RimWorld

RimWorld

Mechanical Defense 2 - deep storage
10 Comments
Mlie Mar 7, 2020 @ 11:13am 
Updated this for RimWorld 1.1 since Im updating the other MD2-mods.
https://steamcommunity.com/sharedfiles/filedetails/?id=2016339042
Hope it helps anyone!
Thundercraft Jun 2, 2019 @ 8:00am 
Is there any hope left for a [1.0] update?
Fukara Sep 12, 2018 @ 2:14pm 
Desperate need update for deep storage B19.:steamsad:
sulusdacor  [author] Jan 20, 2018 @ 9:58am 
added modsync
ronhin375 Jan 16, 2018 @ 12:05pm 
*fixed, dident know i needed extended storage
ronhin375 Jan 16, 2018 @ 11:59am 
Could not resolve cross-reference: No RimWorld.StatDef named ES_StorageFactor found to give to RimWorld.StatModifier (null stat)
Verse.Log:Error(String)
Verse.WantedRefForObject:TryResolve(FailMode)
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences(FailMode)
Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)


getting this and then some
sulusdacor  [author] Jan 12, 2018 @ 5:52am 
added extended storage as required mod + using the storage "style" from there.

this solves the disappearing items. sadly the overall item count does not show in the deepstorage units themselfs (in colony items it shows and if selected). currently not sure why and if/how this is fixable, but all works so that counts at the end.
sulusdacor  [author] Jan 11, 2018 @ 8:44am 
currently buggy = meaning it resets the stack to 75 on reloading XD
sulusdacor  [author] Jan 5, 2018 @ 1:11pm 
- fixed the shadows (static ->edge shadows, picture in a sec)
- added in about file a line to what the deepstorage is
james76543 Jan 3, 2018 @ 4:02pm 
I was just looking at the A17 version of this mod yesterday. Thank you for updating it!!