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bEnableTekgramPurchases=true
CraftedElementMultiplier=10
to my gameuser.ini but still have not been able to get it to work. With the cross abberation mod when you use the charge node to craft element it gives you 3 element total. Curious if maybe that would be overriding what im trying to do?
I'm glad you enjoy it. I can't submit it for the contest though, that would be a little unfair since I run the contest :P
Other than that, great mod for fixing the element production on aberration. Cheers for making it.
You know, I've been staring at these codes (and others for S+ Tek Progression) for SO long now... it's been driving me absolutely insane. Thank you so much, I've run 4 heavily modded servers for 2-4 months each for some friends and I and I cannot believe I didn't see that! Thanks!
which unlocker did you use?
="PrimalItemResource_BlackPearl_C"
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemConsumable_ElementBundle_CCN_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_BlackPearl",BaseResourceRequirement=20.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemResource_MetalIngot",BaseResourceRequirement=100.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemResource_Polymer",BaseResourceRequirement=50.0,bCraftingRequireExactResourceType=false)))
However, each time I find a charge node and highlight the bundle inside, it has no crafting requirements lifted and is uncraftable. As far as I can see the node is charged and ready for use but won't show any requirements. I'm also unable to move these items into the nodes inventory to craft with. Maybe because it's nearly 4am but I can't see what I'm doing wrong.
but well if you cant i will still keep your mod, i still think its an awesome mod ;)
@Anguel It's possible but the problem is that I would have to make seperate crafting blueprints for each and I can't increase the number of inventory slots on the charge node. If I split the tek unlockers any further you won't have enough slots in the inventory to craft the element bundles
mikel71, it give you a bundles, that you have to unpack to get the actual element
[ConfigurableChargeStation]
bEnableTekgramPurchases=true
CraftedElementMultiplier=5
Any ideas how i screwed it up?