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Anyone knows the coded rule on this?
Megador exists as a upgrade for Pelleaon in his Regime (Era 7), unless you mean the Mandator IV in which case no submod exists to my knowledge.
This will be expanded to the Imperial factions and the Hand in the future.
CSA getting mission rewards is dependent on their government mechanic getting redone.
I would also suggest going with the ID code method in the description, the in game mod selector can be unreliable.
You sadly will have to reload a save from before that
2.) All other factions are slated to get them at some point.
3.) Factions with heroes available through government mechanics such as Legitimacy have access to heroes. Heroes on start like you might expect in a progressive GC are, to my knowledge, unplanned.
4.) The only way to get storm troopers as Eriadu is to integrate the Empire through government mechanics.
For the sake of a comparison, I'll use the CR90; you should have access to it for the entire game -assuming a Era 1 start - though in Era 4 you can research Phase II New Class Modernisation Project and replace it with the Agave. In Era 4+ starts the research is done automatically, but you may still have the CR90 in starting forces and reward pools.
Some planets offer additional units to the faction that controls them, the majority fof these are flavoured to the planet in question; Kashyykk gives you Fluttercraft, Hypori gives you MkII Droideka's etc etc. I believe there are a few factions with heroes or mechanics exclusive to certain planets, but they're too varied to list here.
At current, From the Ground Up is static, so your roster is set by which era you set.
There will be plans to have AI Greenpire advance regimes automatically, yes.