goes on line over the connector and only maneuvers back and forth and the process is not completed.

The strange thing is that it works quite normally with another ship. (On another connector with the Same Grid/Base)
Roxxers Mar 27, 2020 @ 2:43pm 
Hi this is also not compiling for me, i copy to the p block and it has loads of errors
funhans Mar 27, 2020 @ 9:33am 
@GruntBlender: Thanks for your bugfixing work

Great script cheers to the author and to the bughunter as well ;)
praedari Mar 26, 2020 @ 11:15pm 
having issues with the antenna in my drone - script is kicking back " 'UpdateType' does not contain a definition for 'Antenna' " several times
Trylat Mar 23, 2020 @ 12:24pm 
the scritp do not work for me, I can't compile it on my newest build. please help
xerozohar Feb 27, 2020 @ 10:56pm 
Very useful, very easy. Thank you.
Dj Feb 24, 2020 @ 8:24am 
I love u spug! This is awesome
GruntBlender Feb 12, 2020 @ 4:49pm 
I changed a couple lines to make it compile. My upload: https://steamcommunity.com/sharedfiles/filedetails/?id=1996010099
Let me know if i'm overstepping and I'll take it down.
Judge Kronos Feb 11, 2020 @ 7:26am 
Getting error on Check Code. Is this being maintained?
Fvracer_x Feb 6, 2020 @ 7:00am 
From what I remember the connectors could be anywhere on the ship.
کhurikeŋ Feb 6, 2020 @ 4:58am 
I know it´s broken atm but a quick question:
Would it only work with connectors at the bottom of the ship or can they be at the top aswell ?
IIGh0stf4ceII Jan 31, 2020 @ 7:18pm 
tried to build an elevator like in the second video, but the script won't work, i get an error code.....
123 Jan 21, 2020 @ 9:29am 
Don't work now (:lunar2019piginablanket:
Black.icE Jan 18, 2020 @ 5:08am 
@paal.sletner Hello, I don't understand script editing at all, but there's a very desire to use an optional script, i don't know if you can give help group thank you
paal.sletner Jan 16, 2020 @ 5:44am 
@Black.icE The current workaround that @ChaosCrow has implemented is to remove the "antenna-stuff" from the script. Usage of the optional script is based on the antenna to communicate between grids.
This weans a complete rewrite of the intergrid communication in the script. not a "quick fix".
sorry
Black.icE Jan 10, 2020 @ 7:27am 
@ChaosCrow Hello, could you fix this script, please? https://steamcommunity.com/sharedfiles/filedetails/?id=1331869874
Auto-Docking Optional Home Script
Fvracer_x Jan 2, 2020 @ 12:38am 
I've been using the following script until the docking script is functional again.- https://steamcommunity.com/sharedfiles/filedetails/?id=1507646929
Kalash is fine Jan 1, 2020 @ 6:07pm 
@ChaosCrow, when i implement your fix all the ship will do is spin above the connector...
Wizard Dec 30, 2019 @ 6:39pm 
yay its not just me, just redownloaded the game thought i was doing something wrong
Supra_Stang Dec 30, 2019 @ 3:09pm 
Confirmed, not working lol
e4foxtrot Dec 29, 2019 @ 10:17am 
No longer working
KILLFUCC SOULSHIEITTER Dec 29, 2019 @ 4:45am 
Broken / / Crow's is also Broken
Other script is broken as well.
Fvracer_x Dec 27, 2019 @ 12:41pm 
Thanks all, can't wait to try it out again.
Sir Borks-a-Lot Dec 24, 2019 @ 11:19am 
@ChaosCrow Thank you so much! And thank you @Spug for your professionalism!
FlareFox Dec 24, 2019 @ 12:53am 
One thing more to highlite:

This was so easy to workaround, just because SPUG used a consequent an clean nomenclature in his script, very professional!
Thank you very much for your hard work SPUG
FlareFox Dec 24, 2019 @ 12:49am 
I've done a quick and dirty workaround by commenting out (with //) all lines with antenna AND SendMessage methods... or just deleted them, when they are part of a && condition.

If you're not able to do these step for whatever reason, just CTRL+C; CTRL+V "my" script into your programmable block and recompile:
NOTE: If you do so, you have to set all of your connectors again! but its working.
.
I heavily recommend to run the programmable block with "reset" once.... AFTER recompiling with "my" text and BEFORE setting your connector points

PS: Of course its not my script, its the great work of SPUG and i just covered some of its resent wounds with dirt. No effort at all.

https://pastebin.com/ScGUXkNn
DevilDeagle Dec 21, 2019 @ 2:58pm 
did anyone has a bugfix?
EyeMCarson Dec 20, 2019 @ 10:41pm 
script needs update to fix compile errors
Sir Borks-a-Lot Dec 20, 2019 @ 9:15am 
@Spug Have you stopped updating the script?
kikkly Dec 20, 2019 @ 4:31am 
i dude
can you update youre script please
Black.icE Dec 19, 2019 @ 11:51pm 
I like this script very much, but I can't use it now. Looking forward to updates
Kalash is fine Dec 19, 2019 @ 8:35pm 
ok, the latest patch *does* cause it to nolonger compile correctly
Krab Dec 19, 2019 @ 8:17pm 
Any word on this getting updated? getting a bunch of errors, and there doesn't seem to be any decent similar docking scripts.
ShadedMJ Dec 19, 2019 @ 6:43pm 
@ariecos : Those are warnings not errors. Code will still compile with warnings. Those WILL be errors in a future update though.
Fvracer_x Dec 9, 2019 @ 3:11am 
As of the last upgrade I'm getting the error(s) also. I would love it if someone with much better scripting ability than myself could take this on. I love this script.
Papi62 Dec 8, 2019 @ 3:34pm 
The same error here. Pls update this wonderfull script.
ariecos Dec 7, 2019 @ 10:43pm 
Code needs to be updated. Below is a picture of the error.
https://i.gyazo.com/7495ef716e7158a77428ef049846dec0.jpg
Quickshadow10m Oct 2, 2019 @ 8:15am 
Can someoen make a new script that U don't need to have it set up on the 'base' ship and it will auto dock?