Arma 3
Pook ARTY Pack
465 Comments
hcpookie  [author] 1 hour ago 
My scud comes as you say, pre-loaded with different scud missiles that you select from the gunner menu.
WolfBite Nov 22 @ 7:30pm 
No i know that. But you have to use the script or else its unloaded. What im saying is. Back in the day maybe it was another mod but the scuds used to come pre loaded with all the different types of scud missiles and you could select it from the gunner menu instantly instead of having to add the script into the init field to select what to use and launch.
hcpookie  [author] Nov 22 @ 7:13am 
You must use the gunner action menu.
WolfBite Nov 21 @ 11:13pm 
I could have sworn back in the day like way back in the day when i first used this mod you could just control a scud truck and launch it manually as a player. Maybe im tripping and it was another mod.
hcpookie  [author] Nov 19 @ 1:37pm 
I suppose it could be possible the vehicle doesn't have the carry capacity or the cargo space.
Dono Nov 19 @ 6:58am 
Just a follow up. I can pack the gun away ready to move but when I try to attach it, it says "failed to pack gun to transport vehicle". Any idea? Thanks
Dono Nov 19 @ 6:12am 
I did it in the past. I'm using advanced towing but can't get to hook up. Maybe I'm it wrong! Nice artillery to use, thanks.
hcpookie  [author] Nov 18 @ 7:52pm 
Going from memory but pretty sure you can use the towing mod to tow it. I know it will load on any "cargo" vehicle.
Dono Nov 18 @ 4:20pm 
Hi, can this m777 be towed by a vehicle? Thanks
hcpookie  [author] Oct 28 @ 6:10pm 
You must use the gunner action menu.
DEXTER Oct 28 @ 12:40pm 
i cant fire on scud
ABAO Oct 14 @ 7:37am 
Have you considered continuing to produce large-caliber artillery, such as the outdated 2S4 Tulip?:steamhappy:
.ꊼꍟꀘꍟꈤ Oct 12 @ 8:20am 
Can you explain in more detail how to do this? I've tried everything, but nothing has helped.
hcpookie  [author] Oct 12 @ 7:12am 
You must use the gunner action menu.
.ꊼꍟꀘꍟꈤ Oct 12 @ 4:37am 
I've encountered a problem with my Iskander, all Iskanders, and the Basteon. I can't deploy the missile launcher, or am I doing something wrong? I can fire, but there's no sound. It's just supposedly flying, but nothing happens. The missile's name is the same. The computer says the launcher is ready to fire, but it doesn't deploy anything, and it stays in the stowed position. What should I do?
hcpookie  [author] Sep 17 @ 7:02am 
You must use the gunner action menu.
syven.lol Sep 16 @ 3:19pm 
hey i found a issue with the scud,isladerk platform rockets they show with no ammo and can use for artillery ?
V4r1en7er Aug 22 @ 9:04am 
Is it possible that you could convert m110s from the ROC mod to here to add to the CUP's US Army?
Dylan T Aug 20 @ 3:10pm 
Hi, is it possible to create a simple script that just deploys the launcher? I found that using the fire mission waypoint works, and I want to make a mission where my friends and I have to destroy the launcher before it fires. Your script requires me to set a target location on the map, which wouldn't really work for my mission. Thanks!
hcpookie  [author] Aug 10 @ 11:51am 
Unfortunately no, due to how Arma scripts work it likely won't be visible elsewhere.
hello, i played a local game with players and all players except host can't see nuke from scud, is there a way to solve this?
sdenisv Aug 6 @ 5:38am 
Dear Hcpookie,

can you make?:
tactical ballistic missile system Sapsan/GROM-2
MLRS Bureviy
SPG Bogdana
SPG Zuzana/Dana/Dita

I really would like to see this vechicles in game!(especially GROM2 and Dita etc)

Nevertheless, you already made incredible work, thank you!
Hazed [AM 2] Aug 4 @ 7:48am 
Cesar 8x8 Causes Servers to Crash
hcpookie  [author] Jul 31 @ 11:05am 
Via the gunner action menu.
erbecko Jul 30 @ 2:55am 
how to use SCUD if im in Zeus?
hcpookie  [author] Jul 29 @ 8:34am 
Via the gunner action menu.
aloneinkyiv Jul 28 @ 9:35am 
How do I use iskander???
hcpookie  [author] Jul 22 @ 12:24pm 
No, due to the scripting methodology it uses, you'll have to script something with a trigger or similar.
Hello, is there a way to reload scud? i kinda tried every truck i have but nothing
hcpookie  [author] Jul 12 @ 7:20am 
Try it out and let us know
TheSh1nZ Jul 11 @ 12:51pm 
Does it work together with overthrow?
Teddy May 30 @ 5:00am 
is it possible to somehow contact the creator? there is an interesting idea for the mod
Swavi May 1 @ 12:21pm 
yay m777!
BIG GUY Feb 16 @ 2:17am 
hey bro you fine if I edit the textures and upload it
Willy Stroker Feb 9 @ 9:34am 
Any plans to update this? Would love to see some of the Soviet equipment re-skinned for CWR3. Sadly that mod is no longer being worked on.
Vipera 77 Feb 7 @ 11:49am 
I HAVE FINALLY BEEN WAITING FOR THE M777 FOR YEARS! I WILL SEND YOU 600 POINTS THANKS FOR YOUR WORK
CitiesSkylinesGod Feb 3 @ 4:32pm 
@hcpookie I'm not sure how to use the scud launcher as ai/called in strike. could i get some help
Itzik mazganim Jan 2 @ 1:59am 
faction name?
y.micro Dec 31, 2024 @ 1:44pm 
speaking about the nuke, sometimes it works, sometimes it dont work.
KiLl3rZd3LUx3 Oct 28, 2024 @ 11:08am 
I know this is a late reply, but after a fresh install, a few more vehicles started working again, the only issue seems to lie within the Iskander vehicle(s) and the other ones similar to it and with the nuke. It launches but doesn't hit, even 4km away. I followed the devs instructions. So either he is wrong or I am going to jail.
Fimpen Oct 24, 2024 @ 8:55am 
Ah OK. Thanks.
hcpookie  [author] Oct 23, 2024 @ 9:37pm 
last I recall it was based on your viewdistance, and maxed out around 50km, but that was quite a while ago. I haven't tested recently.
Fimpen Oct 23, 2024 @ 9:27am 
@hcpookie Do you know the distance of this "player bubble" ?
hcpookie  [author] Oct 23, 2024 @ 7:47am 
1. "Prepare Scud Launch"
2. "Select (which) Warhead"
3. Wait for the vehicle chat: "Artillery Computer is now ready. Gunner is cleared to launch..."
4. Use the Artillery Computer "like normal"
Baklachok Oct 23, 2024 @ 2:46am 
9k72 scud and 9k720 iskander didnt work. Has no ammo. How fix?
hcpookie  [author] Oct 18, 2024 @ 11:08am 
Proper order just to be clear:

1. "Prepare Scud Launch"
2. "Select (which) Warhead"
3. Wait for the vehicle chat: "Artillery Computer is now ready. Gunner is cleared to launch..."
4. Use the Artillery Computer "like normal"

Yes, I am aware that BIS nerfed the "player bubble" enough that the nuke won't detonate for really far targets which now imposes a script limitation (the script won't properly run outside that distance). I cannot work around this limitation that has been imposed upon the game code. The launches that target within the "player bubble" should work fine.
hcpookie  [author] Oct 17, 2024 @ 9:14pm 
Hrm. Did you do the action menu load options? AKA select the warhead, etc?
KiLl3rZd3LUx3 Oct 17, 2024 @ 7:14pm 
I know how to use the mod because I have used it with success in the past.. It's quite obvious what the issue is, the mod is not working correctly. Even with a fresh install and no other mods being used, the menu/launch system doesn't work and I am not the first to complain about it.. Only the multiple rocket launchers or the regular artillery pieces work. I go to launch a missile and it shows, (0) being the amount of rounds in the ICBM launcher and on some vehicles the menu to use the artillery doesn't even come up.
hcpookie  [author] Oct 13, 2024 @ 9:39am 
Did you RT the FM? There's a process to launch the nuke and the usual caveats that this is ARMA so scripts don't always work as originally designed... please be more specific as to how it is not work. "IT DON'T WORK" doesn't help.
KiLl3rZd3LUx3 Oct 12, 2024 @ 1:55am 
Ssgt. Arthur Morgan- Yeah been trying to figure that out for over a month now... None of the nuke weapons are working or the missiles. Only the rocket artillery/MLRS systems. Even without any other mods loaded they don't work. Think this mod is broken.