Starbound

Starbound

Shuttlecraft Deployment
48 Comments
ShadowBlitz16 Aug 7 @ 9:52am 
This also modifies the mech deployment pod.
Can you make it only modify the deployment pod for the shuttle craft?
Words and Philosophy Jul 31, 2023 @ 10:49am 
Kinda wish the mod didn't include this pod, because it looks really weird
Toppinbot guy Jan 6, 2023 @ 3:58am 
how do i get the pod
Ryu Ketsueki May 24, 2021 @ 9:18am 
I wish there was a combo of Linked Weapons Systems with this one, so I can use Co-Pilot weapons alongside this mod
HLFlare Sep 23, 2019 @ 7:04pm 
Making lists should be easier on Steam, just say'in.
We need like an octopus mod loading system, something complex to read files for a full inspection to get the game running with as many mods that'll not crash on start up but simply turn off the ones doing a serious conflict.
Sounds a bit like L00T.

Hm, I've ranted enough but Truly, I love this one. :balloon:
Let's Deploy! :batsilo:
NoctisTheBogWitch Jun 22, 2019 @ 8:40am 
It would be reeeaalllyy great if you could rename this "Customizable Shuttlecraft Deployment" so it would sort alphabetically in my list >.>
Guardian of Time Mar 29, 2019 @ 5:31pm 
The shuttles need to be able to use the energy that the mechs use to repair itself. Seriously.
Logik Feb 23, 2019 @ 11:15am 
*Standalone*
This works by itself if you just want to change the deployment capsule to this one. The only conflict I've found is Taehl's Teleport Beam changing the color of the capsule at launch.
Pretender6 Dec 29, 2018 @ 12:43pm 
Can you add the Signal / Radar from the Mech? Its kinda usefull for finding station entrances:steamhappy:
Arumbi Dec 11, 2018 @ 7:02am 
(@master rhogan) i'm very certain that's either 1.easier said than done, or 2.not possible, because you'd need to code it to detect what's dropping in, make it know which one is needed when, that type of stuff, it's not easy, if it's even able to be done
timbses Oct 8, 2018 @ 5:00pm 
it spawned 3 when i deployed... wtf...
Master Rhokai Aug 5, 2018 @ 7:23pm 
is it possible to change it so that it has two seperate animations, a smaller one for the mech and a larger one for a shuttlecraft?
Ickura Jun 19, 2018 @ 12:12am 
What is with the weird 2 triangle shadow at the bottom center, get rid of it.
XcruelkillerX Jun 18, 2018 @ 10:14pm 
Where do I find the deployment pod?
Allerliebsterauspufftopf33563 Jun 14, 2018 @ 2:58am 
how do i get deployment pod
Rylasasin Feb 18, 2018 @ 1:36am 
Request: a mod that adds a similar feature to WolFen FLCN-11 Gunship (that if you have the item in your possession it'll dropod with a wolfen FLCN-11 instead of a mech.)
Keulron Jan 27, 2018 @ 6:35pm 
Is this only from your ship?
Rupees Jan 23, 2018 @ 6:52pm 
If I use backpack mods and put a shuttlecraft with deployment pod in it, does it still overide my mech droppod?
trafalgar law Jan 5, 2018 @ 1:55pm 
What is this mod :P
ScrambieBambie Jan 5, 2018 @ 12:58pm 
I have some npc dialog bug pointing to shuttlecraft mods...don't know which.

https://pastebin.com/9QMU97Ff
harmony.paruko Dec 26, 2017 @ 8:27am 
i can't use a krab gun as a weapon. fix it.
Wolfosito Dec 24, 2017 @ 7:16am 
@Tiger You need to add a module to the shuttlecraft to work
76561198074623896 Dec 11, 2017 @ 6:36am 
Not work
RogueRIft Dec 9, 2017 @ 7:19am 
RUN, ZACHERY, RUN!
Fluffless Nov 19, 2017 @ 5:15am 
Is it possible to make crew members teleport with you on space missions? :3
La Oct 16, 2017 @ 8:46am 
Run Dukat you lunitic!
Sinnroy Oct 15, 2017 @ 5:12pm 
it replaces my normal mech pod with the shuttlecraft pod
Zovo Oct 15, 2017 @ 3:02am 
im scrolling down
google ads in your area Oct 14, 2017 @ 7:21pm 
This is a stupid comment. Please scroll down.
kevin.smith@yahoo.com Oct 14, 2017 @ 6:06pm 
manwall94 you have to have the shuttlecraft mod for it to work
Sixixix Oct 14, 2017 @ 1:48pm 
this mod is complitly useles
Mr. Octopus Oct 14, 2017 @ 1:27pm 
This is great
scrumptious silly lollipop Oct 14, 2017 @ 5:29am 
Bruh.
You get a shuttle craft, pedal to the metal this bitch to the enemy ship you don't shoot enemies xd
kirb Oct 13, 2017 @ 2:39pm 
The mod is good, exept even a heavy attack shuttlecraft does not stand a chance against space enemies.
GonDragon Oct 12, 2017 @ 9:17pm 
And I thought that this were impossible. Good Job, man!
𝚊𝚌𝚑𝚎𝚛𝚘𝚗 Oct 12, 2017 @ 6:57pm 
YEESS!! Oh my god, THANK YOU SO MUCH!!

Yiis! X3
Cap'n MacHaddish Oct 12, 2017 @ 6:17pm 
YEEASSS
TTSkyHammer Oct 12, 2017 @ 3:14am 
i see that problem
TTSkyHammer Oct 12, 2017 @ 3:11am 
i have controller, i have that mod and why i can`t launch in shuttle?
ironic Toblerone Oct 11, 2017 @ 1:57pm 
step one, get a ranged weapon mod like plasma gun collection or shellgaurd expansion, step two add guns to craft, step three rampage
ironic Toblerone Oct 11, 2017 @ 1:45pm 
it needs to be able to be healed by the energy drops, especially in long space combat maps, or around 5-6 teir stars
ironic Toblerone Oct 11, 2017 @ 1:35pm 
i feel so sorry for you, skyhammer
more pressing matters, can the shuttlecraft be healed by the energy cells in space tht enemies drop when only able to use mech?
TTSkyHammer Oct 11, 2017 @ 1:28pm 
mod is not working
ironic Toblerone Oct 11, 2017 @ 1:13pm 
YAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY
IV WAITED FoR THiSS FOR SOOOOOOOOOOOO LONG, nah but this is awsome
Hopalongtom Oct 11, 2017 @ 11:15am 
Since each race seems to have its own version of the mech deployment pod, as well as modded races having different variants, is this compatible with mod added races?
💖 Officer Hotpants 💖 Oct 11, 2017 @ 10:50am 
Nice work. Very nice.
Tanky Oct 11, 2017 @ 9:12am 
Great Addon! :steamhappy:
KIRILLAND Oct 11, 2017 @ 8:14am 
WOOOOOOOOOOOW