Crusader Kings II

Crusader Kings II

More Navigable Rivers
176 Comments
asswhooped Feb 2 @ 2:47am 
i havent even subscribed to this and its on wtf
Sir Tristan107 Feb 1 @ 7:43am 
@Archidamos
Great choice, used it in my mods as well. Make sure you enable river sailing even if fort level gets too high, so players can raid each other for all eternity.
Archidamos Feb 1 @ 6:40am 
@Imperator of Rome Awesome, thank you for the premission. I want to incorperate this mod to my mod called Extra Decisions and Events
Imperator of Rome Jan 17 @ 11:09am 
@Archidamos Considering the response I got, I'd say you're good to go. What is your mod, by the way?
Archidamos Jan 17 @ 7:55am 
Hey dude, i got a question. is it maybe possible that i am allowed to incorperate this mod into my mod?. Thanks in advance
joe Dec 30, 2022 @ 7:13pm 
this looks way cooler than vanilla just by seeing it
Imperator of Rome Nov 3, 2022 @ 6:22pm 
Ugh.
Licarious Fenrir  [author] Oct 25, 2022 @ 9:49pm 
No, I have moved away from CK2 modding. If anybody else would like to they have my go-ahead.
Imperator of Rome Oct 25, 2022 @ 9:25pm 
Could you make a patch so that this is compatible with Sons of Vinland?
Sir Tristan107 Oct 6, 2022 @ 10:52am 
Okay so I was able to fix (in german we say improve for the worse) the whole affair by concentrating on my main target.
The connection of Aral lake to Lake Sariqamish
I reverted my previous changes and instead extended Lake Sariqamish with the territory of the now deceased new province. Then I added a bunch of sea zones to the European Ocean zone until I discovered that I should have used Sea Zone 20.

Now it all works. I thank you a lot for your effort and I think I learned a lot from this.
Sir Tristan107 Oct 6, 2022 @ 9:53am 
After running some troubleshooting it seems that topology.bmp is causing the issue, but I dont know the reason yet.
Sir Tristan107 Oct 6, 2022 @ 9:23am 
@Licarious Fenrir
Thank you a lot, but after using the nudge tool and adding the river province in the positions.txt file
it seems that my map broke. It looks like a mess. I made a backup of the Vanilla province.txt and exchanged it with the other one after closing Nudge but it looks awful it seems.
Licarious Fenrir  [author] Oct 6, 2022 @ 8:02am 
edit:
2d. remove or comment out the prov IDs from your new segment to the aral sea from major_rivers section (This is to prevent the Merchant Republics from acting weird)
Licarious Fenrir  [author] Oct 6, 2022 @ 7:58am 
I hope that is helpful.
Licarious Fenrir  [author] Oct 6, 2022 @ 7:58am 
3. Update the topology.bmp to drop the river below sea level
4. Open the game with nudge tool running the nudge tool to update positions for new river segment and surrounding area. (https://ck2.paradoxwikis.com/Positions.txt#Nudge)
5. Add entry for new province in 00_MNR.csv (something like PROV2134;ENGLISH;FRENCH;GERMAN;;SPANISH;;;;;;;;x;)
6. Update colormap.dds and colormap_water.dds to give that new river segment the same look as the rest of the major rivers.
Licarious Fenrir  [author] Oct 6, 2022 @ 7:58am 
There is a few things you are going to want to do. Bear in mind that it has been nearly 3 years since I have worked on adding new provs to CK2.
1. Add a new province to the provinces.bmp for the river section. Grab the first unused prov id in definition.csv (format ID;Red;Green;Blue;Name;x). That should be 2134 and draw the river segment in using that color.
2. Update default.map folder
2a. add one to max_provinces
2b. Add that province id to a new sea_zone (will look like sea_zones = { 2134 2134 } #38 Oxus Ext)
2c. Adding aral sea area to the world ocean. Remove the sea zone ids from Aral Sea ocean_region and add them to European Ocean sea_zone
Sir Tristan107 Oct 6, 2022 @ 5:27am 
@Licarious Fenrir
I really love this mod, but I want a connection between Lake Sariqamish and the Aral Sea, how could I possibly achieve that?
The Earl of Shitterton Jun 25, 2022 @ 8:24pm 
that's awesome! i don't have the skills to do that but if i eventually develop those skills i might just make my own mod that does that!
Licarious Fenrir  [author] Jun 21, 2022 @ 7:24pm 
Ports are automatically added to all provinces bordering a sea tile. What you would need to do is:

1. Remove the province IDs for the river segments you want ports on from Major_River section of default.map. Merchants Republics don't understand rivers so make sure that there is a sea path from where thoes new ports are to the ocean region, or else they will start building trading posts all over the map.
2. Using the nudge tool move ports to be along the river for each land province that touch those rivers and update that in positions.txt
The Earl of Shitterton Jun 21, 2022 @ 7:00pm 
Would it ever be feasable to add the ability to make ports/shipbuilders in counties along the Vistula? really wanna make a Polish Merchant's Republic
Licarious Fenrir  [author] Dec 18, 2021 @ 8:26pm 
CK2 has not done any map changes in the past 2.5 years.
Riekopo Dec 18, 2021 @ 8:14pm 
Does need update?
Licarious Fenrir  [author] Sep 4, 2021 @ 9:30pm 
What the AI chooses to do when it advances out of tribal is beyond me.
metaknight1708 Sep 4, 2021 @ 9:13pm 
I'm not sure, I'll test it out more. Was trying to do an Alania game starting in the 1080s. Is the AI even capable of making merchant republics from tribal governments?
Licarious Fenrir  [author] Sep 4, 2021 @ 5:59pm 
Strange, I did a quick 10 year observer game in 1066 and the AI is capable of building trade posts.
metaknight1708 Sep 4, 2021 @ 5:27pm 
Is there a bug with the Caspian Sea changes? My other Patricians don't seem to build trade posts anywhere
Licarious Fenrir  [author] May 18, 2021 @ 9:50pm 
You would probably want to change provinces.bmp so that the counties along the Oder river run through them instead of along their borders.
Turtle-Gal May 18, 2021 @ 8:41pm 
How would I scoot the poland-bohemia border to give poland the land back?
Corineus May 12, 2021 @ 1:11pm 
I use the 3.3.4 (PNBS) patch of CK2, wasn't using any other mods but may have downloaded the one designed for CK2+ as I've checked and found it works fine now - thanks!
Licarious Fenrir  [author] May 12, 2021 @ 12:57am 
That sounds strange.
Are you running on CK2 version 3.2.x or 3.3.x?
Are you running any other major mods?
Corineus May 12, 2021 @ 12:08am 
Thanks for getting back to me Licarious Fenrir, I wasn't playing with CK2+ but the map was substantially altered all the same. Can provide screenshots if needed - really like that Rhône river got some love! Cannot wait to play it.
Licarious Fenrir  [author] May 11, 2021 @ 8:42pm 
Don't run this one with CK2Plus there is a separate version for that.
Corineus May 11, 2021 @ 6:56pm 
When I downloaded, certain provinces were unable to be played and were entirely absent from the map. In fairness, I was running without first downloading CK2+ and realise this may be required to run successfully.
cihlaschan Feb 3, 2021 @ 12:11am 
Very usefull mod, thank You. Only one thing, navigation in Aral lake does not work correctly. :-(
Dr Fraud Sep 27, 2020 @ 5:03am 
Well, I went ahead and tweaked that line to see what would happen and it resulted in a CTD at 'Loading Databases".
Clearly I've missed something critical. Toggling the subscribe button got me a fresh copy.
Dr Fraud Sep 27, 2020 @ 1:49am 
Would changing that line within the file packaged inside your mod also resolve the issue?
Licarious Fenrir  [author] Sep 26, 2020 @ 7:08pm 
That is in the vanilla section. You might want to pass that onto paradox.
Dr Fraud Sep 26, 2020 @ 6:17pm 
Should not line 173 within adjacencies.csv read...?

614;589;major_river;1096;-1;-1;-1;-1;Ashli-Kerzhenets
Licarious Fenrir  [author] Sep 26, 2020 @ 1:39pm 
The only part of the Volga river system that is mine is near the end of the Kama branch. Looks like Paradox missed some stuff when they did the 3.0 update 2 years ago.
Dr Fraud Sep 26, 2020 @ 5:03am 
I just came across an oddity.
There is a major river crossing listed between Kerzhenets and Qazan but not between Kerzhenets and Ashli. This is at odds with the map.
Licarious Fenrir  [author] Sep 4, 2020 @ 5:48pm 
For anyone who enjoys this mod the version for CK3 is now live.
https://steamcommunity.com/sharedfiles/filedetails/?id=2219623397/
Licarious Fenrir  [author] Jun 29, 2020 @ 5:46pm 
Like I say in the compatibility section. This will only rarely conflict with other mods that alters province map or adjacencies.
ft9a Jun 29, 2020 @ 5:41pm 
Thanks for the Great Mod, would you see any conflict with your mod & the others below? Game boots up fine for me & I have not seen anything apparently wrong but maybe there is something that would not be apparently wrong that I would not notice. Thank You.

VIET Events Reborn - A Flavor Event Mod
https://steamcommunity.com/sharedfiles/filedetails/?id=1601402546
Dark Ages v.1.2.21
https://steamcommunity.com/sharedfiles/filedetails/?id=1795476655
Rich Childhood
https://steamcommunity.com/sharedfiles/filedetails/?id=1433127234
Historical Events Pack
https://steamcommunity.com/sharedfiles/filedetails/?id=1226266455
Christian immersion mod
https://steamcommunity.com/sharedfiles/filedetails/?id=1686936562
Immersive Religious Holdings - v1.5 Tibet Update
https://steamcommunity.com/sharedfiles/filedetails/?id=2070148372
Cities of Wonders
https://steamcommunity.com/sharedfiles/filedetails/?id=1892285697
Trade Improve
https://steamcommunity.com/sharedfiles/filedetails/?id=1732506092

Licarious Fenrir  [author] May 27, 2020 @ 10:45pm 
I dislike it when rivers cut provinces in two, so I generally nudge borders to the side that looks like it has the most land.
Sure Poland can have land on both sides of the river. In fact this piece of paper said that the other side of the river rightfully belongs to the Kings great great grandfather.
Turtle-Gal May 27, 2020 @ 10:19pm 
Why are Bohemia and Poland's borders weird? Couldn't Poland still own the other side of the river?
MightNight Apr 27, 2020 @ 5:12pm 
@Licarious Fenrir Well...that was quick. LMAO thanks chief
Licarious Fenrir  [author] Apr 27, 2020 @ 5:10pm 
If anyone is using this mod with Rise to Power there is now a compatibility patch for their newly removed straits Here .
MightNight Apr 27, 2020 @ 5:10pm 
@Licarious Fenrir Update is out :)
MightNight Apr 26, 2020 @ 10:43pm 
@Licarious Fenrir Excellent thanks! I will let you know when I update it
Licarious Fenrir  [author] Apr 26, 2020 @ 10:40pm 
Sure, as soon as you guys push out the update I can get started on that patch.