Space Engineers

Space Engineers

Rdav's Fleet Command MKII
1,871 Comments
Tapeworm Sep 5 @ 6:12pm 
what ships suppport thuis
Tyrosus May 8 @ 5:44am 
Came back to the game after a while and was eager to use my favorite script, but it seems like I'm having some issues that aren't really listed here. I implemented the fix Maethorin suggested, and I can get my drones and ships to move on the single player LCD UI, but I can't detect an enemy whatsoever. I've tried the turret UI, the RC LCD, but nothing. I also can't get them to land on the central ship, or even the carrier.
Does anyone have a fix for this?
ItsAzael Apr 8 @ 3:36pm 
Huge fan of all your work and especially this script! Just wondering if with the upcoming release of SE2, will you still be working on these scripts and past projects from the first game? Pls keep up the mind bending work, your truly a magician!
Rdav  [author] Jan 27 @ 11:44am 
still needs me to fiddle with it
Fake Jan 27 @ 2:05am 
has this been fixed and updated? Or is the manual fix still needed?
(36th) HammerOfKrieg Sep 14, 2024 @ 3:27pm 
As of today, using both of the suggestions by maethorin the script still runs as intended for me. Thank you for the fixes my man.
CrackheadCrimson Aug 6, 2024 @ 9:50am 
Thanks maethorin!
MDFieldMarshal Jun 28, 2024 @ 2:03pm 
The large grid ships seem to work, but the drones do not show up.
MDFieldMarshal Jun 28, 2024 @ 8:23am 
@maethorin It doesn't really work for me, the programmable block starts running but the interace breaks and it does not see any other drone and or module for some reason. Ill try some more but for now it doesn't work fully for me.
Rdav  [author] Jun 14, 2024 @ 9:30am 
I lost a harddrive a few months ago, but if the fix is this easy I will see about downloading and getting this updated
Sonidu Jun 13, 2024 @ 4:40am 
Nice!!! we love u :steamthumbsup:
Carros de Combate Jun 12, 2024 @ 11:28am 
thanks man :D we are realy greatfull for that's
maethorin Jun 4, 2024 @ 8:59pm 
Another test! Using the follow command also works OK!
maethorin Jun 4, 2024 @ 8:49pm 
I just add a Frigate module in a ship and its worked! I could see the ship in the UI, click and control it! It really just need edonly to fix those two lines. So far, so good!
maethorin Jun 4, 2024 @ 8:40pm 
I did a quick fix!

In the code for the USER_INTERFACE:

At line 618, where there is WritePublicText, change it for just WriteText.
Other fix is to comment or remove the line 620 (for comment, put a // at the beginning)

After these changes I could see the log of the USER_INTERFACE running! Now! I will try to add some drones!
Carros de Combate May 21, 2024 @ 3:10am 
I inform him as first person about a problem. Its been 9 mounths till then
fAce May 19, 2024 @ 8:48pm 
So this mod currently doesnt work?
Docalophagus May 7, 2024 @ 12:49pm 
Loved playing with this a while back. Will be awesome when it's up and running again!
Major Payne Apr 11, 2024 @ 10:59pm 
the user interface doesnt work for me either. anyone able to help
JBM49RS Mar 31, 2024 @ 9:05pm 
The user Interface block doesn't do anything after i Activate it, does the central command have to be in the front?
Boy17000 Mar 7, 2024 @ 2:49pm 
Anyway we could assist you
Rdav  [author] Mar 7, 2024 @ 12:46pm 
At some point yes,
Boy17000 Mar 7, 2024 @ 11:30am 
Will this ever update?
gooddiehl Feb 18, 2024 @ 10:49pm 
Looking forward to trying this again. :winter2019joyfultearsdog: Thanks for making awesome scripts.
Fakerion Jan 11, 2024 @ 10:47am 
but it doesnt work
Fakerion Jan 10, 2024 @ 11:50am 
this is an amazing mod!!!
Rdav  [author] Dec 20, 2023 @ 5:35am 
Still waiting for the holiday period to put some time into this,
However I had a failed hard drive which had all my project files on it, so it's not going to be a rapid fix
Carros de Combate Dec 19, 2023 @ 1:30pm 
Hey man i just wanna remember you about update it (waiting 4 mounths )
MAMPF(GER) Nov 27, 2023 @ 7:14am 
Can you update on Wc and Ai Blocks pls...
=Duke= Nov 21, 2023 @ 4:39am 
Can't wait to try this out! Thanks for your amazing work!
Deathbringer6959 Nov 18, 2023 @ 6:31pm 
just found this mod, and im looking forward to trying this out, ive got a survival series that im working on that this would be awesome for.
Rdav  [author] Nov 16, 2023 @ 1:54pm 
its probably going to be Decembertime when I'll get some time to fix it
Carros de Combate Nov 16, 2023 @ 1:47pm 
Cant wait to see this again funcional (waiting 3 mounths)
Guts the Black Maulman Nov 1, 2023 @ 11:21pm 
Looking forward to the fix!
Bradster2214 Oct 20, 2023 @ 8:56pm 
this looks absolutely incredible. can't wait for it to be fixed again
Sonidu Oct 9, 2023 @ 12:54pm 
Rdav, We can't wait to be able to enjoy your magnificent work again ;)
AsDaniel Oct 8, 2023 @ 4:30pm 
hi not working. I hope with great happiness that you can fix it soon
Rdav  [author] Sep 30, 2023 @ 1:12pm 
Aite I just looked now and its looking like a 4 to 6 hour time requirement to fix the fleet command script UI,

Does look like keen removed a textpanel api that I used to draw the UI itself, so that is going to require me diving deep into old code to fix it,
Tyberius The White Wolf Sep 30, 2023 @ 11:06am 
Not sure if im doing something wrong here. Got everything set up for a regular Frigate and a command ship. Pasted components, did not modify them. All scripts seem to be running ok. However trying to use Turret UI I cannot seem to select anything.
Sonidu Sep 18, 2023 @ 12:21pm 
thanks!!!
Rdav  [author] Sep 18, 2023 @ 9:47am 
It should still be working, I will check later today,
Sonidu Sep 18, 2023 @ 8:53am 
hello! Will this mod be updated? It doesn't work right now after the last Keen update
TigersFangs Sep 4, 2023 @ 11:25pm 
I believe that the recent SE update broke the UI part of this script system. It is throwing errors on code check about writing to the LCD. I am guessing that it has something to do with the new LCDs that they added.
MAMPF(GER) Jul 31, 2023 @ 11:50am 
Now with Ai blocks it would be so awesome.
Darian Stephens Jul 1, 2023 @ 6:52pm 
Aww, there haven't been updates for years.
I wonder if that auto-welder + auto-miner, planet support, and stuff ever got release, or made any progress?
Or if that survival compatibility issue was fixed, about the blueprints instead of just scripts with instructions?
Rdav  [author] Jun 30, 2023 @ 9:29am 
It depends, it does still work, however it is quite old at this point
you would struggle to replicate what it does with the AI blocks, but what you do manage to make should be rather stable, this should be stable, but there is a big emphasis on that 'should'
Skunk Jun 29, 2023 @ 1:45pm 
Does this still work in 20213 and is this better than using the automations blocks to control a fleet?
Mabs Jan 11, 2023 @ 11:54am 
Hi
Oimis Jan 7, 2023 @ 3:38am 
So im tryed to use your scripts with thrusters from mod (Upgradeable Thrusters) and my ship can't use it. But with standart it works. Is there any way to make recognize those trusters?
~WiFiCatGirl~ Jan 3, 2023 @ 3:12pm 
Would be very nice to have a atmosphere one, even if it is just a simple follower to a GPS or something.