Left 4 Dead 2

Left 4 Dead 2

Diescraper Redux
1,210 Comments
iDannyBoy Jul 25 @ 11:04am 
Brilliant campaign! Thoroughly enjoyed this one. Great work! :)
YouTube link: https://youtu.be/YHiDxoSFybY
Mantis Toboggan, M.D. Jul 23 @ 7:48pm 
Finale is broken, played for 30 minutes just to crash right at the end. L map 4/10
Karolina ♥ Jul 21 @ 2:23am 
Very nice detailed map :steamthumbsup::needy_heart: :steamhappy:
WarioShaker Jul 20 @ 1:53pm 
dihscraper redux 💝
fran Jul 19 @ 2:29am 
this should be officially part of l4d2!!
Nakano2002 Jul 11 @ 7:33pm 
Esta piola:crashthumbsup:
Shadow Jul 7 @ 10:59pm 
expert is unbalanced with bots but the map is very well made
Bubnooccar Jul 6 @ 9:33pm 
On replay this map honestly holds up, theres no bs, the map (generally) provides enough item spawns (at least in important parts of the maps where you need them) map DOESNT overstay its welcome and doesnt waste your time. the finale is pretty challenging.

A tier campaign.

(Can you make the intro custscene a liiiitle bit shorter? lol, when doing challenges it does feel pretty longer than it is though)

my dumb comment aside, thank you for making this.
Platanito 7w7 Jun 25 @ 7:44pm 
nice
ClaudioAR Jun 17 @ 1:50am 
Left 4 Dead 2 - Diescraper Redux Completo #Left4Dead2 #DiescraperRedux #Zombies #Gameplay #Videojuegos
https://youtu.be/P86w_M5jO4Y
FlyingPan Jun 1 @ 9:03am 
I do have a question. I played this locally and I noticed that when a smoker grabs me I *instantly* get pulled to him, I also noticed that healing is faster, crouch walking is faster and you can crawl while downed. Is that intended to happen with this map? I don't think it's a mod I have because it never happened in any other map
duckymate May 30 @ 5:11am 
This is a great map. Whatever vibe or atmosphere you were trying to create, I believe you did it spot on.
Rectus  [author] May 24 @ 2:53am 
The helipad is behavior is intended.
Clear May 24 @ 1:00am 
Very thoughtfully designed level and visually pleasing environment, also fair and balanced combats. The only problem I've encountered is that the helipad would push both zombies and players off from it which botched two of my tries. Maybe you could fix that?
Chev May 21 @ 11:48am 
very fun map for versus
pelo e taladro May 20 @ 10:44pm 
ESTA ES LA CAMPAÑA MÁS ÉPICA QUE JAMÁS HAYA JUGADO EN MI VIDA DIOS COMO LA DISFRUTÉ, EL FINAL ES SUPER CARDIACO Y EPICO DIGNO DE PELICULA 47/10 GOD :spiffo:
Rectus  [author] Apr 25 @ 10:07am 
That's odd, maybe another mod is interfering with the script.
InkyAdcovate Apr 25 @ 9:57am 
I don't know about all you, but I still can't take ammo from temporary ammo boxes in the finale.
Rectus  [author] Apr 16 @ 3:18am 
Does it give any error messages? Are you playing on a local game or a custom sever?
shash.sm Apr 16 @ 3:10am 
Last chapter couldn't run. It seems map is broken or have bug
DemBo Apr 14 @ 8:55am 
雨霖//520 Apr 6 @ 8:38am 
good :steamthumbsup:
dadcanibeamunch Mar 31 @ 4:40pm 
a certified classic, one of the first maps that opened me up to the incredibly creative world of mods
Speed Racer Pongo Mar 30 @ 5:11pm 
I enjoyed the campaign up to the finale, in which at the helicopter pad one of the bots fell off the ledge, which then lead to me trying to revive the bot, at which point i started a death spiral in which the ledge literally pulls you off from the middle of the catwalk. This happened to the other 2 players in game with me. Not cool. Beware the heli pad on the left side. That absolutely has to be a glitch.
Barristan Mar 21 @ 10:08am 
Pretty boring. It looks good but it's too short to be challenging in any way. There's some unique ideas, like the limited ammo packs in the finale but you're given unlimited ammo packs + new weapons too often for it to have any impact on gameplay.

Overall, 3/10.
MdMa™ Mar 14 @ 5:59pm 
Awesome map, well done guys. I run this on my dedicated server for people to play.
Dumb question, what is the game mode "gdef" meant to represent ?
EricEye Mar 11 @ 11:01am 
good map, very fun and well design, I rate it 8/10
NEORETROGAMING Mar 1 @ 10:58am 
(re)Découverte Expert (Français) : https://youtu.be/cBXri9L26Ew
Sjonny Jan 16 @ 6:05pm 
Good map it's like the original campaign
The Slunch Jan 10 @ 9:13pm 
Holdout seems bugged? It fails a few rounds into it to spawn a new one so there's just nothing to do
lego_master2000 Jan 3 @ 11:52am 
nvm i found it!(the grenade launcher!!)
lego_master2000 Jan 3 @ 8:56am 
well take it from me i couldn't find the grenade launcher or the chainsaw!!
Rectus  [author] Jan 3 @ 1:02am 
It's supposed to stop the wind once the helicopter arrives at least.
zieraQ Jan 2 @ 4:33pm 
For the sliding on helipad, valve never have that in their campaign, why suddenly it exist at the very last moment? Not to mention last diversion "optional to make the heli arrive sooner", yet the heli arrive on my way to get to the console. I failed last mission twice in those ways and on 3rd time only 1 survivor manage not to slip off the helipad. It had to end in disappointing run for me. It was great experience up until that point.
BEANER Dec 12, 2024 @ 12:08am 
One of the best custom campaigns I’ve rolled through.

Great map layouts and vertical navigation, lots of open ledges that add a bit of tension. Specially if chargers show up.

A great mix of hold out defense, and running crescendo events. The balance is just perfection in that regard.

Newbie or veteran, Diescraper Redux is the perfect gateway for community campaign playthroughs!
까르보불닭볶음면 Dec 9, 2024 @ 6:50am 
까르보 : 할만함 근데 막챕 바람불어서 낙사 억까 있음
nachosconqueso Dec 4, 2024 @ 9:00am 
me hicieron mierda al final pero muy bueno:steamthumbsup::steamthumbsup:
兔兔笨笨跳 Dec 2, 2024 @ 9:32pm 
沒創意 這不就是官圖建模嗎?
Damian Dec 1, 2024 @ 3:36pm 
Good map, kinda reminds me of Die Rise form Call of Duty Black Ops 2 Zombies.
Rectus  [author] Dec 1, 2024 @ 8:29am 
Thanks for reporting the issue.
MrMan502 Dec 1, 2024 @ 8:13am 
This map has a bug were in survival when you die or in scavenge when you complete one round it will put the survivors back in the safe room which forces you to either restart the map or use no clip to fix it every time
C1oud_Strife7 Nov 24, 2024 @ 3:14pm 
the first custom campaign i actually liked
mr_e_scor Nov 22, 2024 @ 6:16am 
Don't really like the infinite-hoard section in the mall very much, but otherwise great.
超级无敌小熊虫大王 Nov 20, 2024 @ 6:42am 
10/10,我目前玩过最好的地图,The best map I've played so far
The Ancient Awaits Nov 10, 2024 @ 4:00am 
In the 2nd chapter I accidentally killed a tank with the howitzer.
10/10
Rectus  [author] Nov 8, 2024 @ 12:41pm 
Yeah, from with I remember it conflicts with Daybreak. Diescraper has support for my custom weapons and will enable them if the melee scripts for them are avilalble, and Daybreak has the flamethrower weapon included as an easter egg. Unfortunately it will only load the script and not the model from other campaigns.
Xbye Nov 8, 2024 @ 12:06pm 
Hello. I run a bunch of servers with a lot of custom campaigns. I don't really run any extreme sourcemod plugins that change anything.

It seems the Flamethrower weapon is missing textures for people on my servers? Shows up as an ERROR. I even joined with freshly downloading the map and saw the ERROR. Could it be possible this map is conflicting with another map that is using the same flamethrower model?
星际上校 Nov 6, 2024 @ 6:40am 
8.5/10
高楼内部场景,整体做的挺细致的,值得一玩:steamthumbsup:
AnonymeK Nov 2, 2024 @ 5:56am 
Lovely campaign, I love the finale because instead of being a single point to defend it's actually a ring and optionally switching on the lights is a great addition. There's a lot of open windows though, this would be absolutely insane in versus lol
Rene Oct 30, 2024 @ 11:08am 
great campaign enjoyed playing it well done 10/10:steamthumbsup: