Arma 3
ADV - ACE Splint (only for ace³ versions until 3.12.6)
20 Comments
AfroSamurai Jan 2, 2020 @ 7:31pm 
i have the same question
[TLS] Commander A9 Jan 2, 2020 @ 7:27pm 
Hey, what happened to your ADV - ACE Medical mod? It appears to be missing...even the GitHub version has made some changes that are causing issues with our pre-configured medic loadouts...
Blueduckraider50 Jan 1, 2020 @ 3:10pm 
ACE has added fractures & splints into the main package.
So no need for this anymore.
ProXz Aug 11, 2019 @ 1:35am 
Hey everyone. I'm not sure what the probability for fall off settings does. Does fall off chance for medics mean that every splint applied by a medic to whoever has a lower chance to fall off than a splint applied by a regular soldier? Or does it mean that a medic has lower chances to have a splint applied to himself fall off?
RØØK Apr 26, 2019 @ 5:32am 
yeah I feel that
Fenix Mar 7, 2019 @ 10:28am 
First of all, thanks for making this mod. With the last update it seems that sensitivity has changed, now every time the solider gets shot in the head or body, it requires a split, which is a bit awkward. Anyone else had the same experience?
MoaB Oct 8, 2018 @ 2:38am 
Would the mod author consider keeping everything lower case? Upper case letters in the "Addon" folder and the .pbo filenames cause linix servers to crash and/or not load te mod correctly.
Tyl3r99 Aug 18, 2018 @ 1:51am 
this isn't ACE workshop page...

plus they won't listen to you on there you must open a ticket on THEIR github
Patrick H Aug 17, 2018 @ 2:50pm 
my ace has recently stopped working when i hit the cntrl and windows key and it doesnt show up in the configure
Tyl3r99 May 19, 2018 @ 4:24pm 
what settings do people use out of curiousity? i.e. time before splint falls off. whats a good setting
Tyl3r99 May 19, 2018 @ 4:24pm 
@molten if your leg isnt injured then it wont show up, same goes for the arms
Tyl3r99 May 19, 2018 @ 4:23pm 
[BUG] - When splint applied then Using PAK it doesnt heal the leg fully the splint still falls off and we end up limping
Molten May 12, 2018 @ 9:32am 
This may seem dumb, but how do you even use this? I have the splint in my kit, but can't find it in the medical menu, or the Ace interaction.
Deadly Neddly Apr 10, 2018 @ 5:20am 
Very simple and functional. Completely eliminates the need for the magical PAK's. A++. Fully implemented in our mil-sim unit.
Aatami Mar 24, 2018 @ 2:37am 
Amazing mod. Great work!
Alptraum-Krieger_™✡ Feb 23, 2018 @ 10:24am 
does this affect your aimming and movement speed?
Suddenlywill Feb 19, 2018 @ 3:56am 
Amazing -- cheers mate!
NorX Aengell Feb 9, 2018 @ 7:57am 
Hi, thx for your mod, here the stringtable with the french translation of your mod :).
Pastebin link : h ttps:/pastebin.com/iamXQMcw
(You need to remove the space between the "h" and the "t" at the beginning of the link)
And by the way you should binarised you config.cpp too ;).
Moony Feb 6, 2018 @ 1:25pm 
I tried both your ACE Medical Mods: Thank you alot, my unit will love it!
Zerbio Feb 6, 2018 @ 10:50am 
I expect a lot of this, this could be my rescue :D But we eill see after testing this mod