Space Engineers

Space Engineers

Combat Training Tank
10 Comments
McTec Ind.  [author] Mar 18, 2018 @ 9:31am 
but with the inventory thing...I'm not quite sure were the inventory slot was.but it was hidden somewhere within the hitbox. Mustache knows were it is...or by whatever name he goes by now.^^
McTec Ind.  [author] Mar 18, 2018 @ 9:29am 
nope. it's just that the gun is set to off when pasted in.^^
Almirante Orlock Mar 18, 2018 @ 8:08am 
I did this, but the turret doesn't work, it doesn't shot in enemy ships. I can't even manually control it or access its inventory. Is it just for decoration?
McTec Ind.  [author] Mar 18, 2018 @ 6:37am 
I haven't really figured it out myself...I just took the gun from a friends tank.so technically you could just take the gun from this tank.save it as a blueprint and paste it whenever you actually need it.
Almirante Orlock Mar 17, 2018 @ 8:52pm 
How did you build a interior turret in a small grid?
McTec Ind.  [author] Mar 10, 2018 @ 3:17pm 
I know.That is why we don't use them in the tournaments and why I have to build specific tanks for them.^^ The 128 mm one is only hard to medium (if you turn the gatling off and have Quantum's gatling nerf mod) difficulty compared to you are dead on sight...it doesn't really help that the AI is a sniper.
Queen Bee Mar 10, 2018 @ 2:47pm 
what's really op i think is the vanilla rocket launcher. one hit and you lose control of your vehicle, then you just die
McTec Ind.  [author] Mar 10, 2018 @ 2:45pm 
well my designator plan doesn't work as the pirate script does not recognize the designator as a weapon and goes straight into retreat mode...so if you turn off the gatling gun you may stand a better chance against this tank.
McTec Ind.  [author] Mar 9, 2018 @ 11:12am 
sorry.^^ I tried making a modded version even using a mod that nerfed gatlings.but I guess the AI is still a sniper.although I'm still working on a version that only has a 128mm cannon and a designator (and no gatlings or machine guns...at least not active).
Queen Bee Mar 9, 2018 @ 10:20am 
this is op, man