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https://en.wikipedia.org/wiki/Songhai_people#:~:text=The%20Songhai%20people%20%28also%20Ayneha%2C%20Songhay%20or%20Sonrai%29,western%20Sahel%20in%20the%2015th%20and%2016th%20century .
Mali:
https://en.wikipedia.org/wiki/Mand%C3%A9_peoples
Closest singe group is the Mandinka (notice how many countries they are split between):
https://en.wikipedia.org/wiki/Mandinka_people
The Ghana Empire was also a different culture than these two:
https://en.wikipedia.org/wiki/Soninke_people
https://en.wikipedia.org/wiki/Wassoulou_Empire
These cultures used to be a lot larger and more numerous, but following the collapse of Songhai, the groups diverged into a bunch of different groups leading to the division and strife in the regions today. Colonialism has made the situation nearly hopeless to overcome because the similar groups are split up across a bunch of countries and with dissimilar groups leading to constant discrimination which leads to war.
Some people experience issues with the 3D leader which may be what's causing the crash. Read the note in the description above about switching to a static leader screen and see if that fixes the issue.
You might be interested in checking out Leugi's new Olmec civilization for BNW!
-Minor bug fix, should still be compatible with v.51 saves.
I’ve just updated my Benin (BNW) mod with new art by the amazing Janboruta! Please check it out!
Shang (Brave New World)
The Kuikuro (BNW)
WE
http://steamcommunity.com/sharedfiles/filedetails/?id=102329706
-Mod compatibility update (EE; Cul Div; Cul Inf; Sovereignty; Mercenaries)
If you need the previous version (48) to continue a save, a download link is at the bottom of the description.
I'm glad to hear you enjoyed the mod. They don't have a start bias for gold/silver per se, but do have a bias for the terrain those resources are most likely to spawn on
I didn't really have the opportunity to test the Sofa, since I never went to war, but they do sound very strong from their description. I'll play it again some other time and go a more aggressive route to see how they hold up to expectations.
Great work on this one.
-Mod compatability update
Xia - Erlitou (Brave New World)
Gameplay:
- Treasury Gold thresholds now scale x1, x2, x4 instead of x1, x2, x3.
Misc:
- Added YnAEMP v. 23, ExCE, and Unique Cultural Influence support.
- Added additional leader diplomacy lines.
- Touched up the UU icon.
- GA tooltip now gives better information regarding Treasury GA points
- Added a 2D leader alternative. To use the 2D leaderhead instead of the 3D leaderhead:
1) Locate your mods folder; (~/Documents/My Games/ Sid Meier's Civilization 5/Mods/Mali (Brave New World).
2) Directly in the Mali mod folder you should find two xml files: “Mali_Leader_Scene” and “Mali_Leader_Scene_Alt”.
3) Delete “Mali_Leader_Scene”.
4) Rename “Mali_Leader_Scene_Alt” to “Mali_Leader_Scene”.
My comments r supposed to help not to judge:-)
This mod works well for me, good, no more comment.
Este mod funciona bien para mí, bueno, no hay más comentarios.
Deze mod werkt goed voor mij, goed, geen verder commentaar.
Ce mod fonctionne bien pour moi, une bonne note, pas d'autre commentaire.