Total War: WARHAMMER II

Total War: WARHAMMER II

+25% Increased Range for Ranged and Artillery units (Player Only) - CAMPAIGN ONLY
85 Comments
Dee Jun 29, 2024 @ 4:48pm 
Does This Mod Still Work ?
死亡守卫Alpha Mar 10, 2022 @ 6:38am 
~仅限活动~

远程和炮兵单位的射程增加+25%(仅限玩家)
(Radious和Steel Faith大修兼容)

喜欢请表示支持:)


嗨,伙计们,我刚刚发布了我的第一个补丁,如果你想感谢我的提示或获得我的mods的最新更新版本的测试版,并与我保持联系,你可以联系我 :https://www.patreon.com/slavyk
Slavyk  [author] Feb 19, 2022 @ 2:32pm 
You're welcome :)
Ω Feb 19, 2022 @ 9:50am 
yay it worked. thank you!
Slavyk  [author] Feb 19, 2022 @ 1:33am 
@goog There is a column with boxes where you can tick if this apply to the player or the AI. Just copy/paste the line and set it to the AI.
Ω Feb 18, 2022 @ 8:56pm 
How can I make this apply to the enemy as well? Willing to build/tweak thru PFM, but not sure how to attack this. Thanks.
Slavyk  [author] Feb 14, 2022 @ 2:05am 
Hi, I will try to make the same for W3 but I will have to wait the modding tools to be updated.
samuki Feb 14, 2022 @ 1:47am 
Hi, do you think you could make this mod again for Warhammer 3, it's my favorite one to play with, thank you in advance ! :D
The † Faith † Jan 30, 2022 @ 12:55am 
update!
Chaos Guardian Jul 16, 2021 @ 6:08am 
update please
Slavyk  [author] Jul 14, 2021 @ 1:24pm 
Updated for "The Silence & The Fury"!
mikelangelo70 Jul 14, 2021 @ 8:42am 
update please
Slavyk  [author] Mar 22, 2021 @ 10:34am 
Mod updated!

Sorry for the delay guys but I'm currently hard working on another project and I had to find the time to update all my mods.
For the curious, I'm working on a rally game (PC on Steam first then PS5 port will follow if it meets some success):

https://www.youtube.com/watch?v=LoHGZSpIKII
LowMens101 Mar 18, 2021 @ 7:57pm 
update?
Slavyk  [author] Feb 28, 2021 @ 3:00pm 
No problem mate :)
wm.j.olson Feb 28, 2021 @ 1:38pm 
Sorry. Not your mod. My mistake. Can't find the culprit but a recent update from CA may be the cause.
wm.j.olson Feb 28, 2021 @ 1:16pm 
Tried with and without. Without same as vanilla. With mod AI gets buff.
Slavyk  [author] Feb 28, 2021 @ 1:02pm 
Not from this mod.
wm.j.olson Feb 28, 2021 @ 10:00am 
Well, the AI gets the buff also.
Krieg Guardsman Dec 20, 2020 @ 11:16am 
hi love the mod. could you make one that increases damage too
Slavyk  [author] Dec 5, 2020 @ 5:03pm 
AI can't take the buff, if there is a buff then it is from another source than this mod.
Lee Dec 5, 2020 @ 2:06pm 
Thank you for the update. I hope this fixes the occasional AI getting the buff.
Slavyk  [author] Dec 5, 2020 @ 1:58pm 
UPDATED
Slavyk  [author] Nov 26, 2020 @ 7:24am 
@Hawkins, Hi, I think this should work.
Mr. Tarzan Nov 26, 2020 @ 6:08am 
Hi, I was really looking for something like this mod but with effects for everyone. Not only the player. I wasn't able to find any though. Is there a chance you could make a version of this that is global? If not, I was wondering how to modify the file here to make it global, do I just add additional rows that say faction_to_force_enemy?
JAGER Jul 19, 2020 @ 1:13pm 
is there a 50% version of this
Jeardius Jun 8, 2020 @ 1:16am 
thank you :)
Slavyk  [author] Jun 8, 2020 @ 12:35am 
Both campaigns :)
Jeardius Jun 7, 2020 @ 2:06pm 
So Campaign only is this Vortex or ME too? :o
Slavyk  [author] May 22, 2020 @ 4:41pm 
Hi, the mod has been UPDATED.
werewolfdawzy Apr 18, 2020 @ 10:17am 
does this work with modded units
Death7Master Dec 17, 2019 @ 10:20am 
Thank you for the update
Slavyk  [author] Dec 12, 2019 @ 1:47pm 
UPDATED for "The Shadow and the Blade" DLC
Rogo Oct 27, 2019 @ 6:05am 
Hi. Seems to work fine but i noticed, that there are problems with some units. f.e. grudge thrower - bigger range is shown in description and in range lines, but it starts to shoot when enemy get closer. Even if enemy is in range lines and u order attack it moves. Probably still shooting with old range. Same thing with dwarf bolt thrower. Empire arty is fine.
NowiJ Sep 30, 2019 @ 7:20pm 
Hi, has this mod addressed the issue of arrow disappearing after being fired after a certain time? i.e. woodelf units with range upgraded through banners etc firing at max range do no damage because arrows disappear etc.
Slavyk  [author] Sep 16, 2019 @ 12:32pm 
Live version updated, enjoy! :)
Slavyk  [author] Sep 12, 2019 @ 4:35pm 
Hi guys, beta mods are available on Patreon right now.
Public Workshop version will follow next week if everything is ok!
Slavyk  [author] Jun 1, 2019 @ 1:54pm 
The buff only apply during a campaign.
Rogo Jun 1, 2019 @ 12:28pm 
Not working, play with SFO, units don't have extra range bonus.
Slavyk  [author] Apr 23, 2019 @ 7:27am 
Hi, CA's Launchers (old and new) are broken right now.
I use Kaedrin's one which works perfectly:
https://steamcommunity.com/sharedfiles/filedetails/?id=1399787504
Trix1er Apr 23, 2019 @ 6:41am 
Hi =)

i have the problen that when i use your mod and sue any other mod you mods doesnt work anymore even when i use this mod and you +400% More Ammunitions for Ranged and Artillery units (Player Only) mod, both stop working.

do i do something wrong? xD

sry for my bad eng

Slavyk  [author] Apr 22, 2019 @ 10:56pm 
I haven't encountered this problem with 25% range but maybe it changed. I will check that :)
Golden Apr 22, 2019 @ 8:30pm 
I've noticed that the increased range on some units (notably the Dwarf Flame Cannon) will result in shots that disappear before they land. There is a report of an issue with the Skaven Jezzails encountering this when buffed with the laboratory unlocks in vanilla. Any chance you could take a look and see if that's fixable? Thanks :)!
Slavyk  [author] Apr 22, 2019 @ 6:08am 
Hi guys, the mod has been updated for "The Prophet & The Warlock" DLC
Thank you for your patience and kuddo to my patroners whose helped me to test the mods, you rules!
Slavyk  [author] Apr 17, 2019 @ 11:52pm 
There is an updated beta on my Patreon if you're in a hurry.
Public release will follow in a few days when I'm sure everything is working as intended :)
Kiridowmi Apr 17, 2019 @ 7:36pm 
Update please
Slavyk  [author] Apr 16, 2019 @ 6:24am 
Hi folks, I just launched my very first Patreon, if you want to thank me with a tips or get beta access to the last updated version of my mods and keep in touch with me, you can reach me at: https://www.patreon.com/slavyk
Slavyk  [author] Dec 12, 2018 @ 2:08pm 
Are you playing in campaign mode? This will only works during a campaign.
Dave Dec 12, 2018 @ 11:00am 
Mhh strange I've tried several tests of pitting the same ranged units against eachother there is no range increase for me. But judging by the comments there must be something wrong with my mod selection. Any way to fix this ? So far as I know I got no other mods affecting unit range.
Wonton Nov 13, 2018 @ 6:29pm 
thank u