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https://steamcommunity.com/sharedfiles/filedetails/?id=1533060800
I found a bug with the wotc version. After damaging an opponent more than once, you get multiple instances of the relocation ability which is only supposed to trigger once. Also, its animation is very long, breaking from the action for a few seconds, which feels a bit arbitrary.
As further input, I would have loved to see both Room Clearer and World on Fire upgrading the Firestarter ability instead of being new abilities.
Still, great class. Have had it for multiple playthroughs. Love me some pyros.
Would it be possible for your shocktrooper to wear the Advent flamethrower?
https://steamcommunity.com/sharedfiles/filedetails/?id=1123308019
Peace!
Is it possible to configure your 2 classes to depend on that tech tree?
On another note, would you or sunfish have an issue with me modifying the name of this class and its ability descriptions to fit a certain theme (warhammer 40k in this case)? The only file my mod would contain is the loc ini, meaning it would still require dependancy on this mod.
Just go to \SteamLibrary\steamapps\workshop\content\268500\1145764894\Config\XcomClassData.ini and add this line: +AllowedWeapons=(SlotType=eInvSlot_PrimaryWeapon, WeaponType="rifle")
Voila! SMG compatability.