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Details:
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at SkyboxReplacer.OptionsFramework.Attibutes.DynamicDropDownAttribute+<>c__DisplayClass0_0.<.ctor>b__0 () [0x00000] in <filename unknown>:0
at SkyboxReplacer.OptionsFramework.Attibutes.DynamicDropDownAttribute.GetItems (System.Func`2 translator) [0x00000] in <filename unknown>:0
at SkyboxReplacer.OptionsFramework.Extensions.UIHelperBaseExtensions.AddDynamicDropdown[Options] (UIHelperBase group, System.String text, System.String propertyName, SkyboxReplacer.OptionsFramework.Attibutes.DynamicDropDownAttribute attr, System.Func`2 translator) [0x00000] in <filename unknown>:0
at and more...
is this mod broken?
Details:
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at SkyboxReplacer.OptionsFramework.Attibutes.DynamicDropDownAttribute+<>c__DisplayClass0_0.<.ctor>b__0 () [0x00000] in <filename unknown>:0
at SkyboxReplacer.OptionsFramework.Attibutes.DynamicDropDownAttribute.GetItems (System.Func`2 translator) [0x00000] in <filename unknown>:0
at SkyboxReplacer.OptionsFramework.Extensions.UIHelperBaseExtensions.AddDynamicDropdown[Options] (UIHelperBase group, System.String text, System.String propertyName, SkyboxReplacer.OptionsFramework.Attibutes.DynamicDropDownAttribute attr, System.Func`2 translator) [0x00000] in <filename unknown>:0
at and more...
how do i fix?
Details:
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at SkyboxReplacer.OptionsFramework.Attibutes.DynamicDropDownAttribute+<>c__DisplayClass0_0.<.ctor>b__0 () [0x00000] in <filename unknown>:0
at SkyboxReplacer.OptionsFramework.Attibutes.DynamicDropDownAttribute.GetItems (System.Func`2 translator) [0x00000] in <filename unknown>:0
at SkyboxReplacer.OptionsFramework.Extensions.UIHelperBaseExtensions.AddDynamicDropdown[Options] (UIHelperBase group, System.String text, System.String propertyName, SkyboxReplacer.OptionsFramework.Attibutes.DynamicDropDownAttribute attr, System.Func`2 translator) [0x00000] in <filename unknown>:0
at and more...
However if you like it that way it's okay, however I won't agree with the fact that day/night toggle doesn't work as that was fixed with the latest update.
Lumina does, but applied maps won't show up either.
cubemap replacer and daylight classic
1. Gives an error message
2. Does not show up in the "Mods -> options" list, so you can't change the cubemaps.
So basically useless for me.
You can use multiple alternatives instead of 'Daylight Classic' to run Cubemap Replacer.
Such as:
Lumina
Render It!
Fog Controller
so when looking at the skies, they are all changed to what you select ( based on the description on this mod or added content from the workshop)
And they remain there for the whole 24-hour cycle.
So I would assume if you would like them to change for your night screenshots, game play etc.
Then use this accordingly.
Since then there hasn't been any following update(s). Any chance you could make the option for a secondary nighttime cubemap work? Right now the water in my map still reflects the bright blue sky of the cubemap I use during daytimne, which looks a bit funny during the night. If that's possible that would be awesome!!