RimWorld

RimWorld

RunAndGun
1,147 Comments
2_Modray May 23 @ 9:42pm 
Forbidding weapons doesn't seem to work. I've seen enemies run & gun with weapons I put in the forbidden list. This only seems to happen when fleeing. Does flee & gun ignore the usual restrictions?
Daddy May 14 @ 5:15pm 
Will the pawns run & gun by themselves? Or do they just stay in place all the time unless the player tells them to move?
Adohleas May 7 @ 9:21am 
@lorosexn Since this mod hasn't been updated since last year, I doubt it, until someone can confirm you could simply use Tacticowl Continued until then as that mod specifically came out with an update to make it compatible again. It contains RunAndGun + Search and Destroy + Dual Wield mods combined but there is a setting in the mod options that lets you disable any of the three mods so you can simply just use RunAndGun without the other two.
lorosexn May 7 @ 12:19am 
Is this still broken with VEF?
LoopKat Apr 20 @ 5:55pm 
@tide{S}haper industries Thanks for the heads up, was just going through all of my mod settings to try and figure out why melee was crazy fast and the best I could find was older mentions of a bug that affected RunAndGun and Tacticowl Continued. Also suddenly started getting random crashes out of nowhere on what has been a completely stable load order, seems that's a known VE Framework issue as well
tide{S}haper industries Apr 2 @ 7:50am 
PSA:

Since some people here are speculating. After a Feb. update to VE Framework, some mods broke with VE's 'ranged melee' changes - Run & Gun is only one of many affected mods. So you either have to consider those two incompatible for the time being, or switch to Tacticowl instead, which at least has SOME of the issues R&G is suffering right now fixed already.

More info about that here: https://sites.google.com/view/void-archives/home/news-flash - but that's basically the gist of the situation. Using R&G with VE Fw. right now WILL cause gamebreaking bugs sooner or later until this was fixed on R&G's side.
Rigeios Mar 28 @ 6:00pm 
this mod causes social fights to have extremely fast melee for some reason
Bo Sinn Jan 21 @ 1:10pm 
bruzz i want hawk tuah
JujedieFR76 Jan 18 @ 2:19pm 
do you have Realistic Planets Continued ?
HimikoToga Jan 16 @ 12:12pm 
Don`t know why but when i have this mod loaded none of the factions spawn in the world is blank.
圆周率1.0 Jan 9 @ 12:51pm 
I know this question might be a bit silly. I remember that when using RunAndGun alongside Combat Extended, guns with bipods had a bug that prevented aiming. I recall that in previous versions of the mod, there was an in-game prompt explaining how to fix this issue. However, I couldn’t find the prompt in the latest version of the game and have forgotten the old solution. How should I resolve the compatibility issue between this mod and CE?
Sans666 Jan 7 @ 3:48am 
Because of this mod, my TPS drops significantly during construction.
WKarana Dec 29, 2024 @ 9:07pm 
rotisimo
Arbertron Dec 29, 2024 @ 5:36am 
Necessary and logical mod to have! works great with others would recommend <y>:steamthumbsup:
Mike Oct 14, 2024 @ 8:08am 
i wanna say something i run this mod with the CombatExtended and it work but then when i make a new save file it not work anymore it make the pawn do nothing
Tubby Fatfrick Oct 10, 2024 @ 9:08pm 
It's Options > Mod Options > RunAndGun
我是谁 Oct 6, 2024 @ 8:40am 
how to setting this mod?i dont find any bottom to set it
cherry-wave Aug 26, 2024 @ 9:26am 
Can this be messing with NPCs now being able to shoot while standing on a barricade?
VelxraTV Aug 20, 2024 @ 10:02am 
Tacticowl continued mergs several mods together including this one.

https://steamcommunity.com/sharedfiles/filedetails/?id=3266724749
Pierre_M3 Aug 20, 2024 @ 9:27am 
duel weird lmao
KOVIBOSS Aug 17, 2024 @ 2:36am 
does it work guys ?
PhearedPhantom Aug 4, 2024 @ 10:40am 
This mod does not play nice with duel weird anymore. It combines the melee and shooting weapons and doesn't allow separate melee attack when using both melee and ranged
VelxraTV Jul 27, 2024 @ 7:47pm 
I ended up switching to Tacticowl continued as it mergs several mods together including this one.

https://steamcommunity.com/sharedfiles/filedetails/?id=3266724749
revsuine Jul 27, 2024 @ 1:49pm 
Such an invaluable mod, thank you for making
Marcus Jul 20, 2024 @ 3:01pm 
i would just use this one then
VelxraTV Jul 20, 2024 @ 2:49pm 
rimpy shows this link's version to be updated. not this one. except its posted date is prior to this page
https://steamcommunity.com/sharedfiles/filedetails/?id=2537590749
Marcus Jul 20, 2024 @ 2:05pm 
Velxra I am currently using run and gun with rimpy and it is not showing red in rimpy. Are you certain it is due to the version? I would try reinstalling
VelxraTV Jul 20, 2024 @ 7:17am 
says 1.5 compat but still shows red in rimpy mod manager.
milinstalker Jul 19, 2024 @ 6:25am 
can`t undraft, fix please
Flamangos Jul 10, 2024 @ 11:18pm 
Ghost you are a blatherer.
GHOST Jul 10, 2024 @ 11:08pm 
Yes, this is the mod causing the issue where some colonists can't be undrafted. you're welcome.
Birdinmotion Jul 9, 2024 @ 9:17pm 
Search and Destroy doesnt appear for me
SP4RTAN Jul 9, 2024 @ 5:17pm 
@anthonyr100 yesnt
Wideraccoon Jul 9, 2024 @ 2:09pm 
is this updated?
Flamangos Jul 8, 2024 @ 11:24pm 
Pastrami
Marcus Jul 8, 2024 @ 10:07pm 
compat with combat extended?
Astrella Lunari Jul 6, 2024 @ 8:31am 
Anyone know if this works with Achtung? Seems like my colonists aren't running and gunning, but I think it was working when I was fighting a bear before, so maybe it's something with hunting that's incompatible. Trying to test...
BAAAAAAAAAKAAAAAAAAAA Jun 22, 2024 @ 9:01am 
Mod works just fine for AI but my pawns are unable to use it. Any way to fix it?
Solstice Initiative Jun 16, 2024 @ 4:26pm 
I think the proper term for a situation like this is 'marching fire'.
Xitrine Jun 13, 2024 @ 12:04pm 
Doesn't work for me
Flash Jun 10, 2024 @ 12:18pm 
the mod doenst work for me too
speedY [ Я v Ь ] Jun 10, 2024 @ 4:13am 
Doesn't work for me
Winter_melon Jun 8, 2024 @ 5:15pm 
"Honey wake up, Run&Gun just got an update"
DmitryNRV Jun 7, 2024 @ 2:16am 
Together with the Achtung mod! doesn't fire when running
Vorbrandt Jun 5, 2024 @ 2:22am 
There's a bug where the right click menu will not show up on weapons, I believe it has something to do with Dual Wield
Snumbino Jun 1, 2024 @ 4:09pm 
HAVE MY CHILDREN ROOLO!
KamiEaterOW Jun 1, 2024 @ 1:28pm 
Alright, forgot how much I missed this mod. Thank you for the update, and buying your game now.
Rampage May 31, 2024 @ 7:36pm 
roolo my son, you are an absolute ledge
Deniz May 31, 2024 @ 4:03am 
o7
Aflack May 30, 2024 @ 9:40pm 
o7 to you sir