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If your piece is not rigid, then you need to make a skin modifier of it, adjusting the weight of the vertex
then you export both your piece and the bone rigged to it
Hope it helps mate
Do you think you could help me out with a question about the crafting of items for Dota 2? I've done everything for the item maps and model but I don't seem to find how to connect the item to the joint/bone it has to be connected to.
Do you think you could help me out with this task? I do have Maya and 3Ds Max.