Arma 3
Survivable Crashes
73 Comments
Ztrack Feb 25 @ 11:57pm 
This version i wrote with CBA works on all modded helos/planes, for any looking.
https://steamcommunity.com/sharedfiles/filedetails/?id=3386499307
Alex Mason Oct 28, 2024 @ 6:14pm 
from what i remember it worked, but caused other issues, im pretty sure id shoot and for some reason when the bullets landed they would explode like i was shooting a fully auto 40mm
Desk Human Aug 21, 2023 @ 3:17pm 
ah, I found the problem, it is incompatible with system 32
wcisley  [author] Aug 21, 2023 @ 2:49pm 
@greatgrungus must be incompatible with some other mod(s) you have, the mod working seems to be hit or miss for different folk, so I take it different mods are affecting it.
Desk Human Aug 21, 2023 @ 2:14pm 
absolute dogshit. my computer crashed and I did not survive
Sigma boy Apr 18, 2023 @ 8:21am 
Doesn't work anymore.
Drawggo Dec 17, 2022 @ 11:28am 
this works amazingly, so does freestyles
Frosted Flake Nov 12, 2022 @ 9:40am 
Freestyles doesnt either?
wcisley  [author] Jul 12, 2022 @ 5:02am 
@KilledJoy Well damn, I hope a new comes along at some point
KilledJoy Jul 12, 2022 @ 2:17am 
Sad... this dont work and freestyles dont... sad lol
krazycoolkidfanlilbabyboy Mar 12, 2021 @ 8:53pm 
cries
Padi Jan 23, 2021 @ 9:09am 
Great, thanks!
I will try it immediately.
wcisley  [author] Jan 22, 2021 @ 8:10pm 
@Padi I know man, a true shame :(. But here is a new and working version by Freestyle_Build: https://steamcommunity.com/sharedfiles/filedetails/?id=2231150238
Padi Jan 22, 2021 @ 2:27pm 
Sadly this isn´t working anymore...
CCR_1970 Dec 23, 2020 @ 10:12am 
Well I was in a crash with some AI and when they got out they were damaged so I healed them and they legit shot me
Grease Monkey Nov 23, 2020 @ 10:17pm 
how do i turn off that annoying blurred vision effect when getting hit while flying
Randy Nov 13, 2020 @ 11:17pm 
How does this mod work and does it work in zeus?
Z1ght Sep 15, 2020 @ 8:37am 
AH ok:sufferme::sufferme:
wcisley  [author] Sep 14, 2020 @ 9:21am 
@Z1ghts I tested it, and the mod appears to be working. If not, you may have a conflicting mod or not placing down the module in the editor.
Z1ght Sep 14, 2020 @ 6:18am 
does it work?
Oldru_Vallière Jun 4, 2020 @ 12:17pm 
thank you
wcisley  [author] Jun 3, 2020 @ 7:54pm 
@Oldru_Vallière I don't mind
Lua Jan 6, 2020 @ 7:51am 
why this mod activate even without the module in?
MrEpiphany Jan 2, 2020 @ 9:32am 
Can I add this as a server-side mod and not include it in our client side list?
female Oct 17, 2019 @ 9:35am 
you guys are probably just not placing the setting thing
diveyez Oct 3, 2019 @ 11:11am 
Error foreach: Type Bool, expected Array
File r0ed_SurvivableCrashes\functions\fn_vehicleInit.sqf..., line 13
Error in expression <vehType) then {
_isAllowed = true;
};

I might be fixing this mod
worm Aug 19, 2019 @ 6:39pm 
My helicopter just blows up whenever shot at, anyway to fix?
func_kenobi Aug 18, 2019 @ 9:44am 
AI is dissapearing on crash
Snavs ❤ Aug 17, 2019 @ 6:10am 
it removes ai when i crash, they fly out just like me but just dissapear
Paintballer Aug 14, 2019 @ 6:44pm 
Maybe I'm missing something but I tried having a AA launcher fire a rocket at the helicopter and everything works there, but when it crashes two things. One is it doesn't blow up after it just goes to the flyable look to the destroyed look if you will. Second when the player is injured he can walk for a while limping (using vanilla) but the second I go to treat myself after the animation my guy goes down. I'm using respawn and revive allowed in my mission. Any tips?
Axebeard May 31, 2019 @ 1:53am 
Fun fact: Zeus teleporting players into the air (which spawns them in parachutes) with this mod causes the parachute to catch fire and explode when it lands!
Axebeard May 27, 2019 @ 4:03pm 
dzn Vehicle on Fire basically does what this does and also does land vehicles. I haven't been injured in a crash since I started using it. Wish there was a good in-between though.
Tito10star May 27, 2019 @ 1:22pm 
@Arend the Bastard are you going to publish it on the workshop?
LostWizardcat May 23, 2019 @ 5:43am 
nevermind through testing it does not.
LostWizardcat May 23, 2019 @ 4:57am 
so does this work on land vehicles like quad bikes and offroads
wcisley  [author] May 19, 2019 @ 8:42pm 
@Axebeard sadly not
Axebeard May 19, 2019 @ 6:48pm 
Anyone know if this can be placed via Zeus mid-mission?
Arend the Bastard May 15, 2019 @ 4:14am 
@wcisley I've sent you a friend request, because we're working on Survivable Crashes from a different Github repo now. To avoid this Workshop Upload going out of date, would you please subscribe to the new repo: https://github.com/Rafael09ED/Arma-Survivable-Crashes in preparation for updates that will be made soon.
wcisley  [author] Feb 22, 2019 @ 1:22pm 
@Stormy It should show up in the modules under the "Survivable Crashes" tab in Eden
Stormy Feb 22, 2019 @ 4:49am 
How do i add this in a scenario?
HYDRA Oct 19, 2018 @ 4:54pm 
@Unplayable pls let me know if you figure something out because ive tried everything short of editing the root folder of the mod at this point and its really buming me out
Unplayable Oct 17, 2018 @ 7:56pm 
Thanks for verifying. I'll guess I'll just deal with it.
wcisley  [author] Oct 17, 2018 @ 7:44pm 
@Unplayable I am not aware on how to fix this. sorry man, others have complained and I tried to figure it out, but I cannot.
Unplayable Oct 17, 2018 @ 6:36pm 
I really like this mod and it works perfectly fine, but for some reason after the crash- the AI seem to delete or disappear even though they can wake up. I'm using ACE, it works for anything that's player driven but for the AI, they seem to delete themselves after the crash.

Any ideas, or reason why? I want to fix this problem.
Arsenic Oct 6, 2018 @ 3:26pm 
thank you, i was using zues xD
wcisley  [author] Oct 6, 2018 @ 2:49pm 
@Ace_Spadez if you place the module in eden, you can double click on it and there will be ACE specific settings
Arsenic Oct 3, 2018 @ 9:20pm 
where are the module settings for ace
RoosterMain Aug 28, 2018 @ 8:11am 
Thanks my guy
wcisley  [author] Aug 27, 2018 @ 1:20pm 
@That_guy3333333333 Damage Multiplier in the module settings
RoosterMain Aug 27, 2018 @ 6:45am 
How do I set the damage?