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THE CAKE IS A LIE...
If you're asking about the characters in the preview image, then they've all been heavily modified. I don't release my character models (sorry), but I can tell you that the dragon and arachne were originally based on "Faraleth" and "Vexia" on SFMLab.
The android was originally a personal port of a Fallout New Vegas mod, but the original mod has now been taken down, so there's nowhere I can really direct you on that one.
Models do that, blame SFM.
But if you wanna fix it, don't resize the root transform, as it causes issues for an abundance of prop models. Resize the Root bone or Cake bone. It should be fine after. It may help if you spawn in another model as well.
-The Soldier
I guess.
However, it's a perfectly valid suggestion, and so I've updated it with extra faces for more roundness (and hopefully not broken anyone's scenes in the process). I opted for four faces, as just doubling the count was less hassle than doing three.
@DarknessRingo: She's not - she's my personal port of a Fallout New Vegas mod, but I don't have the right permission to release her. (In fact, I can't even get in contact with the mod author, because at some point he deleted his Nexus mods account).
tho... you could make the slices more round. 3 faces on the curve maybe. good poly style.
Good job on the model man.