Divinity: Original Sin 2

Divinity: Original Sin 2

Auto Identify - Classic Edition
16 Comments
fraything Aug 31, 2018 @ 7:45am 
Please, update for Definitive Edition
Drunsy Jun 17, 2018 @ 2:44pm 
@SirAtomos the mods are installed into the normal workshop folder first and when the game launches it copies them into your documents-larian-divinity-mods folder.. but then the game treats them as normally installed mods which you need to delete manually (this can also cause your active mods to reset)
SirAtomos Jun 9, 2018 @ 2:02pm 
Used your mod for a few months. Recently I decided to slim down my mod list, removing your mod in the process. Though I disabled your mod within game before deleting it entirely it still shows your mod in the modlist... Any ideas you may have as to why this may be, would be greatly appreciated.
ImmortalZodd May 23, 2018 @ 7:54am 
how does this mod work not sure I fully understand
fireundubh  [author] May 15, 2018 @ 9:42pm 
@autodidakto: Based on the scripting functions available to us, I don't think so.
autodidakto Apr 4, 2018 @ 2:16pm 
Is it possible for this to work in any bag, with the item being identified when someone in the party has a high enough level (not just 5)? That would be the ultimate QOL. Thanks for your work.
Dęąth Viper Mar 27, 2018 @ 3:31pm 
wait so I have to put it in the bag with the person who has loremaster? GOTCHA was a misunderstanding relax lol
fireundubh  [author] Mar 27, 2018 @ 12:12am 
Tested and working with the latest patch. If the mod is not working for you, you have a mod conflict, or you're transferring items between party members, which is not supported.

Any further "it's not working" posts lacking any details will be deleted.
Shade Dec 22, 2017 @ 7:06am 
I use my necro/warfare deathknight fane as my loremaster/loot whore specifically cause of this mod. /Bless you saving me like 50 hours of scanning crap. ; - ;
Echo Nov 8, 2017 @ 12:10pm 
This is great. But is it possible to make it work for items picked up by any party member, as long as you've got a Loremaster 5+ in your party?
thelich Oct 28, 2017 @ 4:06am 
Actually, it looks like you don't even have to drop bag on the ground. And this bag don't have to be in loremaster's inventory either. You just need to open it with loremaster.
thelich Oct 28, 2017 @ 3:37am 
Oh, I see... I thought that it doesn't matter who pick item/open container, like when you identify item and character with highest loremancer skill actually identify it.
fireundubh  [author] Oct 28, 2017 @ 12:59am 
@thelich: Hmm, I never handled the "transfer items between characters" event, so until I get a fix up, your loremaster should pick up the items/open containers. You can put all your unidentified items in a bag, drop the bag on the ground, and open the bag with your loremaster.
thelich Oct 27, 2017 @ 5:23pm 
For some reason it doesn't work. I have character with loremaster 6 in my party, but I still find and pickup unidentified items. Nothing happens if I give those items to loremaster. Or loremaster should pickup those items in first place?
Elvasat Oct 24, 2017 @ 2:37pm 
Another useful mod from Great modder.