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GiveTech AutopsyAdventTurret
for anyone who isn't getting TurretAutopsy and for testing purposes.
"Need a sentry here~" - Scout
;supply and alloy cost of the sentry guns
FBSupplycost=40
FBalloycost=5
FBArtifactName="CorpseAdventTurret"
FBArtifactCost=1
CharacterBaseStats[eStat_ArmorMitigation]=2
;---------------------------------------
CharacterBaseStats[eStat_Defense]=25 ;15
CharacterBaseStats[eStat_HP]=12 ;15
CharacterBaseStats[eStat_Offense]=95 ;115
CharacterBaseStats[eStat_SightRadius]=27
CharacterBaseStats[eStat_DetectionRadius]=24 ;12
CharacterBaseStats[eStat_UtilityItems]=3
CharacterBaseStats[eStat_Will]=999
CharacterBaseStats[eStat_HackDefense]=50
CharacterBaseStats[eStat_FlankingCritChance]=50
CharacterBaseStats[eStat_FlankingAimBonus]=20 ;0
CharacterBaseStats[eStat_Strength]=50
[CXsentrygun.Sentryitems]
FBSentrydmg=(Damage=5, Spread=1, PlusOne=50, Crit=3, Pierce=0, Shred=1, Tag="", DamageType="Projectile_Conventional")
;supply and alloy cost of the sentry guns
FBSupplycost=120
FBalloycost=15
;Sentry ammo settings
FBsentryammo=20
Love these give extra power just when its needed.
Any news regarding your predator mod?
Either way, great mod! One of my favs. :-)
Building an EXO Suit or Spider Suit in the Proving Groud costs 3 alien alloys, a Wraith Suit or War Suit costs 5 alien alloy, and a SPARK costs 10 alien alloys. Building a one-time-use portable turret should not cost as much alien alloys as building a SPARK. IMO, 5 alien alloy is a more reasonable cost for building a ONE-TIME-USE mobile turret.
The supply cost should be 50. The cost of building a Wraith Suit or War Suit is 25 supplies, a SPARK is 50 supplies. More importantly: building a Refraction Field or Sustaining Field in the engineering (which are also one-time-use items) costs 50 supplies. So, 50 is reasonable enough.
Personally, I just reconfiged the Sentry Gun into a multiple-use/reusable item that costs 100 supplies (same as a proximity mine) and 10 alloys (same as a SPARK).
you would have to rebuild everything on your end yourself