RimWorld

RimWorld

Pick Up And Haul
2,324 Comments
An Actual McNugget Apr 20 @ 10:31am 
Agree that there is an issue with vehicle framework. Pawns only picking up 1 item at a time while creating a vehicle caravan
Vartarhoz Apr 12 @ 10:10am 
Caravan and Vehicle Frame need com patch or something. It is really jarring that colonists can't use inventory for those works.
dannyhou13 Apr 5 @ 2:10am 
Is there a way to disable opportunistic hauling and only reserve the "pick up in inventory and haul" function?
pgames-food Mar 31 @ 5:07pm 
"GUleiduoDaze 1 hour ago : Best mod ever, never going back"
hi it works great with Mercer's Backpacks as well :lunar2019piginablanket:
GUleiduoDaze Mar 31 @ 4:00pm 
Best mod ever, never going back
Arvay6 Mar 27 @ 6:31pm 
Yup this mod can be a bit buggy, but essential for my playthroughs. Definitely needs some fixing though
supasaiyajinrosekaiokenx Mar 27 @ 4:26pm 
I logged on on mobile just to say, yeah. I’m also having an issue where pawns only carry one thing at a time. Very frustrating.
guardian1368 Mar 16 @ 3:10am 
does anyone get errors from this mod mid-game when pawns moving items
crashfly Mar 15 @ 10:55am 
it can work with animals. might depend on the animal though. i have had runs where i like training thrumbos. those animals were totally awesome haulers.
SnowBee Mar 15 @ 9:49am 
Does this work with animal haulers or just colonists? I trained an elephant to haul and it just picks up one cloth and decides that is too much, and heads back to base leaving everything else.
carni Mar 14 @ 8:24am 
I've checked it on a fresh save and it works great.
Scrumumlux Mar 13 @ 5:44pm 
Good mod, but makes caravans awful since Im so used to colonists not carrying a single item at a time
Farwin923 Mar 13 @ 12:01pm 
For some reason the mod stopped working, or I should say that it works but pawns only keep hauling one item at a time...
guardian1368 Mar 12 @ 11:58pm 
the pawns keep hoarding
Thor97Hammer Mar 9 @ 11:21pm 
yeah, the mod just stopped working and my pawns have gone back to picking up one item and hauling at a time
Arbuziak Mar 7 @ 1:23pm 
For some reason it stopped working for me, I can't prioritize them to even move anything
guardian1368 Feb 26 @ 10:42pm 
anyone know if the mod going to get updated
NPC Feb 26 @ 5:49pm 
How do I get the civil protection guy?
KeremS23 Feb 22 @ 5:26pm 
I have made the Turkish localization (translation) of your mod for personal use on my own computer. If you are interested, I’d be happy to share it with you so that more players can benefit from it. Let me know if you’d like me to send it over and in what way you prefer (GitHub, direct file, etc.).

Thanks for your great work on the mod!
Ryanisunique107 Feb 16 @ 2:24am 
brakes dev mode
青锁龙森蚺 Feb 16 @ 12:36am 
绝对无法卸载的mod
love from china:steamthumbsup::steamthumbsup:
Felios Feb 5 @ 4:03pm 
Is there any way to force a pawn to JUST haul one item? Constantly, I'll tell a colonist to haul something across the room and they go on an organizing journey.
MaverickMartyn Feb 2 @ 11:17pm 
I'm having the problem with pawns only hauling a single item at a time.
It gets old pretty quick when a visitor gifts me 500 silver.
I do not have Combat Extended, and changing the "Minimum free inventory space to consider hauling to inventory" setting changed nothing for me.
Any ideas?
Patriote Feb 2 @ 7:44am 
most likely
tankcommanderr10 Jan 31 @ 5:52pm 
can I add this to an exiting world?
In Vitriol Jan 25 @ 4:30am 
@youbagherrou18 Gear- under their clothing
youbagherrou18 Jan 24 @ 6:17pm 
where can i check their inventary and see what they have im pretty new to the game im lost
crashfly Jan 24 @ 12:12am 
@guardian1368 - that either means you have a mod causing that, or you specifically have that item {and amount} set to be carried through a policy. i had a similar issue with specific drugs. changed the policy and they put it all away.
guardian1368 Jan 23 @ 10:55pm 
they keep hording the items into their inventory such as holding onto 48 rice
throbbert dickinson Jan 19 @ 10:33am 
hawk puah and carry on that thang
Mr_V4 Jan 18 @ 12:36pm 
is this compatible with achtung mod?
cyanobot Jan 15 @ 2:22am 
Would anyone with a good understanding of the hauling code be willing to let me pick your brains? I have an error in one of my mods related to hauling multiple stacks using ThingComp.AllowStackWith...
pgames-food Jan 8 @ 8:04am 
hi @darmanaranar and @crashfly, here are 2 things that helped me a bit in those situations;

1) if you move your stockpile (or make one with higher priority) near your loading area (or caravan, helicopter, etc), and then click load or make caravan etc, they will haul lots of items at a time to that area, (especially if you give them a Mercer's Backpack like below), and then the 1-1 loading takes place much more quickly :)

&

2) if you end up with multiple stacks of similar items, you can use the Achtung mod with a shift rightclick command i think, to select 2 times a Merge Stacks, and then it will scan a wide area and repeat that process many times (usually merging all nearby similar stacks, but might need to be manually run a 2nd time) :)
Darmanarnar Jan 8 @ 5:46am 
is there an alternative mod for packing caravans, cause they pick up items 1 by 1 then put it on the caravan
crashfly Jan 6 @ 3:58pm 
@Smartik1 - i am not sure what the 'haul to stack' mod does, but the vanilla rimworld stockpile behavior is to "reserve" a spot to haul something to. this means that assuming enough space, multiple pawns carrying the same item will haul to a separate location for each item. it is how the game was made to handle hauling.

while the other mod might rewrite that default behavior, that is not what this mod does. this mod just makes pawns carry more items if possible.
Smartik1 Jan 6 @ 5:04am 
Any chance to implement the functionality from Haul To Stack so they stop creating a dozen separate mini stacks in my warehouse? I'd like them to condense into a single stack until it is full and only then create a 2nd one. Apparently with both mods installed, the other does nothing.
Tam Jan 4 @ 3:25am 
Pawns sometimes do not stuff their inventory when they haul items to shelves, any workaround ?
guardian1368 Jan 1 @ 6:50am 
sometimes i get a error message but forgot to copy the message
InVinoVeritas Dec 25, 2024 @ 10:52pm 
If I haven't said it already, this mod is the best. No other hauling mod does as good of a job, imo. or at least the ones I've tried.
Halfelfaedyn Dec 25, 2024 @ 5:52pm 
I can't play without this. It's literally a massive slog that delays everything I'm trying to do. So many manual hauling assignments.

It lags me a bit. I'll play laggy then.
Trolleitor Dec 21, 2024 @ 3:13am 
I'm having an issue with the option to pick up Corpses. I have the option disabled but I'm still able to pick them up.

Is anyone else having this issue?
pgames-food Dec 12, 2024 @ 7:00pm 
hi usually if you use this mod, and a pawn is set to a hauling task, they usually will try and grab other stuff along the way. (i think there is a relation to if you use the Achtung mod + something that increases your pawns carry capacity, such as a backpack from the mercer's backpack mod)
Smiley Face Killer Dec 12, 2024 @ 10:33am 
Will this make pawns haul raw meats/ crafted items immediately to stock piles and storages?
Asked CoPilot for a mod that does that and it suggested this but I don't see anything about that in the description
Fruity Trump Nov 29, 2024 @ 6:41pm 
Pawn stuck in unloading inventory :steamsad:
Tancred Nov 25, 2024 @ 7:22pm 
pick up that can
Professional Pro Nov 23, 2024 @ 7:21pm 
If you're taking suggestions: It would be wonderful if colonist picked up and hauled for caravans and transport pods. It takes forever to load those things, and the people who go sometimes exhaust themselves even if the whole colony helps
Nanook Nov 19, 2024 @ 1:03pm 
need help for my case. its not working properly when loading items to vehicle caravan ( vanilla vehicle expanded ) and loading to other floor ( ancient urban ruin mod ), my colonist keep loading items 1 by 1, not by hauling to inventory then load at once.
[岗] Señiorita woofers Nov 12, 2024 @ 11:51am 
Yes @Havok this is true for all transport pods. I hope the mod author fixes this.
Havok Nov 9, 2024 @ 3:38am 
Hi guys a bit of a niche question probably but I've been using this mod along well 100+ but also SRTS. And have noticed that when loading Pawns don't use their full inventory space like usual but just carry it stack by stack. And when you have 800 pemican to load and carry 25 each trip it gets a bit tedious.
Now I get it might be just incompatible with SRTS or something just wandering if there was a workaround I'm missing.