RimWorld

RimWorld

Pick Up And Haul
2,331 Comments
Gniwu May 26 @ 5:42am 
@ignis Yes, I am having this exact same issue as you with a psycaster who will just not keep her staff equipped for more than a second or two. It's definitely a thing.
CrazyOwl May 25 @ 11:55pm 
Is it at all possible to make mechanitor mechs take items into their inventory like pawns?
kokonutree2 May 16 @ 8:51am 
Is this mod generally safe to remove? mid save?
Inerael May 12 @ 9:27am 
is this still working pls ?
Vi-El May 11 @ 3:23pm 
Mod definitely faces some weird issues. Ever since I installed it, hauling is prioritized over anything. Even for some reason research. My pawn who does mining does no mining. Mining is set to 1. They haul like there is no tomorow. Same with research after I turned off hauling for them whole. Now I took off the final research I was doing. Now they idle.
ignis May 7 @ 3:12pm 
Anyone else has an issue when pawns sometimes can't wear some items? They go to equip it (according to ther apparel policies), and immediately unequip it. The only ways to make them wear it is either force, or catch the moment before it is dropped and uncheck "Unload" button.
harrydubois May 4 @ 4:58am 
There's a bug where only one pawn is allowed to haul steel to a construction project instead of everyone else being able to do it - very frustrating.
Pawns set to construction are waiting for one colonist to finish hauling before they do it, so now there's like 5 dozen folk standing idle, waiting for one guy to finish hauling resources on a project.
This mod broke on me. I'd recommend you to find a more functional alternative for now.
An Actual McNugget Apr 20 @ 10:31am 
Agree that there is an issue with vehicle framework. Pawns only picking up 1 item at a time while creating a vehicle caravan
Vartarhoz Apr 12 @ 10:10am 
Caravan and Vehicle Frame need com patch or something. It is really jarring that colonists can't use inventory for those works.
dannyhou13 Apr 5 @ 2:10am 
Is there a way to disable opportunistic hauling and only reserve the "pick up in inventory and haul" function?
pgames-food Mar 31 @ 5:07pm 
"GUleiduoDaze 1 hour ago : Best mod ever, never going back"
hi it works great with Mercer's Backpacks as well :lunar2019piginablanket:
GUleiduoDaze Mar 31 @ 4:00pm 
Best mod ever, never going back
Arvay6 Mar 27 @ 6:31pm 
Yup this mod can be a bit buggy, but essential for my playthroughs. Definitely needs some fixing though
supasaiyajinrosekaiokenx Mar 27 @ 4:26pm 
I logged on on mobile just to say, yeah. I’m also having an issue where pawns only carry one thing at a time. Very frustrating.
guardian1368 Mar 16 @ 3:10am 
does anyone get errors from this mod mid-game when pawns moving items
crashfly Mar 15 @ 10:55am 
it can work with animals. might depend on the animal though. i have had runs where i like training thrumbos. those animals were totally awesome haulers.
SnowBee Mar 15 @ 9:49am 
Does this work with animal haulers or just colonists? I trained an elephant to haul and it just picks up one cloth and decides that is too much, and heads back to base leaving everything else.
carni Mar 14 @ 8:24am 
I've checked it on a fresh save and it works great.
Scrumumlux Mar 13 @ 5:44pm 
Good mod, but makes caravans awful since Im so used to colonists not carrying a single item at a time
Farwin923 Mar 13 @ 12:01pm 
For some reason the mod stopped working, or I should say that it works but pawns only keep hauling one item at a time...
guardian1368 Mar 12 @ 11:58pm 
the pawns keep hoarding
Thor97Hammer Mar 9 @ 11:21pm 
yeah, the mod just stopped working and my pawns have gone back to picking up one item and hauling at a time
Arbuziak Mar 7 @ 1:23pm 
For some reason it stopped working for me, I can't prioritize them to even move anything
guardian1368 Feb 26 @ 10:42pm 
anyone know if the mod going to get updated
NPC Feb 26 @ 5:49pm 
How do I get the civil protection guy?
KeremS23 Feb 22 @ 5:26pm 
I have made the Turkish localization (translation) of your mod for personal use on my own computer. If you are interested, I’d be happy to share it with you so that more players can benefit from it. Let me know if you’d like me to send it over and in what way you prefer (GitHub, direct file, etc.).

Thanks for your great work on the mod!
Ryanisunique107 Feb 16 @ 2:24am 
brakes dev mode
青锁龙森蚺 Feb 16 @ 12:36am 
绝对无法卸载的mod
love from china:steamthumbsup::steamthumbsup:
Felios Feb 5 @ 4:03pm 
Is there any way to force a pawn to JUST haul one item? Constantly, I'll tell a colonist to haul something across the room and they go on an organizing journey.
MaverickMartyn Feb 2 @ 11:17pm 
I'm having the problem with pawns only hauling a single item at a time.
It gets old pretty quick when a visitor gifts me 500 silver.
I do not have Combat Extended, and changing the "Minimum free inventory space to consider hauling to inventory" setting changed nothing for me.
Any ideas?
Patriote Feb 2 @ 7:44am 
most likely
tankcommanderr10 Jan 31 @ 5:52pm 
can I add this to an exiting world?
In Vitriol Jan 25 @ 4:30am 
@youbagherrou18 Gear- under their clothing
youbagherrou18 Jan 24 @ 6:17pm 
where can i check their inventary and see what they have im pretty new to the game im lost
crashfly Jan 24 @ 12:12am 
@guardian1368 - that either means you have a mod causing that, or you specifically have that item {and amount} set to be carried through a policy. i had a similar issue with specific drugs. changed the policy and they put it all away.
guardian1368 Jan 23 @ 10:55pm 
they keep hording the items into their inventory such as holding onto 48 rice
throbbert dickinson Jan 19 @ 10:33am 
hawk puah and carry on that thang
Mr_V4 Jan 18 @ 12:36pm 
is this compatible with achtung mod?
cyanobot Jan 15 @ 2:22am 
Would anyone with a good understanding of the hauling code be willing to let me pick your brains? I have an error in one of my mods related to hauling multiple stacks using ThingComp.AllowStackWith...
pgames-food Jan 8 @ 8:04am 
hi @darmanaranar and @crashfly, here are 2 things that helped me a bit in those situations;

1) if you move your stockpile (or make one with higher priority) near your loading area (or caravan, helicopter, etc), and then click load or make caravan etc, they will haul lots of items at a time to that area, (especially if you give them a Mercer's Backpack like below), and then the 1-1 loading takes place much more quickly :)

&

2) if you end up with multiple stacks of similar items, you can use the Achtung mod with a shift rightclick command i think, to select 2 times a Merge Stacks, and then it will scan a wide area and repeat that process many times (usually merging all nearby similar stacks, but might need to be manually run a 2nd time) :)
Darmanarnar Jan 8 @ 5:46am 
is there an alternative mod for packing caravans, cause they pick up items 1 by 1 then put it on the caravan
crashfly Jan 6 @ 3:58pm 
@Smartik1 - i am not sure what the 'haul to stack' mod does, but the vanilla rimworld stockpile behavior is to "reserve" a spot to haul something to. this means that assuming enough space, multiple pawns carrying the same item will haul to a separate location for each item. it is how the game was made to handle hauling.

while the other mod might rewrite that default behavior, that is not what this mod does. this mod just makes pawns carry more items if possible.
Smartik1 Jan 6 @ 5:04am 
Any chance to implement the functionality from Haul To Stack so they stop creating a dozen separate mini stacks in my warehouse? I'd like them to condense into a single stack until it is full and only then create a 2nd one. Apparently with both mods installed, the other does nothing.
Tam Jan 4 @ 3:25am 
Pawns sometimes do not stuff their inventory when they haul items to shelves, any workaround ?
guardian1368 Jan 1 @ 6:50am 
sometimes i get a error message but forgot to copy the message
InVinoVeritas Dec 25, 2024 @ 10:52pm 
If I haven't said it already, this mod is the best. No other hauling mod does as good of a job, imo. or at least the ones I've tried.
Halfelfaedyn Dec 25, 2024 @ 5:52pm 
I can't play without this. It's literally a massive slog that delays everything I'm trying to do. So many manual hauling assignments.

It lags me a bit. I'll play laggy then.
SleepyDad Dec 21, 2024 @ 3:13am 
I'm having an issue with the option to pick up Corpses. I have the option disabled but I'm still able to pick them up.

Is anyone else having this issue?
pgames-food Dec 12, 2024 @ 7:00pm 
hi usually if you use this mod, and a pawn is set to a hauling task, they usually will try and grab other stuff along the way. (i think there is a relation to if you use the Achtung mod + something that increases your pawns carry capacity, such as a backpack from the mercer's backpack mod)