Space Engineers

Space Engineers

RCSP - Cerberus (No Mods) BattleCruiser
126 Comments
Venom415  [author] Feb 20 @ 9:38pm 
@FEEDBACK I manually disabled it, there was a ton of lag with the first lcd script so if irc I removed the computer block entirely. You can use whatever you like now so thats good :steamthumbsup:
@Mr.White Yes you can, you can just set it up with the projector. and when it turns on/off it'll keep the same blueprint that you used before.
FEEÐBACK Nov 3, 2024 @ 4:52pm 
Great Ship ! Any idea how to reactive LCD Script ? When I recompile the script, LCD just have " Boot up " Thanks you !
Mr.White Jun 10, 2024 @ 5:03pm 
can it print the mako fight and keep print if so how
Venom415  [author] Jun 7, 2024 @ 12:39pm 
PCU: 42416
Total Blocks: 6841
Mr.White Jun 5, 2024 @ 9:31pm 
what is the pcu on thsi ship
mrfreasyt Feb 11, 2023 @ 1:27pm 
What MMaster script? there are multiple
Dragon_slayer Jun 12, 2022 @ 11:50am 
Hi how many blocks is in it ship?
HERO Mar 13, 2021 @ 10:29am 
корабль хуйня на планеты ты на нем не сядешь
ImagineLaggin Nov 30, 2020 @ 10:18am 
very fun to use
Bola_R2 Nov 21, 2020 @ 10:35am 
the turrets are not firing ande ive tried everyting and they and they dont fire.
Bad Internet Oct 15, 2020 @ 8:28pm 
the base im talking about is 3 minuets into the trailer
Bad Internet Oct 15, 2020 @ 8:22pm 
the base in the trailer that made this ship
Venom415  [author] Oct 15, 2020 @ 6:34pm 
Glad you like it! Though im not sure what you are referencing, im sure its been used by many people and built by many methods lol
Bad Internet Oct 15, 2020 @ 6:29pm 
i really like this ship so i was just wondering
Bad Internet Oct 15, 2020 @ 6:28pm 
do you know about the base that was used to make this ship?
GRETZKY JR. Apr 13, 2020 @ 6:22pm 
I cant express how much I love this ship, thank you for putting your creativity on display and good job.
Foster Mar 7, 2020 @ 2:43am 
Is this ship ever being updated with decorative blocks?
Venom415  [author] Jan 27, 2020 @ 12:37pm 
Should be 2 mako fighters, at the time of uploading; if I had all 4 spots filled it messed with the lighting, that has since been fixed by updates from the devs but I no longer have the files to update the ship anymore.
Chill & Thrill Jan 27, 2020 @ 12:31pm 
@Venom415 how many of your ships are in there
DJ-D1NG0DIL3 Jan 13, 2020 @ 7:42pm 
That's cool!
Venom415  [author] Jan 13, 2020 @ 9:45am 
Ohh yeah, my ships sometimes appear in the update videos :P
DJ-D1NG0DIL3 Jan 13, 2020 @ 9:24am 
So I'm lookng at those looping clips on the title screen and I'm seeing what is basically an all-blue Cerberus absolutely trashing some generic red ship.
Did the devs take notice to your creation?
Master_117 Dec 23, 2019 @ 10:24am 
Ok Thank You Anyway Have Nice Day:steamhappy:
Venom415  [author] Dec 23, 2019 @ 9:19am 
Sadly I dont have the save file for this and cant update it, if you have a script in mind you can add it in to the programmable blocks.
Master_117 Dec 13, 2019 @ 8:01pm 
Hello Vennom415 I Got Question Could You Possible Update The Script For this Ship I Really Like This Ship And I Would Really Appreciate It If You Do:steamhappy:
BUCK Jul 27, 2019 @ 6:46pm 
need more jump core!! i think 580km jump distance is toooooo close for this ship
Venom415  [author] Apr 24, 2019 @ 4:01pm 
Thank you, glad you like it! :)
origamijedi05 Apr 24, 2019 @ 1:17pm 
I like how all your BattleCruiser designs have that X shap in the back, their all beautifully designed ships, keep up the good work!
Mr.Wanaskiwin "Navarone" Mar 25, 2019 @ 5:16am 
omagad how you build this so symmetrically with out the use of the tools? musta been before we got the symmetry tools cuz as OCD as i am or was by comparison even i made mistakes in making both sides the same, great work!!!!
Detective Fat Oct 15, 2018 @ 5:49am 
Does this ship have jump drives?
Wandering Ace Sep 21, 2018 @ 4:45pm 
I really like how it looks
The perfect battelship
Nautilus Sep 17, 2018 @ 10:22am 
I just want to say that this build is just awesome. Really good work.
Venom415  [author] Sep 3, 2018 @ 12:24pm 
Yeah lots of people copy other peoples builds and post it for some reason, cant do much about it. It will only make people stay away from his builds in the end so It doesnt bother me.
Chase Sep 3, 2018 @ 9:15am 
https://steamcommunity.com/sharedfiles/filedetails/?id=1351240616 someone posted that without asking you or leaving any credit to you.
Nonexistent Jun 10, 2018 @ 1:23pm 
@Venom415 ahhh. I see. So it would require slight adjustment to become atmo ready.
Venom415  [author] Jun 10, 2018 @ 8:36am 
That was from fooling around and adding 2 atmo thrusters outside the hangar behind the nacelles, landed a bit hard but I had to take a picture, it looked really good in that scnerey
Nonexistent Jun 9, 2018 @ 7:19pm 
@Venom415 you say space or lunar gravity but you don't mention how you got the the ship in the alien planet with extra gravity. I'm confuzzled.
Nonexistent May 9, 2018 @ 12:31pm 
You said lunar or space yet it is alien planet...? What is going on?
McDonalds™ Israel Apr 14, 2018 @ 10:00pm 
this ship is amazingly designed but the fighters have an obnoxious habit of bouncing around and getting broken in the hanger. they're barely secured at all.
TheLeoTinz Mar 30, 2018 @ 6:50am 
Nothing, i tried jumping in mid space without any planets, and they did not disconnect after a jump, but they did look like they were about to disconnect.Than i started off in the moon i exited the moon grav, nothing it is not Detacht and did not look like it was about to detach. than i jumped and no big differences.It might detach wen the ship mooves to fast around, cus i also tried making the ship turn like crazy and they looked like they were about to detach.
TheLeoTinz Mar 30, 2018 @ 6:30am 
ok
Venom415  [author] Mar 30, 2018 @ 6:25am 
Interesting, might be a bug detaching them, place a camera in the hangar bay... (or maybe ill update the ship to have them) and then see if they do disconnect after a jump. it might be a glitch.
TheLeoTinz Mar 30, 2018 @ 12:10am 
Wen i mess around with the cerbus the 2 fighters alredy in the Hanger bay Explode than i check theyre loose off theyre connecter it normaly happens after a jump but sometimes not, there is no big damage to the hanger bay but some damage to the fighters.
Archimedes Mar 23, 2018 @ 1:12pm 
i never knew that, thanks so much!
Venom415  [author] Mar 23, 2018 @ 4:59am 
@legion To spawn it press F10 for blueprints, find it and double click, itll load so then press ctrl v (in creative mode)
Archimedes Mar 23, 2018 @ 3:59am 
where do i find it
The Awful Spartan Mar 16, 2018 @ 3:57pm 
where are you?
Kraegan Epsilon Feb 26, 2018 @ 7:51pm 
ohhh yea!!
Potato Feb 25, 2018 @ 4:17am 
Oh, okie, i see, thank you
Venom415  [author] Feb 24, 2018 @ 7:43pm 
I intentionally paused it so it doesnt lag anyone when they load it