XCOM 2
Ever Vigilant Bugfixes WOTC
23 Comments
Juravis  [author] Sep 10, 2019 @ 7:50pm 
V2.0

Militia is allowed to Overwatch in the fog of war. (Anyone on eTeam_Resistance is allowed).
Cato May 28, 2019 @ 9:06am 
On reflection it's probably a conflict with one of the various enemy unit mods I've got installed. For example I think both missions had Sectoid Abductors and Advent Medics. Game attempts to clean-up a custom unit with a recurring minor script clash and tail-spins.

Not expecting to you to look into, I cannot be bothered to troubleshoot it myself :lol_emily:

Hope this info proves useful if anyone else experiences the same.
Juravis  [author] May 27, 2019 @ 8:43pm 
I'm not entirely sure what could do this behavior, nothing in this mod is saved upon game end. It prevents a unit from using Overwatch while concealed, with no data saved, by disallowing any unit that has not SCAMPERED yet (revealed) to use it. The only other thing I can imagine is another mod changing the exact same script. I'm stumped honestly where to even start looking.
Cato May 27, 2019 @ 11:13am 
2 missions, 2 identical crashes at the end of mission during World clean-up script (garbage collection routine) with this mod enabled (only change to my load order too).

I can provide the last 500 lines of the crash logs if you like. Otherwise no worries, I have a complex load order and will just play without this.
MaCC165 Dec 27, 2018 @ 1:44pm 
k, np, thx
Juravis  [author] Dec 27, 2018 @ 9:22am 
It would but i dont know how its too complex
MaCC165 Dec 27, 2018 @ 3:21am 
flyover for hidden enemies who r activated would be good too, u always know where the hidden enemy overwatch
Juravis  [author] Oct 16, 2018 @ 12:41pm 
Its not not enjoyable, its just underwhelming. But its free now so cant complain but i wouldnt pay for it.
Dragon32 Oct 16, 2018 @ 10:26am 
@ADVENT Avenger:
Really ? I'm really enjoying the whole thing. Four campaigns in miniature; some nice nods back to this (Osai! Ramirez! Kelly!) and previous games; an amazing new soundtrack; new content blended into my next WotC campaign...

But hey, everyone's different.
Juravis  [author] Oct 15, 2018 @ 8:11pm 
This is a rehash pack. Theres almost no new content and the missions are repetitive. I wouldnt pay for this. Im not impressed personally. Even the missions are anachronic. Big timeline issues.
Matikanefukukitaru Feb 14, 2018 @ 6:58am 
@ADVENT Avenger: Considering that patch only came for Windows...yeah, I wouldn't say it was a "real patch" either. I mean, either only support Windows or support everything equally...
Dragon32 Feb 14, 2018 @ 2:40am 
@ADVENT Avenger:
Yeah, same. There's some talk over on Reddit about a new SteamID, although that's most probably going to be an OST rather than any new content, IMO.
Juravis  [author] Feb 13, 2018 @ 5:13pm 
I dont consider whatever they put out last time a real patch ;) XCOM2's support life is officially over now. I'll eat my words if more DLC comes out, but my bet is on XCOM3 being under development
Dragon32 Feb 13, 2018 @ 3:07pm 
@大魔王:
Stops unrevealed enemies from using abilities, means no revealing flyovers. Like what the Description says.

@ADVENT Avenger:
Heh, you'd've lost that bet :)
花兔 Feb 12, 2018 @ 4:45pm 
What does the MOD do?
Malek Deneith Oct 24, 2017 @ 9:23am 
Cool, good to know :)
Juravis  [author] Oct 24, 2017 @ 8:58am 
Yes!
Malek Deneith Oct 24, 2017 @ 7:18am 
Does this work in conjunction with your Future Complete/Blessings of the Elders packs? (Asking mostly because turrets became highly visible with the former, as they overwatch even when unactivated)
CastledCard Sep 27, 2017 @ 7:46pm 
@ADVENT Avenger 100% Cthulhu DLC.
Juravis  [author] Sep 27, 2017 @ 6:23pm 
I have 100$ here that WOTC will never see a patch after this. XCOM 3 will come out first. There's also a 20% chance of ONE more DLC.
Matikanefukukitaru Sep 27, 2017 @ 6:22pm 
Fixes are always great! Thanks for making one of the fix I just know I'll need in the future(when I get WotC) since Firaxis doesn't fix their stuff, or just plain isn't allowed the time/resources to do so by 2K...either way, it just is so extremely unlikely to happen...
Juravis  [author] Sep 27, 2017 @ 6:18pm 
Thanks Ark. I dont have time for negativity i just flush those comments.

If i wanted likes i'd post 20 voicepacks. Then id probably get cancer.
Arkhangel Sep 27, 2017 @ 6:16pm 
@syko: in fairness, this IS a fix. not a perk. stop talking like everything should be packed into the same mod. the entire point mods are put up separately is either WHEN THEY'RE FINISHED, or the modder giving them the option to pick it up or not

just because you like it that way doesn't mean it has to be that way. modders aren't putting out mods to be popular like you assume. they put out stuff as they finish it, because they put hard work and thought into it and they want to share it.

also, fuckwit, be aware there are actually at least five mods on the workshop that give Ever Vigilant to Aliens, Bots or ADVENT, not just AA's stuff. perhaps you've heard of Spectrum? or ABA? or LONG WAR 2?