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It keeps me from using the Chosen & Alien Hunter weapons (which I rely on way too much) in every single mission. The degradation rate seems fine even on Legendary (in fact it may even be a bit too tame).
This also works perfectly with the new True Primary Secondaries mod!
Other than that, can someone confirm it's NOT causing the issues @reddobe is talking about? Thanks
Me and many other apparently (by google search) would like to set specific equips for specific soldiers like in Xcom1 but Xcom2 keeps unequipping the soldiers when they are unavailable...
https://github.com/X2CommunityCore/X2WOTCCommunityHighlander/issues/167
Conflict found for 'UIArmory_LoadoutItem':
[WOTC] Tons Of Utility Items
Item Durability
-bg- finally converted the lw mec class mod to wotc (this mod needs the tons of...). now your mod is affected. Any chance to fix it ?
1) Hit the Geoscape if you're not there. Make a save there.
2) Close game, disable mod.
3) Load save, save again once you're fully loaded in. The game will have removed all references to the old gamestates by then.
4) Close game, re-enable mod.
5) Mod will now work in its new state.
This is required to have your campaign fully switch over to the new method of tracking repair progress on items. This was done to fix a major bug that could happen where the game would crash trying to update already existing repair states, due to them being component objects of item states. For whatever reason, this was a combination that the game did not like.
Now the repair states are no longer tied to the item states, instead containing their own reference to the item state they're attached to. Testing has indicated no presence of the previous crashing bug.
That being said, I am willing to give this a try, so long as the Chosen don't have a say in it . . .